Search found 232 matches

by Panzerpimp
Fri Mar 16, 2018 8:30 pm
Forum: Panzer Corps : AAR's
Topic: GC39-GC45W / US Corps / Soviet Corps
Replies: 15
Views: 4748

Re: GC39-GC45W / US Corps / Soviet Corps

it's an insane scenario in terms of difficulty. Easily one of the hardest, if not the hardest, in the entire series. Yes, it's really hard. What about "Operation Unthinkable"? Is it the same? Or it's even harder? More AI unit hordes? Wargames was a strange scenario. I saw some strange AI behaviour ...
by Panzerpimp
Fri Mar 16, 2018 8:01 pm
Forum: Panzer Corps : Scenario Design
Topic: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)
Replies: 204
Views: 46945

Re: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)

partly because they would probably break the game. the unit can now smash walls down :lol: :lol: :lol: But then the game is already broken: keshiks are able to smash walls even without siege equipment... Walls are dangerous, because they limit movement, you can't immediately see what's behind them....
by Panzerpimp
Fri Mar 16, 2018 7:19 pm
Forum: Panzer Corps : AAR's
Topic: GC39-GC45W / US Corps / Soviet Corps
Replies: 15
Views: 4748

US Corps completed.

Perhaps the best Panzer Corps campaign. Interesting and challenging. Really enjoyed it, except for the Wargames scenario. Final results after 3 US campaigns. Campaigns: US Corps 42, US Corps 43, US Corps 44-45. Scenarios played: 39 (32 DV's, 7 MV's) Final prestige: 4456 Core units lost: 14 Total cas...
by Panzerpimp
Fri Mar 16, 2018 7:04 pm
Forum: Panzer Corps : AAR's
Topic: GC39-GC45W / US Corps / Soviet Corps
Replies: 15
Views: 4748

US Corps 44-45 Completed.

Continued my US campaign with imported core. Completed US Corps 44-45. Campaign: US Corps 44-45. Status: Completed. Rules: Colonel difficulty, AI Level 2, normal combat random, no reloads. Scenarios Played: 15 (13 DV's, 2 MV's) Core units lost: 0 Campaign Path: 1. Omaha Beach. DV on turn 14. 0 casua...
by Panzerpimp
Wed Mar 14, 2018 4:49 pm
Forum: Panzer Corps
Topic: What combat randomization settings do you use?
Replies: 11
Views: 979

Re: What combat randomization settings do you use?

Regular full random setting.
The game is more fun this way.
by Panzerpimp
Wed Mar 14, 2018 4:42 pm
Forum: Panzer Corps : Scenario Design
Topic: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)
Replies: 204
Views: 46945

Re: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)

Finished the mongolian campaign. Enjoyed it, very nice overall. :) Some thoughts: - It's possible to amass a huge core in this campaign. However most units are useless, because you have keshiks; and you need only keshiks to win scenarios. - So keshiks are basically overpowered. They have superior sp...
by Panzerpimp
Wed Mar 14, 2018 4:10 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 3401

Campaign completed.

Campaign: Rise of the Mongols - mod made by BiteNibbleChomp . Rules: Colonel with AI level 2, normal combat random, no reloads. Status: completed. Scenarios played: 15, 15 victories. Final prestige: 9920 Core units lost: 9 Total casualties: player - 32 units, AI - 582 units. Final core: 2 Medieval ...
by Panzerpimp
Wed Mar 14, 2018 3:59 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 3401

Korea - another picture.

Korea2.jpg
Korea2.jpg (261.77 KiB) Viewed 1226 times
by Panzerpimp
Wed Mar 14, 2018 3:58 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 3401

Korea - picture.

Korea1.jpg
Korea1.jpg (284.32 KiB) Viewed 1226 times
by Panzerpimp
Wed Mar 14, 2018 3:58 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 3401

Campaign progress 11.

15. Korea. Victory on turn 20. 0 casualties. Quickly captured all korean cities and ports; repulsed naval invasion near Shanghai - some spearmen units landed, but were destroyed immediately. Song fleet was weak. Landed in Japan. Saw some samurai units. Captured undefended Kyoto. Current prestige: 99...
by Panzerpimp
Mon Mar 12, 2018 5:59 pm
Forum: Panzer Corps
Topic: Beta Terrain Graphics
Replies: 2
Views: 850

Re: Beta Terrain Graphics

Yes, looks really nice.
We need a mod with these tiles.
by Panzerpimp
Mon Mar 12, 2018 5:49 pm
Forum: Panzer Corps : AAR's
Topic: GC39-GC45W / US Corps / Soviet Corps
Replies: 15
Views: 4748

Soviet Corps completed.

Finished the soviet campaign. Overall, quite easy, but interesting. Playing vs germans with overpowered core and a lot of prestige is a new experience for me. Campaign: Soviet Corps. Status: Completed. Rules: Customized general, no reloads, normal combat random. Scenarios: 1. Battle of Khalkhin Gol....
by Panzerpimp
Fri Mar 02, 2018 2:19 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 3401

Xiangyang - picture.

Xiangyang.jpg
Xiangyang.jpg (316.62 KiB) Viewed 1292 times
by Panzerpimp
Fri Mar 02, 2018 2:17 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 3401

Campaign progress 10.

14. Xiangyang. Victory on turn 10. 0 casualties. This scenario was quite easy - I only had to capture the cities on river Han and one city nearby. Bad weather somewhat delayed my advance. AI had a lot of Chi Cavalry, but his counter-attacks were pointless. A couple of times I even saw AI abandoning ...
by Panzerpimp
Thu Mar 01, 2018 7:30 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 3401

Caizhou - second picture.

Caizhou2.jpg
Caizhou2.jpg (313.46 KiB) Viewed 1309 times
by Panzerpimp
Thu Mar 01, 2018 7:29 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 3401

Caizhou - picture.

Caizhou1.jpg
Caizhou1.jpg (297.6 KiB) Viewed 1309 times
by Panzerpimp
Thu Mar 01, 2018 7:27 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 3401

Campaign progress 9.

13. Caizhou. Victory on turn 6. 0 casualties. Good siege scenario. Snow on some turns. A lot of AI infantry as usual, also some annoying artillery. AI was mostly passive. I destroyed one section of the city wall and broke into Caizhou. Quick victory. Current prestige: 7520 Campaign casualties: 9 Cor...
by Panzerpimp
Wed Feb 28, 2018 8:42 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 3401

Kaifeng - picture.

Kaifeng.jpg
Kaifeng.jpg (310.05 KiB) Viewed 1317 times
by Panzerpimp
Wed Feb 28, 2018 8:41 pm
Forum: Panzer Corps : AAR's
Topic: Mongolian Corps.
Replies: 29
Views: 3401

Campaign progress 8.

12. Kaifeng. Victory on turn 11. 0 casualties.

Tedious scenario. I didn't like It.
Snowy weather. Limited visibility. I had to dig out A LOT of entrenched infantry around the besieged city.
Game also crashed at some point. :x

Current prestige: 6970
Campaign casualties: 9 Core units lost.
by Panzerpimp
Mon Feb 26, 2018 9:17 pm
Forum: Panzer Corps : Scenario Design
Topic: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)
Replies: 204
Views: 46945

Re: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)

BiteNibbleChomp wrote:there is a scenario after the one in India that basically just heals your core
Yes, I got some replacements.
BiteNibbleChomp wrote:I don't think I ever released the Europe part (those are still not totally finished unfortunately)
Hope you finish them someday... The more the better.

Thank You for the reply! :)

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