Search found 26 matches

by Dwarf_power
Mon Aug 06, 2018 6:34 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: one request
Replies: 6
Views: 736

Re: one request

That will probably never happen. I can't think of one 4X or turn based strategy game that lets you play as multiple factions in the same game.
by Dwarf_power
Sun Aug 05, 2018 10:14 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Campagin
Replies: 2
Views: 559

Re: Campagin

It's an alternate way to win without eliminating everyone else.
by Dwarf_power
Sun Aug 05, 2018 10:13 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: one request
Replies: 6
Views: 736

Re: one request

You can play 4 factions.
by Dwarf_power
Sun Aug 05, 2018 3:34 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Expansion
Replies: 4
Views: 972

Re: Expansion

For one, you get to build unit producing structures closer to the front lines, especially since transport units don't arrive until tier 7 or later.
by Dwarf_power
Tue Jul 31, 2018 6:33 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Version 1.07 Now Available!
Replies: 4
Views: 796

Re: Version 1.07 Now Available!

Orbital strikes still aren't awarding xp or reducing the morale of enemy units if it kills something.
by Dwarf_power
Sat Jul 28, 2018 6:07 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Are keybinds going in the next update?
Replies: 0
Views: 376

Are keybinds going in the next update?

Half of the listed keybinds in the manual don't even work.
It's really tedious to manually select multiple units and constantly set them to hold, which gets reset as soon as they fire in overwatch.

Being able to set our own keybinds would be useful too!
by Dwarf_power
Fri Jul 27, 2018 5:57 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Dreadnoughts need more armor
Replies: 31
Views: 2525

Re: Dreadnoughts need more armor

ErissN6 wrote:
Fri Jul 27, 2018 4:54 am
Yes, a frontline unit: it needs several units to make a line... Remove him front the frontline and, alone, he losses far more efficiency than others alone, because he is very slow, even to hide his back from the enemy.
That's not the definition of front line.
by Dwarf_power
Fri Jul 27, 2018 3:15 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Dreadnoughts need more armor
Replies: 31
Views: 2525

Re: Dreadnoughts need more armor

ErissN6 wrote:
Fri Jul 27, 2018 2:05 am
Or maybe, instead of research, add an ability to the Dreadnought:
.Covered: gains 1 armor for each ally beside, up to 3.
Or....just give it the armor its supposed to have so it can function as a front line unit.
by Dwarf_power
Thu Jul 26, 2018 4:02 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Dreadnoughts need more armor
Replies: 31
Views: 2525

Re: Dreadnoughts need more armor

Maybe you don't know how to use a Dreanought, which have a bad back armor (he's not good in general melee): Don't show it, bring it to the front only when the fight has already begun, then protect his sides This game doesn't model directional armor. It doesn't matter if a unit gets attacked from th...
by Dwarf_power
Wed Jul 25, 2018 11:20 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Dreadnoughts need more armor
Replies: 31
Views: 2525

Re: Dreadnoughts need more armor

It has been discussed before but no consensus if it needs to be changed. You guys think a walking battle tank having less armor then a space marine is good gameplay and lore balance? I stopped using them because they get shredded like paper. A tactical marine unit can soak more damage then a Dreadn...
by Dwarf_power
Wed Jul 25, 2018 6:01 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Dreadnoughts need more armor
Replies: 31
Views: 2525

Re: Dreadnoughts need more armor

It has been discussed before but no consensus if it needs to be changed. You guys think a walking battle tank having less armor then a space marine is good gameplay and lore balance? I stopped using them because they get shredded like paper. A tactical marine unit can soak more damage then a Dreadn...
by Dwarf_power
Tue Jul 24, 2018 10:21 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Free Overwatch!
Replies: 4
Views: 535

Re: Free Overwatch!

ErissN6 wrote:
Tue Jul 24, 2018 3:15 pm
one community will abandon the game. Then the remaining community will diminish, and Gladius sure will be a niche game
This is a fair amount of exaggerating.
by Dwarf_power
Tue Jul 24, 2018 9:38 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Technology "Geneseed Bunker" missing from the SM research list
Replies: 2
Views: 531

Technology "Geneseed Bunker" missing from the SM research list

I researched the Orbital Relay tech, and in the list of things it can make is a Geneseed Bunker. First, it's missing from the research list. Second, why would I want to build this anyway? All it does is grant 6 Influence with a power upkeep of 3, when I can build an Assimularum that also grants 6 In...
by Dwarf_power
Tue Jul 24, 2018 9:52 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Which xml file changes the colors of the units?
Replies: 7
Views: 599

Re: Which xml file changes the colors of the units?

Does your modified .dds file still cause issues?
by Dwarf_power
Tue Jul 24, 2018 3:55 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Which xml file changes the colors of the units?
Replies: 7
Views: 599

Re: Which xml file changes the colors of the units?

The file you are after is Data\World\Blueprints\FactionManager.xml. However there is a problem with the neutral team colourable areas on the diff.dds textures being far too dark, at least om SM. Which means that colours are not being displayed correctly on the units, for example Scar White is being...
by Dwarf_power
Tue Jul 24, 2018 3:54 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Dreadnoughts need more armor
Replies: 31
Views: 2525

Re: Dreadnoughts need more armor

It's right in the xml file ready for you to change. Let us know if you need help: <armor set="7"/> <!-- %armor set armor=12/10/10 --> <meleeArmorPenetration set="0.0"/> <!-- %meleeArmorPenetration set strength=6 --> <hitpointsMax set="24.0"/> <!-- %hitpointsMax set armor=12/10/10 wounds=3 --> <mele...
by Dwarf_power
Tue Jul 24, 2018 1:06 am
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Orbital Deployment doesn't grant a special feature tile
Replies: 3
Views: 393

Re: Orbital Deployment doesn't grant a special feature tile

It's like when a citadel is destroyed, it does not give the outpost where one of our unit sit on, he must leave and go again on the resource. Yep, except that unit is already there when the city is destroyed. I'm bringing in a new unit on a hex that was previously empty, but it still acts like it w...
by Dwarf_power
Mon Jul 23, 2018 9:39 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Using Orbital Strike to kill a target doesn't grant XP
Replies: 3
Views: 341

Using Orbital Strike to kill a target doesn't grant XP

Neither the researched tech ability or the SM Captain ability grant xp if used to eliminate an enemy unit.
Someone in the Steam forums also said the Librarian's Shockwave didn't grant XP either if something was killed by it.

*edit

None of these abilities lower the morale of enemy units, either.
by Dwarf_power
Mon Jul 23, 2018 9:28 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Dreadnoughts need more armor
Replies: 31
Views: 2525

Dreadnoughts need more armor

They start with 7 armor. In comparison, a Space Marine Tactical unit starts with 8 armor.
According to the lore, Dreadnoughts have more armor then Space Marines. It's a walking tank. Please give it more armor.

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