Search found 1523 matches

by kondi754
Sun May 05, 2019 10:38 am
Forum: Order of Battle Series
Topic: Does simulating history matter in OOB?
Replies: 67
Views: 3777

Re: Does simulating history matter in OOB?

After all, there was more than one tank in historical tank units (and in OOB units), and they didn't all break down at once, so for the whole unit to go orange if one breaks down is unrealistic. schwere Panzer Abteilung (heavy tank battalion) had a composition calculated deliberately on 45 machines...
by kondi754
Sat May 04, 2019 7:30 pm
Forum: Order of Battle Series
Topic: Does simulating history matter in OOB?
Replies: 67
Views: 3777

Re: Does simulating history matter in OOB?

After all, there was more than one tank in historical tank units (and in OOB units), and they didn't all break down at once, so for the whole unit to go orange if one breaks down is unrealistic. schwere Panzer Abteilung (heavy tank battalion) had a composition calculated deliberately on 45 machines...
by kondi754
Sat May 04, 2019 7:06 pm
Forum: Order of Battle Series
Topic: Does simulating history matter in OOB?
Replies: 67
Views: 3777

Re: Does simulating history matter in OOB?

Spike, you can fix the engine but will not cause the Panther or Tiger will travel 200 km (even 100 km) without failure :twisted: Similarly, you will not be able to make Tiger or Panter cross a bridge with a capacity of up to 30 or 40 tons (EDIT.the majority of bridges on the eastern front had such a...
by kondi754
Sat May 04, 2019 12:03 pm
Forum: Order of Battle Series
Topic: Does simulating history matter in OOB?
Replies: 67
Views: 3777

Re: Does simulating history matter in OOB?

I wrote only what would have to be done to make OoB consistent with realities and above all more logical, but I don't have great illusions that such changes will be introduced. For me, the game doesn't matter, because I modify it for myself I think everyone noticed that I stopped submitting my prop...
by kondi754
Fri May 03, 2019 9:53 am
Forum: Order of Battle Series
Topic: Explanation of all traits
Replies: 29
Views: 1892

Re: Explanation of all traits

Yes, I suppose - snow, bridges nad hard terrain should increase this trait Regarding the reactivation of the "Unreliable" trait, I would prefer not to change anything, or the devs should introduce the possibility of editing the "strength" of a given trait. Everyone should have the opportunity to pla...
by kondi754
Fri May 03, 2019 9:46 am
Forum: Order of Battle Series
Topic: Does simulating history matter in OOB?
Replies: 67
Views: 3777

Re: Does simulating history matter in OOB?

Ok Andy, you're probably right, but I felt hurt
Summer is coming... :)
by kondi754
Fri May 03, 2019 8:37 am
Forum: Order of Battle Series
Topic: Does simulating history matter in OOB?
Replies: 67
Views: 3777

Re: Does simulating history matter in OOB?

I wrote only what would have to be done to make OoB consistent with realities and above all more logical, but I don't have great illusions that such changes will be introduced. For me, the game doesn't matter, because I modify it for myself I think everyone noticed that I stopped submitting my propo...
by kondi754
Thu May 02, 2019 7:39 pm
Forum: Order of Battle Series
Topic: Next DLC?
Replies: 167
Views: 12084

Re: Next DLC?

The next DLC is about the Invasion of Westeros. Just kidding, it's still about WWII - that was not really something secret...;) The last episode was really full of momentum. :wink: But it also had big shortcomings - tactically John Snow played this battle like true amateur. :lol: Who releases the c...
by kondi754
Thu May 02, 2019 10:13 am
Forum: Order of Battle Series
Topic: Does simulating history matter in OOB?
Replies: 67
Views: 3777

Re: Does simulating history matter in OOB?

Pacific Theater of Operations

also:
ETO - European Theater of Operations
MTO - Mediterranean Theater of Operations
by kondi754
Thu May 02, 2019 9:20 am
Forum: Order of Battle Series
Topic: Does simulating history matter in OOB?
Replies: 67
Views: 3777

Re: Does simulating history matter in OOB?

I think the only way out is to standardize the maps. Let's establish that 1 hex = 3km (1.864 m) and create such maps only. Of course, scenarios like Someri have to be removed from the game completely :) I also think that due to this devs would have to skip the PTO in the game :wink: Why skip Someri...
by kondi754
Wed May 01, 2019 4:38 pm
Forum: Order of Battle Series
Topic: Does simulating history matter in OOB?
Replies: 67
Views: 3777

Re: Does simulating history matter in OOB?

I think the only way out is to standardize the maps. Let's establish that 1 hex = 3km (1.864 m) and create such maps only. Of course, scenarios like Someri have to be removed from the game completely :) I also think that due to this devs would have to skip the PTO in the game :wink: I think that the...
by kondi754
Sat Apr 27, 2019 7:09 am
Forum: Order of Battle : World War II - Scenario Design
Topic: OoB's UNIT PACKS idea
Replies: 8
Views: 576

Re: OoB's UNIT PACKS idea

Excellent and really helpful 8) :idea:
I also thought that we could use some kind of "counter mod" and create new units in this way... :wink:
It's certainly much simpler than 3d models
Thanks Spike
by kondi754
Wed Apr 24, 2019 6:12 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: OoB's UNIT PACKS idea
Replies: 8
Views: 576

OoB's UNIT PACKS idea

I wonder if there is a chance that the developers will release (even for a fee) additional Unit Packs for OoB? I'm thinking, for example, about the Korean (and Vietnam) War Unit Pack, the Great War Unit Pack, the Modern Conflicts Unit Pack etc. I would be very happy about the Middle East Unit Pack b...
by kondi754
Thu Apr 18, 2019 5:56 pm
Forum: Panzer Corps : Scenario Design
Topic: unit availability dates
Replies: 4
Views: 910

Re: unit availability dates

Thanks a lot, friends
Where can I find a manual about creating a mod for the game? I'm looking for and I can't find anything on this topic
by kondi754
Tue Apr 16, 2019 7:54 pm
Forum: Panzer Corps : Scenario Design
Topic: unit availability dates
Replies: 4
Views: 910

unit availability dates

I have a question: is "equipment.pzeqp"(panzercorps/data/...) the only file in the game where all units are located? Are these just the units that were available in the primary/original version of the game? If so, where to look for the others? I'm asking because I'm going to change the dates of equi...
by kondi754
Sat Apr 13, 2019 9:37 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 745
Views: 75326

Re: Erik's campaigns

Djebel Abiod scn - issue with objectives (had to play all turns) objectives.jpg 4th.jpg - M24 light tank in Nov 1942? I suppose this vehicle substitutes other one, which isn't in the game yet? (M24 Chaffee wasn't introduced until November 1944 in ETO, the first use in a larger-scale in December 1944...
by kondi754
Fri Apr 12, 2019 10:29 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 745
Views: 75326

Re: Erik's campaigns

I'm not saying that I can't win it on 5th level, but I think that it's premature and unnecessary from the point of view of the game itself and historical compatibility with the realities. I think that most of Erik's creations offer a healthy mix of difficulties, from challenging to "a walk in the p...
by kondi754
Thu Apr 11, 2019 7:07 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 745
Views: 75326

Re: Erik's campaigns

Did you use cheat codes? (Except extra turns) It seems to me that this first mission is exaggerated. Imagine how it will look Omaha beach scn. :roll: No cheats. You just can't play Eriks stuff using the same tactics as vanilla campaigns. An AI faction with actual RP income has to be fought differen...
by kondi754
Thu Apr 11, 2019 11:04 am
Forum: Order of Battle Series
Topic: Next DLC?
Replies: 167
Views: 12084

Re: Next DLC?

Personally I'd like to see some small "Unit pack" DLC's released covering other periods of history containing nothing but units, so that we can simply slot them into scenarios that we create in the editor. For example we could build a jungle map using the existing terrain type, then use the units f...
by kondi754
Thu Apr 11, 2019 10:27 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns
Replies: 745
Views: 75326

Re: Erik's campaigns

I always play on level-3. So you guys wnat more resources and more turns in Casablanca? I started playing at 3 and it's very nice (but quite demanding) indeed :wink: Maybe it's better not to change, I will have something to do in autumn and winter (play on the 4th and 5th level) :lol: But seriously...

Go to advanced search