Search found 152 matches

by FOARP
Fri Feb 23, 2018 5:09 pm
Forum: Check Your 6!
Topic: Check Your 6! - Planes Infographic (British)
Replies: 2
Views: 4208

Re: Check Your 6! - Planes Infographic (British)

Yeah, the bubble canopy on the Spit is all wrong. The frame is far too prominent.
by FOARP
Sun Jul 09, 2017 11:29 am
Forum: Panzer Corps : Scenario Design
Topic: Custom Unit sound/graphics
Replies: 41
Views: 8543

Re: Custom Unit sound/graphics

Yeah, I have really limited time to work on modding so what time I do have I'm spending on the HOI4 mod. Definitely more than happy for someone else to work on this.
by FOARP
Sun Apr 09, 2017 1:26 pm
Forum: Commander - The Great War
Topic: Cp really underpowered
Replies: 23
Views: 5855

Re: Cp really underpowered

That's because you look at this from the a pro perspective to any average gamer who is new this game looks completely broken. This is why it's Dieing out as a game central powers is really annoying to learn. "Pro perspective" here meaning exploiting the hell out of game mechanics and fighting like ...
by FOARP
Sat Nov 12, 2016 10:42 pm
Forum: Order of Battle Series
Topic: What would you like next DLC campaign you'd find coming?
Replies: 70
Views: 17541

Re: What would you like next DLC campaign you'd find coming?

I'd love to see a British North African campaign. Beyond that I think the Korean war would be a good subject for a mini-campaign - a battle-list might be something like the following: - Osan - Pusan Perimeter - Inchon landings - Pyongyang - Pursuit to the Chinese border - Chosin Reservoir Retreat - ...
by FOARP
Sat Feb 20, 2016 9:08 pm
Forum: Panzer Corps : Scenario Design
Topic: Custom Unit sound/graphics
Replies: 41
Views: 8543

Re: Custom Unit sound/graphics

How does this work for the National Assault Force? It's an old volkssturm unit,I didn't make it but I can't remember who did :oops: That's really good artwork. I'll definitely use it! The first book (How Few Remain) is a bit of a stand-alone, but the ones dealing with the Great War were real page-t...
by FOARP
Thu Feb 11, 2016 8:08 pm
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2921
Views: 478495

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

Hi Guile, I'm glad you've already got the guerrillas, here's the cavalry I did with the same graphic:

Image

Image
by FOARP
Tue Feb 09, 2016 8:45 pm
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 2921
Views: 478495

Re: Guille's PzCorps Support Base - Multipurpose Icons and m

If you want to add my graphics for Mexican guerrillas (basically just riflemen in Sombreros) let me know and I'll post it here. Out of interest - is there a picture of the 7.5cm FK 16 nA in direct-fire mode without a gun crew? I'm afraid the ones with the crew make the gun look too small, and I woul...
by FOARP
Sat Feb 06, 2016 6:37 pm
Forum: Panzer Corps : Scenario Design
Topic: Organic transport issue in scenario editor
Replies: 3
Views: 769

Organic transport issue in scenario editor

For some reason, whatever transports I add to equipment.pzdat, I can only choose from these four types of organic transport in the Scenario Editor. What am I doing wrong? http://i205.photobucket.com/albums/bb91/FOARP/transport%20issue.png Edit: in case you're wondering, the truck is the British Bedf...
by FOARP
Sat Feb 06, 2016 9:41 am
Forum: Panzer Corps : Scenario Design
Topic: Put your unit requests here please
Replies: 398
Views: 118749

Re: Put your unit requests here please

Now all I need is a way of adding cactuses to terrain . . . . I have no idea how to do this.
by FOARP
Wed Feb 03, 2016 8:33 pm
Forum: Panzer Corps : Scenario Design
Topic: Custom Unit sound/graphics
Replies: 41
Views: 8543

Re: Custom Unit sound/graphics

@BiteNibbleChomp - Yeah, I may just use the German training infantry graphic for the NAF ('Confederate Volkssturm') but they don't really look ragged enough. Ideally they would be in civilian clothes/non-standard uniform, or at least caps instead of helmets, and one of them would be throwing a Molo...
by FOARP
Wed Feb 03, 2016 8:28 pm
Forum: Panzer Corps : Scenario Design
Topic: Custom Unit sound/graphics
Replies: 41
Views: 8543

Re: Custom Unit sound/graphics

@McGuba - Actually I was thinking about using Hungarian Turan tanks as most people won't recognise them by sight and they do have the right kind of look to them - would you mind if I used some of the graphics from your mod? I'll be sure to credit you. For the really advanced Confederate tanks I'll ...
by FOARP
Wed Feb 03, 2016 8:23 pm
Forum: Panzer Corps : Scenario Design
Topic: Put your unit requests here please
Replies: 398
Views: 118749

Re: Put your unit requests here please

So, I did it myself - here's my Mexican infantry graphic:

Image
by FOARP
Wed Jan 27, 2016 5:43 pm
Forum: Panzer Corps : Scenario Design
Topic: Custom Unit sound/graphics
Replies: 41
Views: 8543

Re: Custom Unit sound/graphics

@BiteNibbleChomp - Yeah, I may just use the German training infantry graphic for the NAF ('Confederate Volkssturm') but they don't really look ragged enough. Ideally they would be in civilian clothes/non-standard uniform, or at least caps instead of helmets, and one of them would be throwing a Molot...
by FOARP
Tue Jan 26, 2016 9:45 pm
Forum: Panzer Corps : Scenario Design
Topic: Custom Unit sound/graphics
Replies: 41
Views: 8543

Re: Custom Unit sound/graphics

As an example of something I'm working on, have a look at the following. The books tell us that the Confederates had five classes of tanks (or barrels in the terminology used in the books) - Marks 1 to 5 - however they don't really describe them, the wiki lists some details by them but I'm not sure ...
by FOARP
Tue Jan 26, 2016 7:05 pm
Forum: Panzer Corps : Scenario Design
Topic: Custom Unit sound/graphics
Replies: 41
Views: 8543

Re: Custom Unit sound/graphics

No problem, I take your point about tanks and troops matching, though I'd still like to see something that looks menacing enough. It's noteworthy that the artwork from the books (e.g., Drive To The East) shows grey-ish tanks and aircraft. Actually right now the thing I would really love to see is: -...
by FOARP
Mon Jan 25, 2016 6:49 pm
Forum: Panzer Corps : Scenario Design
Topic: Custom Unit sound/graphics
Replies: 41
Views: 8543

Re: Custom Unit sound/graphics

Hi Sloughie - Whoa there! First things first: the CSA flag in the Southern Victory books was a cool reversed-colours version of the old CSA army flag. I'd been thinking of using grey rather than Butternut (not least because I don't really know what colour Butternut is or if it is as cool-looking as ...
by FOARP
Sun Jan 24, 2016 4:12 pm
Forum: Panzer Corps : Scenario Design
Topic: Custom Unit sound/graphics
Replies: 41
Views: 8543

Re: Custom Unit sound/graphics

Thanks a lot McGuba! The idea is for a mod based on the Southern Victory books ( https://en.wikipedia.org/wiki/Southern_Victory ), where the Confederate States won the American Civil War, but then lost WW1 (in which the USA allied with Germany) and had to cede large parts of its territory to the USA...
by FOARP
Sun Jan 24, 2016 1:33 pm
Forum: Panzer Corps : Scenario Design
Topic: Put your unit requests here please
Replies: 398
Views: 118749

Re: Put your unit requests here please

A big ask, I know, but if anyone could create the graphics for an infantry unit with Mexican-style sombreros and bandoliers, I would be very grateful.
by FOARP
Sun Jan 24, 2016 11:56 am
Forum: Panzer Corps : Scenario Design
Topic: Custom Unit sound/graphics
Replies: 41
Views: 8543

Re: Custom Unit sound/graphics

Thanks BNC. EDIT: Yay! It works! Here's a screenshot of Confederate troops battling the US army outside Louisville, Kentucky - http://i205.photobucket.com/albums/bb91/FOARP/Louisville.png However I'm still trying to work out how to use the scenario editor to give organic transport to units other tha...
by FOARP
Sat Jan 23, 2016 10:13 pm
Forum: Panzer Corps : Scenario Design
Topic: Custom Unit sound/graphics
Replies: 41
Views: 8543

Custom Unit sound/graphics

Hi there, I'm creating some custom units for a mod and am trying to work out where the instructions are in the data files that tell the game which animations/sounds to use for which units. I've done the graphics for a couple of units, but can't work out how to give them animations/sound for their we...

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