Search found 216 matches

by Three
Fri Sep 08, 2017 8:26 am
Forum: Field of Glory 3.0 Beta
Topic: News
Replies: 35
Views: 6019

Re: News

I take it from playing about with the army builder there has there been a change of points values for some troop types? If you download the excel list builder mentioned earlier you can see the points changes. Don't know if I want to return to FOG from ADLG but will definitely give it a good look/tr...
by Three
Thu Sep 07, 2017 8:25 am
Forum: Field of Glory 3.0 Beta
Topic: News
Replies: 35
Views: 6019

Re: News

I take it from playing about with the army builder there has there been a change of points values for some troop types?
by Three
Tue Sep 05, 2017 7:52 pm
Forum: Field of Glory 3.0 Beta
Topic: News
Replies: 35
Views: 6019

Re: News

Why has there not been an official announcement on this forum? It seems a bit odd. Possibly because it has nothing to do with Slitherine? But yes, perhaps if we all lobbied Terry he might make an official announcement :) Would that not also apply to this whole sub-forum (Field of Glory 3.0 Beta) ? ...
by Three
Fri Mar 24, 2017 12:41 pm
Forum: Tournaments
Topic: Bayfog IX 2017 21-22 Oct
Replies: 8
Views: 1444

Re: Bayfog IX 2017 21-22 Oct

Re no knights - using the pre 1040 AD date for the introduction of knights or allowing armies from post 1040, just ones without knights?
by Three
Mon Dec 19, 2016 3:54 pm
Forum: FOGR Update
Topic: FoG:R Update - Better Armour PoA
Replies: 100
Views: 4265

Re: FoG:R Update - Better Armour PoA

At the risk of sounding like a broken record, I remain unconvinced that any change is required.
by Three
Thu Dec 15, 2016 7:56 am
Forum: FOGR Update
Topic: FoG:R Update - Better Armour PoA
Replies: 100
Views: 4265

Re: FoG:R Update - Better Armour PoA

The easiest answer is to leave things as they are. I really don't see this as an issue.
by Three
Sat Dec 10, 2016 4:38 pm
Forum: Rules Questions
Topic: Subsidary weapons for chariots
Replies: 1
Views: 551

Re: Subsidary weapons for chariots

No to both, bow armed light chariots and spear armed light are an evens fight in melee and light spear is for impact, not shooting.
The light spear would count in impact, neither have a POA in of themselves, so the "mounted light spear +" counts giving the Mycenaeans the advantage in that phase only.
by Three
Wed Dec 07, 2016 8:41 pm
Forum: FOGR Update
Topic: FoG:R Update - Better Armour PoA
Replies: 100
Views: 4265

Re: FoG:R Update - Better Armour PoA

timmy1 wrote:No change required IMO,
I agree completely.
by Three
Thu Nov 24, 2016 3:56 pm
Forum: FOGR Update
Topic: FoG:R Update - Better Armour PoA
Replies: 100
Views: 4265

Re: FoG:R Update - Better Armour PoA

French Cuirassiers were wearing full kit until 1914 at least.
by Three
Thu Nov 24, 2016 1:15 pm
Forum: FOGR Update
Topic: Mounted Points
Replies: 36
Views: 1932

Re: Mounted Points

I was firmly in the "make them cheaper" camp, but I'm now not quite so sure. I'm not convinced that the perceived problem extends past DH, and I think that there are ways of making DH more cost effective against other mounted without changing the points system. My experience is that HA Cuirassiers b...
by Three
Thu Nov 24, 2016 12:39 pm
Forum: FOGR Update
Topic: FoG:R Update - Better Armour PoA
Replies: 100
Views: 4265

Re: FoG:R Update - Better Armour PoA

I have only two issues with the rules as written, the first is captured artillery, which I've commented on in the relevant thread. The second is the cost v effectiveness of DH. My view is that the use or lack of armour is handled well at the moment, and really doesn't need looking at as a way of sor...
by Three
Thu Nov 24, 2016 12:24 pm
Forum: FOGR Update
Topic: Captured Artillery
Replies: 33
Views: 1788

Re: Captured Artillery

Remove if captured, or allow them to be moved through normally. We aren't talking about properly organised limbers, caissons and assorted support wagons here. Movement pre battle was either by contractors and/or impressed locals, who would leg it with their valuable animals as soon as battle lines w...
by Three
Thu Nov 24, 2016 12:02 pm
Forum: Tournaments
Topic: Scottish Open, 26-27 November 2016
Replies: 58
Views: 7898

Re: Scottish Open, 26-27 November 2016

I'll get Chef Eric to do the draw tonight at the club so there are fewer shouts of "fix" than might otherwise be the case. Honest John will be there to insist on fair play ........ I'll aim to post the draw out early tomorrow morning so that it provides a focus for basho goers car trip conversation...
by Three
Sun Oct 09, 2016 5:06 pm
Forum: Modelling
Topic: What make are these figures?
Replies: 2
Views: 1336

Re: What make are these figures?

Legio Heroica Burgundians.
by Three
Tue Oct 04, 2016 12:03 pm
Forum: Field of Glory 3.0 Beta
Topic: SETUP and DEPLOYMENT
Replies: 34
Views: 6017

Re: SETUP and DEPLOYMENT

Do you reroll the terrain placement roll until you get a result of 1-4 or does the piece get discarded? As it stands the proposal is that the piece would be discarded. But if there is sufficient feedback from games that too many pieces are being discarded the proposed change could be amended to all...
by Three
Thu Sep 22, 2016 9:49 am
Forum: Tournaments
Topic: Scottish Open, 26-27 November 2016
Replies: 58
Views: 7898

Re: Scottish Open, 26-27 November 2016

I'd go for the V3 amendments, after all, it's just for fun........plus I'm on a roll, played two V3 games, been absolutely humped both times :)
by Three
Thu Sep 22, 2016 9:36 am
Forum: Field of Glory 3.0 Beta
Topic: AARs
Replies: 54
Views: 7661

Re: AARs

AAR LRR v Pontic Pontic List FC, 2 x TCs, FC Armenian Ally 1 x 6 LF Bow Average 1 x 6 LF Javelin Average 1 x 4 LH Javelin Average 1 x 4 LH Bow Average Armenian Ally 1 x 6 Cataphracts Superior Armenian Ally L/Sw 1 x 4 Sarmatian Cavalry Armoured superior L/Sw 1 x 4 Pontic Cavalry armoured superior Lt ...
by Three
Tue Sep 13, 2016 9:22 pm
Forum: Field of Glory 3.0 Beta
Topic: AARs
Replies: 54
Views: 7661

Re: AARs

I don't think that using the horse archers as a single line would work against cavalry opponents, you'd get pushed off the table in jig time unless you get lucky with your shooting die rolls, same with a load of LH. It's obviously a known risk, but if your shooting doesn't work (you are only gettin...
by Three
Tue Sep 13, 2016 5:54 pm
Forum: Field of Glory 3.0 Beta
Topic: AARs
Replies: 54
Views: 7661

Re: AARs

I thought the huge amount of dice at impact was great fun. When my elites hit Paul's average Spanish we both lost 2 bases at impact. He did 7 hits I did 11 IIRC The additional dice question, other than making impact more important. Is it making it more predictable? Well I expected to win, but I did...
by Three
Tue Sep 13, 2016 5:34 pm
Forum: Field of Glory 3.0 Beta
Topic: AARs
Replies: 54
Views: 7661

Re: AARs

However, combat was brutal. It quickly became apparent that losing impact meant a world of pain. Did you see (and perhaps could not with army design) any advantage given this that you might opt for 6 average vs 4 superior? or 6 protected vs 4 Armored? The Scythians don't have an option to be protec...

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