Slitherine News http://www.matrixgames.com/news/ Slitherine Latest News List en-us Copyright (c) 2018, Slitherine Ltd. All Rights Reserved. 24 FEB 2018 17:52 CMT 60 Slitherine News 150 50 http://www.matrixgames.com/news/ http://www.matrixgames.com/images/logo.gif PC Gamer Weekender - After Action Report News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/EA2_Box_3D_100.gif" align="left" ><p> Last weekend we were in London at the Olympia as part of the <strong>PC Gamer Weekender</strong>. It was great fun and we were really happy to see so many people show up and come play the two games that we were displaying: <a href="/products/product.asp?gid=675" target="_blank">Empires Apart</a> and <a href="/products/product.asp?gid=701" target="_blank">Warhammer 40,000: Gladius &ndash; Relics of War</a>.</p> <p> &nbsp;</p> <p> We had such great feedback from you guys, and we apologize that not all of you could try the games. Unfortunately there was always someone wanting to play as long as they could, and there were often long queues of people waiting their turn!</p> <p> &nbsp;</p> <p> <a href="http://www.matrixgames.com/amazon/Pictures/Weekender/Crowd.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Pictures/Weekender/Crowd.jpg" style="width: 600px; height: 450px;" /></a></p> <p> &nbsp;</p> <p> It was a great time to meet other developers, and we had the honour to meet Julian Gollop, the original designer and creator of the X-Com series, who tried both of our games.</p> <p> &nbsp;</p> <p> <a href="http://www.matrixgames.com/amazon/Pictures/Weekender/Gollop1.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Pictures/Weekender/Gollop1.jpg" style="width: 600px; height: 450px;" /></a></p> <p> <a href="http://www.matrixgames.com/amazon/Pictures/Weekender/Gollop2.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Pictures/Weekender/Gollop2.jpg" style="width: 600px; height: 450px;" /></a></p> <p> &nbsp;</p> <p> We also had a chance to meet with the press and released plenty of interviews, which you can find online. It was a great time for everyone involved and we would like to thank the organizers for giving us this opportunity and arranging such a great show.</p> <p> &nbsp;</p> <p> <a href="http://www.matrixgames.com/amazon/Pictures/Weekender/Interview.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Pictures/Weekender/Interview.jpg" style="width: 600px; height: 450px;" /></a></p> <p> &nbsp;</p> <p> We would also like to thank everyone who came by, talked with us and played our games. All the comments were pretty enthusiastic and we&rsquo;re glad that people enjoy the games that we make.</p> http://www.matrixgames.com/news/2529/PC.Gamer.Weekender.-.After.Action.Report Sat, 23 Feb 2018 GMT Empires Apart Dev Diary - The Game Modes News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/EA2_Box_3D_100.gif" align="left" ><p> When we started developing <a href="/products/product.asp?gid=675" target="_blank">Empires Apart</a>, we knew we wanted to create the game that we have always wanted to play.</p> <p> We took inspiration from our favourite games, and then we thought: &ldquo;How can we build on these?&rdquo;. We started to think on what other cool things we could add, what we could change and what we could improve.</p> <p> &nbsp;</p> <p> One of our goals with Empires Apart was to add more variety in Game modes. Something we really wanted to do was to provide new ways to play the game. But first it was essential to create a really strong Skirmish mode.</p> <p> &nbsp;</p> <p style="text-align: center;"> <a href="http://www.matrixgames.com/amazon/Screenshots/Empires Apart/1.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/Empires Apart/1.jpg" style="width: 600px; height: 338px;" /></a></p> <p> &nbsp;</p> <p> Skirmish in Empires Apart offers huge replayability value.</p> <p> &nbsp;</p> <p> Select your Civ, and then the Hero you want to use. Each Civ has Heroes, and each Hero has different strengths and abilities. Then, select the number of Opponents that you would like to face, up to 8. You can, of course, assign them to different Teams or set different Difficulty levels.</p> <p> Then, you can select between eight different map types, as well as 4 different map sizes. You can set a Population cap (100, 200 or 300) and decide on Visibility settings: you can start with a completely explored map and you can even disable the fog of war.</p> <p> &nbsp;</p> <p> What we truly love are the game modes we added for Skirmish.</p> <p> &nbsp;</p> <p> Our main game mode is <strong>Conquest</strong>. In this mode the objective is to destroy all of your opponents&rsquo; Town Centers. If they&rsquo;re not able to rebuild a Town Center within the time limit, you win the game. This was done to give you a clear objective even in &ldquo;normal&rdquo; games and shorten the length of games. No more pesky villagers hidden in the corners of the map!</p> <p> &nbsp;</p> <p> The next mode you can play is <strong>Assassination</strong>. Every player starts with their chosen Hero, and the goal is to kill all the other enemy heroes. Use all the means at your disposal to eliminate them!</p> <p> &nbsp;</p> <p> Then you can play <strong>Diplomacy</strong>. During the course of a game, you can send Alliance offers to other players. Should they accept, you will then be allied, your units won&rsquo;t fight each other, and you can win the game together. But be careful, they might decide to break the alliance and betray you at any moment!</p> <p> &nbsp;</p> <p> It gets even better in <strong>Assassination with Diplomacy</strong>. You need to kill enemy Heroes to win, and you can forge alliances with other factions. Expect lots of intrigue, ambushes and backstabbing.</p> <p> &nbsp;</p> <p> We also added a completely different way to play the game. <strong>Survival</strong>. In Survival the goal is to survive as long as you can. By day you will be looking to boost your economy, expand with new buildings, recruit new units&hellip; because at night you will be attacked by an ever increasing number of enemies. These can be from any Civ and will attack from all directions. The longer you survive, the harder it gets.</p> <p> &nbsp;</p> <p> There is also another mode that you can play in Empires Apart: <strong>Challenges</strong>. Every Civilization has a number of Challenges you can test yourself with. They are situations designed so that they require both problem solving and mechanical skill in order to be completed. They are a great way to learn and master the gameplay mechanics specific to every civilization.</p> <p> &nbsp;</p> <p> <span style="display: none;">&nbsp;</span></p> <p style="text-align: center;"> <iframe allowfullscreen="" class="giphy-embed" frameborder="0" height="270" src="https://giphy.com/embed/x47mHPk6K4AufwrTbr" width="480"></iframe><span style="display: none;">&nbsp;</span></p> http://www.matrixgames.com/news/2528/Empires.Apart.Dev.Diary.-.The.Game.Modes Fri, 22 Feb 2018 GMT Command The Silent Service Scenarios - Part II News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/Command_TSS_Box_3D_100.gif" align="left" ><p> <a href="http://www.matrixgames.com/products/725/details/Command.The.Silent.Service" target="_blank">The Silent Service</a>, the new standalone expansion for <strong>CMANO</strong>, is due for release on March 1st, using the new <strong>v1.14 game update</strong>. Following <em>Part 1</em>, we now conclude coverage of the scenarios of this new battleset. We use the default listing order (easiest to hardest) but players can also choose to try the scenarios in chronological order, or in any order of their preference.</p> <div> <h2 style="color: rgb(43, 43, 43); font-size: 22px; font-family: &quot;Times New Roman&quot;, Georgia, &quot;Trebuchet MS&quot;; font-weight: normal; margin: 0px; padding: 0px 0px 5px;"> &nbsp;</h2> <h2 style="color: rgb(43, 43, 43); font-size: 22px; font-family: &quot;Times New Roman&quot;, Georgia, &quot;Trebuchet MS&quot;; font-weight: normal; margin: 0px; padding: 0px 0px 5px;"> <strong>Suckerpunch</strong></h2> <p style="padding: 0px 0px 10px; margin: 0px; line-height: 20px; color: rgb(68, 68, 68); font-family: Tahoma, Verdana, Arial;"> <span style="font-family: Calibri;"><b>Date:</b>&nbsp;25 March 1987<br /> <b>Location:</b>&nbsp;West Atlantic<br /> <b>Playable Side:</b>&nbsp;Soviet Union<br /> <b>Duration:</b>&nbsp;32 hours</span></p> </div> <p style="padding: 0px 0px 10px; margin: 0px; line-height: 20px; color: rgb(68, 68, 68); font-family: Tahoma, Verdana, Arial;"> The United States enjoyed technical superiority in terms of sonar, signal processing and submarine quieting for the majority of the Cold War. In the mid-1980s however, the Soviet Union made massive leaps in quieting their submarines, with the newest Victor-III class submarines being comparable in stealth to the United States Sturgeon class. These dramatic advances were in no small part the result of the Walker spy ring, and the Toshiba-Kongsberg affair. After decades of being &lsquo;one step behind&rsquo; in terms of operational freedom, in the spring of 1987 Admiral Chernavin initiated Operation Atrina, known afterwards in US naval intelligence circles as &lsquo;The Great Soviet Sub Suckerpunch&rsquo; &ndash; and some of the finest Soviet submarines ever assembled surged out on the Atlantic.</p> <p style="padding: 0px 0px 10px; margin: 0px; line-height: 20px; color: rgb(68, 68, 68); font-family: Tahoma, Verdana, Arial;"> <a href="https://upload.wikimedia.org/wikipedia/commons/thumb/d/d5/Victor_III_class_submarine_1997.jpg/800px-Victor_III_class_submarine_1997.jpg" target="_blank"><img alt="" src="https://upload.wikimedia.org/wikipedia/commons/thumb/d/d5/Victor_III_class_submarine_1997.jpg/800px-Victor_III_class_submarine_1997.jpg" style="width: 500px; height: 528px;" /></a></p> <h2 style="color: rgb(43, 43, 43); font-size: 22px; font-family: &quot;Times New Roman&quot;, Georgia, &quot;Trebuchet MS&quot;; font-weight: normal; margin: 0px; padding: 0px 0px 5px;"> &nbsp;</h2> <h2 style="color: rgb(43, 43, 43); font-size: 22px; font-family: &quot;Times New Roman&quot;, Georgia, &quot;Trebuchet MS&quot;; font-weight: normal; margin: 0px; padding: 0px 0px 5px;"> <strong>The Enemy Below</strong></h2> <p style="padding: 0px 0px 10px; margin: 0px; line-height: 20px; color: rgb(68, 68, 68); font-family: Tahoma, Verdana, Arial;"> <span style="font-family: Calibri;"><b>Date:</b>&nbsp;28 August 1950<br /> <b>Location:</b>&nbsp;Sea of Japan<br /> <b>Playable Side:</b>&nbsp;United States<br /> <b>Duration:</b>&nbsp;2 days</span></p> <p style="padding: 0px 0px 10px; margin: 0px; line-height: 20px; color: rgb(68, 68, 68); font-family: Tahoma, Verdana, Arial;"> The UN intervention in Korea is going poorly. The Korean People&rsquo;s Army (KPA) has pushed UN forces back to a pocket extending approximately 60nm from the port of Busan. The remnants of the Republic of Korea (RoK) Army and the US 8th Army are currently preparing to mount a desperate defense of this perimeter along the Nakdong River.</p> <p style="padding: 0px 0px 10px; margin: 0px; line-height: 20px; color: rgb(68, 68, 68); font-family: Tahoma, Verdana, Arial;"> The speed and momentum of the KPA assault has exceeded all pre-war calculations; intelligence suspects that the KPA is receiving material assistance from the Soviet Union and People&rsquo;s Republic of China. While the bulk of the US 7th Fleet prepares to mount a counter-attack at Seoul, the&nbsp;<i>USS Segundo</i>&nbsp;is tasked with identifying Soviet shipping that may be assisting in the war effort.</p> <p style="padding: 0px 0px 10px; margin: 0px; line-height: 20px; color: rgb(68, 68, 68); font-family: Tahoma, Verdana, Arial;"> Click <a href="http://www.matrixgames.com/forums/tm.asp?m=4440708" target="_blank">HERE </a>tor read the full entry</p> http://www.matrixgames.com/news/2527/Command.The.Silent.Service.Scenarios.-.Part.II Fri, 22 Feb 2018 GMT Close Combat: The Bloody First - Polygon Interview News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/CC_TBF_Box_3D_100.gif" align="left" ><p> <a href="/products/product.asp?gid=686" target="_blank"><strong>Close Combat: The Bloody First</strong></a>&nbsp;<span style="color: rgb(51, 51, 51); font-family: Arial, Helvetica, sans-serif;">is the latest title in the critically-acclaimed&nbsp;</span><em style="color: rgb(51, 51, 51); font-family: Arial, Helvetica, sans-serif;">Close Combat series.&nbsp;</em></p> <p> Originally planned to be built with the Unity engine, the team decided to switch to Archon.</p> <p> Steve McClare&nbsp;has been interviewed by <a href="https://www.polygon.com/2018/2/20/17033518/close-combat-the-bloody-first-delay-2014-release-date" target="_blank"><strong>Polygon </strong></a>about this (and others) decision.&nbsp;</p> <p> <em>&quot;The Close Combat series was first launched back in 1996 and it&rsquo;s always had a purely top-down perspective. Players take the role of a small infantry unit commander and issue orders to their soldiers in the field. Morale plays a big part in every engagement, as do principles like command and control. If you push your men too far, too fast, they can lose contact with their leaders and sometimes even the will to fight.&quot;</em></p> <p> Get more information about Close Combat: The Bloody First from its product page</p> <p> <a href="https://www.facebook.com/Close-Combat-499867453747548/" target="_blank"><em>Do you want to stay updated on the Close Combat franchise? Check out its official Facebook page!</em></a></p> <p style="text-align: center;"> <iframe frameborder="0" height="300px" scrolling="no" src="//gifs.com/embed/XoXGZ8" style="-webkit-backface-visibility: hidden;-webkit-transform: scale(1);" width="600px"></iframe></p> <p style="text-align: center;"> <a href="https://www.polygon.com/2018/2/20/17033518/close-combat-the-bloody-first-delay-2014-release-date" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Art/CloseCombat/PP_Banners/CC_BF_dev-interview.jpg" style="width: 670px; height: 100px;" /></a></p> http://www.matrixgames.com/news/2525/Close.Combat:.The.Bloody.First.-.Polygon.Interview Thu, 21 Feb 2018 GMT Check Your 6! - Planes Infographic (British) News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/CY6_Box_3D_100.gif" align="left" ><div> The most important part about a planes wargame is... Well... <strong>Planes!</strong><br /> We&#39;re just three weeks away from the release of <a href="/products/708/details/Check.Your.6!" target="_blank"><strong>Check Your 6!</strong></a>, and we decided to show you a bit more about the game (and you may have guessed what, by now).</div> <div style="background-color: transparent; color: rgb(34, 34, 34); font-family: Arial,Verdana,sans-serif; font-size: 12px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;"> We created an infographic for each plane, in order to show the most important points of each one. They say &quot;it&#39;s not the plane, it&#39;s the pilot&quot;, but knowing your vehicle always help.</div> <div style="background-color: transparent; color: rgb(34, 34, 34); font-family: Arial,Verdana,sans-serif; font-size: 12px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;"> &nbsp;</div> <div style="background-color: transparent; color: rgb(34, 34, 34); font-family: Arial,Verdana,sans-serif; font-size: 12px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;"> You can find the whole list <a href="http://www.slitherine.com/forum/viewtopic.php?f=506&amp;t=82830" target="_blank"><strong>HERE</strong></a>, while down below you can see a quick preview:</div> <div style="background-color: transparent; color: rgb(34, 34, 34); font-family: Arial,Verdana,sans-serif; font-size: 12px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;"> <a href="http://www.matrixgames.com/Amazon/Pictures/CY6/British/B1.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/Amazon/Pictures/CY6/British/B1.jpg" style="width: 650px; height: 766px;" /></a></div> http://www.matrixgames.com/news/2524/Check.Your.6!.-.Planes.Infographic.(British) Thu, 21 Feb 2018 GMT Command the Silent Service will be out on March, 1st! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/Command_TSS_Box_3D_100.gif" align="left" ><p> Submariners! We have excellent news for you.</p> <p> <a href="/products/product.asp?gid=725" target="_blank">Command: The Silent Service</a>, the upcoming expansion/standalone for <a href="http://www.matrixgames.com/products/product.asp?gid=483" target="_blank">Command: Modern Air / Naval Operations</a> will emerge from the oceans to reach your shelves on March, 1st!</p> <p style="text-align: center;"> <iframe allow="autoplay; encrypted-media" allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/wikzTukjK4o" width="560"></iframe></p> <div style="color: rgb(51, 51, 51); font-family: Arial, Helvetica, sans-serif;"> <strong>Undersea warfare from post-WW2 to the present:</strong>&nbsp;Explore the progression of submarine operations from the Korean War right up to today&#39;s headlines. Witness first-hand how technological advances like the snorkel, nuclear power, cruise and ballistic missiles, silencing measures and advanced sonars, computers and torpedoes have radically expanded both the remit and capabilities of the submarine platform - and how its hunters on the surface and in the air improved their own gear and tactics to keep up in the race.</div> <div style="color: rgb(51, 51, 51); font-family: Arial, Helvetica, sans-serif;"> &nbsp;</div> <div style="color: rgb(51, 51, 51); font-family: Arial, Helvetica, sans-serif;"> <strong>Stars and workhorses:&nbsp;</strong>Take charge of some of the most famous boats and classes of the post-war period - and some that you may have never heard of. USS Nautilus, the first-ever nuclear-powered submarine - and her counterparts beyond the Iron Curtain, the November-class. HMS Swiftsure, nemesis of the Soviet Northern Fleet in &#39;77. USS Parche, the most highly decorated vessel in the US Navy. Sturgeon-, Los Angeles- and Seawolf-class, frontline of the US sub force from the 1960s to the late-00s. Soviet/Russian conventional and nuclear-powered attack subs, worthy adversaries of NATO during the Cold War and beyond. Giants of the deep like the carrier-killer Oscar-class and the ballistic missile-toting Delta-class. And much more...</div> <div style="color: rgb(51, 51, 51); font-family: Arial, Helvetica, sans-serif;"> &nbsp;</div> <div style="color: rgb(51, 51, 51); font-family: Arial, Helvetica, sans-serif;"> <strong>The busiest platform at sea:&nbsp;</strong>If you thought subs are only good for sinking ships and other subs, prepare to be amazed. Lay minefields right on the enemy&#39;s backyard with them being none the wiser. Launch carefully-plotted cruise missile attacks against defended land targets. Creep up to surface vessels close enough that you can take underwater hull and screw photos - and remain undetected. Detect and record sensitive electronic emissions, the ones that radar/comms operators dare activate only when they think nobody&#39;s around to sniff. Provide unseen escort to merchant ships in the middle of a crisis. Shower distant land targets with ballistic missiles armed with multiple nuclear warheads. Tap undersea communications cables in the worst moment of the Cold War. Covertly deliver special-operations teams ashore, or deploy swimmer delivery vehicles (SDVs) against capital ships to eliminate them out of the blue. And of course hunt down anything on the sea surface or underneath it, from miniscule patrol boats all the way to battleships, supercarriers and strategic missile submarines, using an array of torpedoes, missiles and other means. The depths are your domain - and your playground.</div> http://www.matrixgames.com/news/2523/Command.the.Silent.Service.will.be.out.on.March,.1st! Tue, 19 Feb 2018 GMT March To Glory - New Screenshots News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/MtG_Box_3D_100.gif" align="left" ><p> A new group of screenshots for <a href="/products/product.asp?gid=710" target="_blank"><strong>March to Glory </strong></a>is here, showing some new locations, the map containing the list of missions and the combat UI!</p> <p> You can find them all <a href="http://www.slitherine.com/forum/viewtopic.php?f=505&amp;t=82745" target="_blank"><strong>HERE</strong></a>, while here&#39;s a little preview:</p> <p> <a href="http://www.matrixgames.com/Amazon/Screenshots/MtG/1.png" target="_blank"><img alt="" src="http://www.matrixgames.com/Amazon/Screenshots/MtG/1.png" style="width: 600px; height: 337px;" /></a><br /> <br /> <a href="http://www.matrixgames.com/Amazon/Screenshots/MtG/2.png" target="_blank"><img alt="" src="http://www.matrixgames.com/Amazon/Screenshots/MtG/2.png" style="width: 600px; height: 337px;" /></a></p> http://www.matrixgames.com/news/2522/March.To.Glory.-.New.Screenshots Sat, 16 Feb 2018 GMT Battlestar Galactica Deadlock - Caprica Cup Begins News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/BSG-Deadlock_Box_3D_100.gif" align="left" ><p> The long awaited moment is finally here. Our commanders have trained and scrimmed for the last past weeks, and they&#39;re now ready to join the real fight.<br /> Our second <strong><a href="/products/product.asp?gid=692" target="_blank">Battlestar Galactica Deadlock</a> Tournament</strong>, called <strong>Caprica Cup</strong>, officially begins today!</p> <p> First, we&#39;ll declare the rules for the matches, then you&#39;ll be able to find the brackets at the end of the news.</p> <p> <strong>Mandatory Rules:<br /> - </strong>8000 points fleets.<br /> - Each fleet can&#39;t have more than two ships of the same type (no Manticore-stacking this time).<br /> - Each round will start on Friday. Every player will have to contact through our <a href="https://discord.gg/h8CT7Ke" target="_blank"><strong>Discord Channel</strong></a> his opponent and define when to play their match during the weekend. If your opponent doesn&#39;t answer to your messages before Monday warn <strong>Muso</strong>. If he/she still doesn&#39;t reply, he will be disqualified and you&#39;ll automatically win the match.<br /> - When the game is over, take a screenshot as a proof and send it to Muso, wether you win or lose.</p> <p> <br /> <strong>What can players decide:</strong><br /> - Wether to play as the Cylons or as the Colonials during your match. You aren&#39;t obliged to let your opponent know what you&#39;re going to use.<br /> - The map you&#39;re going to play in.<br /> - The composition of their fleet and what kind of armament you&#39;re going to equip your ships with. DLC&#39;s ships are allowed even if your opponent doesn&#39;t own them.<br /> - You can decide how long each turn will have to last, but if both players can&#39;t agree on the same turn timer than you&#39;ll have to play with <strong>180s.</strong><br /> - You can also decide what map you&#39;re going to use, but if both players can&#39;t agree on the same map than you&#39;ll have to play in <strong>Refinery.</strong></p> <p> <br /> Before the brackets, one last thing: <strong>The first and the second round will last two weeks </strong>since you&#39;re still new and there&#39;s a fairly huge amount of players. <strong>After that, each round will last one week</strong>.<br /> Now, here&#39;s what you were waiting for:<br /> <a href="http://www.matrixgames.com/amazon/BSGTournament/CapricaCup/First_Round_Updated.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/BSGTournament/CapricaCup/First_Round_Updated.jpg" style="width: 650px; height: 433px;" /></a><br /> <br /> Let the <strong>Caprica Cup</strong> begin.<br /> GL&amp;HF!</p> http://www.matrixgames.com/news/2521/Battlestar.Galactica.Deadlock.-.Caprica.Cup.Begins Sat, 16 Feb 2018 GMT Empires Apart will be released on March 29th! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/EA2_Box_3D_100.gif" align="left" ><p> Legions of RTS fans have been keeping their eyes on <a href="/products/product.asp?gid=675" target="_blank"><strong>Empires Apart</strong></a> since it was first announced.</p> <p> It has been in closed Beta since September 2017 and the developers from DESTINYbit have been working hard to make it the RTS game they always wanted to play. After collecting the invaluable feedback of several thousand testers who took part in the Beta, we&rsquo;re now getting closer and closer to release.</p> <p style="text-align: center;"> &nbsp;</p> <p style="text-align: center;"> <iframe allow="autoplay; encrypted-media" allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/K_MgTbgUI1Q" width="560"></iframe></p> <p style="text-align: center;"> &nbsp;</p> <p> The day that real-time strategy players have been waiting for is drawing near: <strong>Empires Apart will be released on March 29th!</strong></p> <p> &nbsp;</p> <p> To keep you busy until then we will release and publish lots of information and materials about the game. We&rsquo;ll start later today, at 8 pm GMT, when the developers themselves will stream the game live from our <a href="https://www.twitch.tv/slitherinegroup" target="_blank">Twitch channel</a>. Come and ask anything you would like to know.</p> <p> &nbsp;</p> <p> One last thing: in case you&rsquo;re in London this weekend, don&rsquo;t miss the chance to play Empires Apart yourselves. Come visit us at the <a href="http://weekender.pcgamer.com/" target="_blank">PC Gamer Weekender</a>, talk with us and meet the developers. We&rsquo;ll be more than happy to answer all your questions.</p> http://www.matrixgames.com/news/2520/Empires.Apart.will.be.released.on.March.29th! Fri, 15 Feb 2018 GMT Legions Triumphant Screenshots - How about some fight? News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/SLIT_FoG2_LT_Box_3D_100.gif" align="left" ><div> We are happy to show you a new group of screenshots for the new DLC of <strong>Field of Glory II</strong>, <a href="/products/product.asp?gid=720" target="_blank"><strong>Legions Triumphant</strong></a></div> <div> &nbsp;</div> <div> Featuring, <em>late Roman legions</em>, fierce <em>Hunnic warriors</em>, <em>cataphracts</em>, <em>Pictish </em>and more!</div> <div> &nbsp;</div> <div> <a href="/products/product.asp?gid=720" target="_blank">Stay tuned for further updates</a></div> <p style="text-align: center;"> <a href="http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30616763/933c3f5142cf2e6dc1d10315ba9f8ab6d3b12f7a.jpg" target="_blank"><img alt="" src="http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30616763/933c3f5142cf2e6dc1d10315ba9f8ab6d3b12f7a.jpg" style="width: 600px; height: 338px;" /></a></p> <p style="text-align: center;"> <a href="http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30616763/4a26532c72800afdf5552166eb0d2b4faee86cb0.jpg" target="_blank"><img alt="" src="http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30616763/4a26532c72800afdf5552166eb0d2b4faee86cb0.jpg" style="width: 600px; height: 338px;" /></a></p> <p style="text-align: center;"> <a href="http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30616763/aea9e46b6b9c602803e829f7d3b5fa8df0ccf786.jpg" target="_blank"><img alt="" src="http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30616763/aea9e46b6b9c602803e829f7d3b5fa8df0ccf786.jpg" style="width: 600px; height: 338px;" /></a></p> <p style="text-align: center;"> <a href="http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30616763/1e25f7c3c6f0dbcf7b68ab5f81fb104cd2d1f4f5.jpg" target="_blank"><img alt="" src="http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30616763/1e25f7c3c6f0dbcf7b68ab5f81fb104cd2d1f4f5.jpg" style="width: 600px; height: 338px;" /></a></p> <p style="text-align: center;"> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-05-45-580.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-05-45-580.png" style="width: 600px; height: 338px;" /></a></p> <p style="text-align: center;"> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-06-02-330.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-06-02-330.png" style="width: 600px; height: 338px;" /></a></p> <p style="text-align: center;"> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-06-11-599.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-06-11-599.png" style="width: 600px; height: 338px;" /></a></p> <p style="text-align: center;"> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-14-35-3.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-14-35-3.png" style="width: 600px; height: 338px;" /></a></p> <p style="text-align: center;"> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-18-33-457.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-18-33-457.png" style="width: 600px; height: 338px;" /></a></p> <p style="text-align: center;"> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-18-42-844.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-18-42-844.png" style="width: 600px; height: 338px;" /></a></p> <p style="text-align: center;"> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-26-19-781.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-26-19-781.png" style="width: 600px; height: 338px;" /></a></p> <p style="text-align: center;"> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-26-30-897.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-26-30-897.png" style="width: 600px; height: 338px;" /></a></p> <p style="text-align: center;"> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-26-40-663.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/3/FIELDOFGLORY2 14-02-2018 14-26-40-663.png" style="width: 600px; height: 338px;" /></a></p> http://www.matrixgames.com/news/2519/Legions.Triumphant.Screenshots.-.How.about.some.fight? Thu, 14 Feb 2018 GMT Battlestar Galactica Deadlock - Dev Diary #4 - Wear & Tear News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/BSG-Deadlock_Box_3D_100.gif" align="left" ><p> <em>&ldquo;There&rsquo;s an approach to bay C by an unidentified vessel.&rdquo;</em></p> <p> <em>Jacob didn&rsquo;t even look up from his paperwork. He had to find room for twenty new inmates by tomorrow. No matter how many fingers of whiskey he downed, the numbers would just not line up for him. &ldquo;It&rsquo;ll be the supply run. Pass it through.&rdquo;</em></p> <p> <em>&ldquo;But the distribution agent isn&rsquo;t due for another few hours--&rdquo;</em></p> <p> <em>&ldquo;I said pass it through! I swear you newbies are the reason I drink before breakfast.&rdquo;</em></p> <p> <em>There was a pause before the gate officer spoke again. &ldquo;I suppose I should wave through those centurions coming down the gangway as well, then?&rdquo;</em></p> <p> <em>Jacob looked up at that, and slowly raised his hands above his head. &ldquo;That... is not the shipment I was expecting.&rdquo;</em></p> <p> &nbsp;</p> <p> Attention, nuggets! It&rsquo;s been a busy time of year, and we&rsquo;ve been heads down working on the next set of updates for <a href="http://slitherine.com/products/product.asp?gid=692" target="_blank">BATTLESTAR GALACTICA Deadlock</a>. Although there&rsquo;s not a lot we can share right now, we&rsquo;ve managed to sneak some previews past the Admiral to share.</p> <p> &nbsp;</p> <p> <strong>Damage Visualisation</strong></p> <p> A long-time request has been for visual damage to show on the ships throughout the course of combat. We&rsquo;re currently experimenting with systems that show the wear and tear that ships take while under fire.</p> <p> &nbsp;</p> <p style="text-align: center;"> <a href="http://www.matrixgames.com/amazon/Screenshots/BSG/1.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/BSG/1.jpg" style="width: 600px; height: 191px;" /></a></p> <p style="text-align: center;"> &nbsp;</p> <p> No longer will your battlestar be as pristine as it once was, debarking from the Daidalos gantry, all shiny and new with nary a scratch.</p> <p> &nbsp;</p> <p> <strong>Expanding SIGINT and Blueprints</strong></p> <p> After the success of introducing SIGINT directly to the CIC of the Daidalos, we&rsquo;re looking to further expand the flow of information to commanders.</p> <p> We&rsquo;ve heard plenty of feedback regarding the lack of information present at the point of blueprint purchase. We will be looking at updating this screen to better inform players what their decisions are during the R&amp;D process.</p> <p> Additionally, we&rsquo;re looking at options to further expand the usefulness of the SIGINT Advisory. The more data we can provide to the player about their board state, the better their decision making can be.</p> <p style="text-align: center;"> &nbsp;</p> <p> <strong>Bugfixes and Updates</strong></p> <p> As always, we&rsquo;re on the hunt for bugs, and updating any niggly user experience issues we come across.</p> <p> Many carrier commanders will be happy to note that default squadron groups will soon be optional, and available in the Options menu.</p> <p> We&rsquo;re also stomping on the bug that awarded players DUPLICATE Galacticas after a certain story mission - yes, we all love the big bird, but you just can&rsquo;t have two of them!</p> <p> We&rsquo;ll have more news for you as we get closer to patch date. In the meantime, keep the toasters hungry, and your ships in the air. So say we all!</p> http://www.matrixgames.com/news/2517/Battlestar.Galactica.Deadlock.-.Dev.Diary.#4.-.Wear.&.Tear Wed, 13 Feb 2018 GMT Armored Brigade - The Art of Making Maps News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/MATRIX-3Dbox-100x100.gif" align="left" ><div> Hello, my name is Dmitriy Maksimov and I am creating maps and an interface for the game <strong><a href="http://www.matrixgames.com/products/product.asp?gid=685" target="_blank">Armored Brigade.</a></strong></div> <div> For the past 10 years I have professionally practiced graphic design, illustrations and visualizations in quite a variety of ways, but mostly in the digital sphere.&nbsp;</div> <div> The task for drawing maps seemed to me extremely interesting and curious, because it affects a huge layer of information design, which is very important and interesting in a wargame.</div> <div> &nbsp;</div> <div> The genre of strategy has always been a complex genre, but the wargames, I think, bring this genre to the highest level of uniqueness and exactingness.&nbsp;</div> <p style="text-align: center;"> <a href="http://www.matrixgames.com/amazon/Screenshots/ArmoredBrigade/Armored_Brigade_Map_Screenshots/scr3-1.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/ArmoredBrigade/Armored_Brigade_Map_Screenshots/scr3-1.jpg" style="width: 600px; height: 338px;" /></a></p> <div> Their unusualness lies in almost every detail of the game. Fans, and even just wargame-lovers, as a rule are very demanding people - they know many historical nuances, details and subtleties and are able to operate them.&nbsp;</div> <div> Such a nuance makes huge demands on the game, but at the same time it sets a certain challenge for creating a really interesting product.</div> <div> &nbsp;</div> <div> <strong><a href="http://www.matrixgames.com/forums/tm.asp?m=4435056" target="_blank">READ THE FULL ENTRY HERE</a></strong></div> <div> &nbsp;</div> <div style="text-align: center;"> <a href="http://www.matrixgames.com/amazon/Screenshots/ArmoredBrigade/Armored_Brigade_Map_Screenshots/scrn1-1.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/ArmoredBrigade/Armored_Brigade_Map_Screenshots/scrn1-1.jpg" style="width: 600px; height: 375px;" /></a></div> http://www.matrixgames.com/news/2516/Armored.Brigade.-.The.Art.of.Making.Maps Tue, 12 Feb 2018 GMT Field of Glory II - The Alexander Tournament starts today News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/FoG2_Box_3D_100.gif" align="left" ><p> Hello everybody.&nbsp;<br /> Just a quick reminder that the latest <strong><a href="/products/product.asp?gid=651" target="_blank">Field of Glory II</a> Tournament </strong>will start today, 12 mid-day GMT.<br /> <br /> The first round sees the <strong>Macedonian facing the Greeks</strong> in a Mediterranean hilly terrain, so if you joined the Tournament hurry up and play your game.</p> <p> May the best man win!</p> <p> <img alt="" src="https://www.matrixgames.com/files/spotlight/1014_image.jpg" style="width: 600px; height: 302px;" /></p> http://www.matrixgames.com/news/2515/Field.of.Glory.II.-.The.Alexander.Tournament.starts.today Tue, 12 Feb 2018 GMT Come and play with us at the PC Gamer Weekender 2018 News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/W40K_Gladius_Box_3D_100.gif" align="left" ><p> We have an important announcement to make today: <strong>Slitherine will be at the PC Gamer Weekender 2018.</strong></p> <p> &nbsp;</p> <p> It is a yearly event which draws many thousands gamers and visitors, all eager to try the latest sensation in the videogames industry. Come visit our booths (B12-B19) and get an exclusive chance to try our games currently in development, <a href="http://slitherine.com/products/product.asp?gid=701" target="_blank">Warhammer 40,000: Gladius - Relics of War</a> and <a href="http://slitherine.com/products/product.asp?gid=675" target="_blank">Empires Apart</a>. We&#39;ll be there with the developers, the games&#39; authors themselves, who will be more than happy to show you the game, talk with you and answer all your questions.&nbsp;</p> <p> &nbsp;</p> <p> The event will take place at the Olympia exhibition centre in London on February 17th-18th. Don&#39;t forget to use the coupon code &quot;SLITHERINE20&quot; to get a 20% discount on <a href="http://weekender.pcgamer.com/tickets" target="_blank">the tickets</a>.&nbsp;Just click on &quot;Enter promotional code&quot; and enter &quot;SLITHERINE20&quot;.</p> <p> &nbsp;</p> <p style="text-align: center;"> <span style="display: none;">&nbsp;</span><img alt="" src="http://slitherine.com/files/spotlight/1022_image.jpg" style="width: 600px; height: 302px;" /><span style="display: none;">&nbsp;</span></p> http://www.matrixgames.com/news/2514/Come.and.play.with.us.at.the.PC.Gamer.Weekender.2018 Sat, 9 Feb 2018 GMT Field of Glory II Legions Triumphant has been announced! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/SLIT_FoG2_LT_Box_3D_100.gif" align="left" ><div> After the assassination of <em>Julius Caesar</em> in 44 BC, the Roman Republic found itself in mortal danger. The infighting that followed eventually saw the end of the Republic and the birth of the Principate, with <em>Octavianus Augustu</em>s sole ruler of the newly-established <strong>Roman Empire.</strong></div> <div> &nbsp;</div> <div> Victory after victory,<strong> the Empire slowly expanded</strong>, reaching its maximum extent in 117 AD. <strong>But dominance couldn&#39;t be held forever</strong>. Internal and external threats undermined stability in the centuries that followed. To ease administration, the empire was eventually divided into western and eastern halves, each with its own emperor. <strong>Under the constant pressure of large Germanic confederations</strong>, the western half eventually collapsed, and in <strong>476 AD the last western emperor was deposed.</strong></div> <div style="text-align: center;"> <a href="/products/product.asp?gid=720" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Art/FOG2_LT/FoG2_Legions-Triumphant_logo-transp.png" style="width: 400px; height: 82px;" /></a></div> <div> &nbsp;</div> <div> In <a href="/products/product.asp?gid=720" target="_blank"><strong>Legions Triumphant</strong></a>, the new exciting <strong>DLC</strong> for <strong>Field of Glory II</strong>, you can be part of the final conquests of the Roman Empire in Britain, Germany and Dacia, witnessing the <em>Pax Romana</em> when the legions on the frontier mostly kept at bay the barbarians to the north and first the Parthians, then the Sassanid Persians, in the east.</div> <div> &nbsp;</div> <div> Relive the final disintegration of Western Roman power under pressure from the Germans and Goths (themselves attempting to outdistance the rising power of the Huns), and the desperate attempts of 5th century leaders to hold at bay the barbarian tide, using armies at least partly consisting of barbarian troops.</div> <div> &nbsp;</div> <div> <a href="/products/product.asp?gid=720" target="_blank"><strong>Legions Triumphant</strong></a> follows the development of the Roman Imperial Army through its heyday, its late 3rd century AD reorganisation to deal with new threats, and subsequent decline. It also follows the rise of its various enemies, the Germans and Goths, the Sassanid Persians and the dreaded Huns. Play as the Romans or as one of their many enemies.</div> <div> &nbsp;</div> <div> <a href="/products/product.asp?gid=720" target="_blank"><strong>Field of Glory II: Legions Triumphant</strong></a> brings you <strong>10 new factions</strong> (<em>Alans</em>, <em>Anglo-Saxons</em>, <em>Caledonians, Goths, Hephthalites, Huns, Palmyrans, Picts, Romano-British and Sassanid Persians</em>); <strong>17 new units</strong> (including <em>Legio Comitatensis, Auxilia Palatina, Pictish Spearmen</em> and the <em>Fierce Hunnic Nomad Horse Archers</em>), and <strong>22 new Army Lists!</strong></div> <div> &nbsp;</div> <div> In addition, this expansion adds numerous improvements and changes to the campaign system, with <strong>4 new historically-based campaigns</strong>, <strong>the ability to name your units, to fight on after a lost battle and many more!</strong></div> <div> &nbsp;</div> <div> <a href="/products/product.asp?gid=720"><strong>Stay tuned for further updates!</strong></a></div> <div> &nbsp;</div> <div style="text-align: center;"> <strong><a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/FIELDOFGLORY2_LG_screenshot-6.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/FIELDOFGLORY2_LG_screenshot-6.jpg" style="width: 600px; height: 338px;" /></a></strong></div> <div style="text-align: center;"> &nbsp;</div> <div style="text-align: center;"> <strong><a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/FIELDOFGLORY2_LG_screenshot-5.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/FIELDOFGLORY2_LG_screenshot-5.jpg" style="width: 600px; height: 338px;" /></a></strong></div> <div style="text-align: center;"> &nbsp;</div> <div style="text-align: center;"> <strong><a href=" http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-22-11-503.png" target="_blank"><img alt="" src=" http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-22-11-503.png" style="width: 600px; height: 338px;" /></a></strong></div> <div style="text-align: center;"> &nbsp;</div> <div style="text-align: center;"> <strong><a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-22-42-356.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-22-42-356.png" style="width: 600px; height: 338px;" /></a></strong></div> <div style="text-align: center;"> &nbsp;</div> <div style="text-align: center;"> <strong><a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-26-58-507.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-26-58-507.png" style="width: 600px; height: 338px;" /></a></strong></div> <div style="text-align: center;"> &nbsp;</div> <div style="text-align: center;"> <strong><a href=" http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-27-21-275.png" target="_blank"><img alt="" src=" http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-27-21-275.png" style="width: 600px; height: 338px;" /></a></strong></div> <div style="text-align: center;"> &nbsp;</div> <div style="text-align: center;"> <strong><a href=" http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-32-14-662.png" target="_blank"><img alt="" src=" http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-32-14-662.png" style="width: 600px; height: 338px;" /></a></strong></div> <div style="text-align: center;"> &nbsp;</div> <div style="text-align: center;"> <strong><a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-35-22-798.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-35-22-798.png" style="width: 600px; height: 338px;" /></a></strong></div> <div style="text-align: center;"> &nbsp;</div> <div style="text-align: center;"> <strong><a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-35-48-380.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_LT/Fog2_LT_screens_2/FIELDOFGLORY2 09-02-2018 18-35-48-380.png" style="width: 600px; height: 338px;" /></a></strong></div> http://www.matrixgames.com/news/2513/Field.of.Glory.II.Legions.Triumphant.has.been.announced! Sat, 9 Feb 2018 GMT Empires Apart - Live Preview on Twitch next week News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/EA2_Box_3D_100.gif" align="left" ><p> We have big news for all RTS fans: we will be streaming <a href="/products/product.asp?gid=675" target="_blank"><strong>Empires Apart</strong></a> live for the first time ever on our channel.</p> <p> &nbsp;</p> <p> The developers DESTINYbit will stream the game live themselves next week on <strong>Thursday February 15th</strong> at 8 pm GMT. Come and chat with them (and us) on our <a href="https://www.twitch.tv/slitherinegroup" target="_blank">Twitch channel</a>. You can ask us anything and we will answer your questions as best as we can. Most importantly, we will show you everything about the game.</p> <p> &nbsp;</p> <p> We are making great progress in the development also thanks to the several thousands people in the beta who provided us with invaluable feedback. We&#39;re very excited - we&#39;re very close to the mark now, so expect further news soon, during our stream and in the following weeks. Stay tuned, and see you all next week on Thursday on our <a href="http://www.twitch.tv/slitherinegroup" target="_blank">Twitch channel</a>.</p> http://www.matrixgames.com/news/2512/Empires.Apart.-.Live.Preview.on.Twitch.next.week Fri, 8 Feb 2018 GMT Strategic Command Classic WW2 Global Conflict is out News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/SCClassic_GC_Box_3D_100.gif" align="left" ><div> A great classic game returns, as <a href="http://www.matrixgames.com/products/724/details/Strategic.Command.Classic.Global.Conflict">Strategic Command Classic: Global Conflict</a> is available!</div> <div> &nbsp;</div> <div> This release will also include the expansions <strong>&quot;Assault on Communism&quot; and &quot;Assault on Democracy&quot;.</strong></div> <div> &nbsp;</div> <div> <div> Players will be able to wage World War II across the massive expanse of the entire planet. From battles in Europe and North Africa all the way to Asia and the Pacific, Global Conflict features a very huge map, leading&nbsp; the forces of 6 major and 58 different minor nations.</div> <div> &nbsp;</div> <div> To celebrate this important milestone,&nbsp;<a href="http://www.matrixgames.com/products/724/details/Strategic.Command.Classic.Global.Conflict">Strategic Command Classic: Global Conflict</a>&nbsp;will have a <strong>50% discount for an entire week!</strong> Hurry up, the offer ends on Thursday 15th!</div> <div> &nbsp;</div> </div> <p style="text-align: center;"> <iframe allow="autoplay; encrypted-media" allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/oPrM_BRfMWI" width="560"></iframe></p> <div> As with all of the previous Strategic Command games, WWII Global Conflict comes with a full Game Editor that allows you to modify or create your own all new scenarios, campaigns and maps. To assist with that, the full range of terrain tile types and resources are available including Western, European, Asian, Tropical and Pacific Island themed villages, cities, capitals, jungles, mountains, marsh and hills.&nbsp;</div> <div> &nbsp;</div> <div> <strong>IMPORTANT!</strong></div> <div> This is not a new game. We are taking over from Battlefront as the publisher of this game.&nbsp;</div> <div> If you had the basic version of SCC Global Conflict you will get 40% discount on the Matrix version.</div> <div> If you had the gold version you will get 60% off.</div> <div> If you had either of the DLCs (Assault on Communism or Democracy) you will get the game for free - you BF serial will work as a serial for the Matrix version.</div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/forums/tm.asp?m=4389357" target="_blank"><em><strong>How to Upgrade from Battlefront Version</strong></em></a></div> http://www.matrixgames.com/news/2511/Strategic.Command.Classic.WW2.Global.Conflict.is.out Fri, 8 Feb 2018 GMT Command The Silent Service Scenarios - Part I News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/Command_TSS_Box_3D_100.gif" align="left" ><div> <a href="http://www.matrixgames.com/products/product.asp?gid=725" target="_blank"><strong>The Silent Service</strong></a>, the fourth standalone expansion for CMANO, will put you in charge of some of the most challenging <strong>submarine operations</strong> ever undertaken after World War II.&nbsp;</div> <div> &nbsp;</div> <div> Every scenario has been <strong>meticulously designed</strong> in order to push to the limit your command skills and iron nervs. Wether your objectives are to sink a precious convoy while remaining undected or to take part in defending from enemy intrusion, <strong>you&#39;ll witness what submarine warfare really means.</strong></div> <div> Today, we will cover some of these missions, along with a couple of <strong>nice in-game briefings,</strong> created exclusively for this thrilling expansion!&nbsp;&nbsp;Kudos to the devs for the great work with them!&nbsp;</div> <div> &nbsp;</div> <div> Get more information about the game from its official <a href="http://www.matrixgames.com/products/product.asp?gid=725">Product Page.</a></div> <div> &nbsp;</div> <div> <div> <strong>Mission</strong>: Lone Wolf</div> <div> <strong>Date</strong>: 13 October 1998</div> <div> <strong>Location</strong>: Okhotsk Sea</div> <div> <strong>Playable Side</strong>: United States</div> <div> <strong>Duration</strong>: 2 days&nbsp;</div> <div> &nbsp;</div> <div> <em>Race against the clock to investigate reports that a Russian SSBN has fallen into the hands of rebels.</em></div> <div> &nbsp;</div> <div style="text-align: center;"> <a href=" http://www.matrixgames.com/amazon/Art/CMANO/CTSS_Mission_Briefings/lonewolf.png" target="_blank"><img alt="" src=" http://www.matrixgames.com/amazon/Art/CMANO/CTSS_Mission_Briefings/lonewolf.png" style="width: 400px; height: 588px;" /></a></div> <div style="text-align: center;"> &nbsp;</div> <div> <div> <strong>Mission</strong>: Delta Force</div> <div> <strong>Date</strong>: 9 October 2017</div> <div> <strong>Location</strong>: Arctic Ocean</div> <div> <strong>Playable Side</strong>: Russia</div> <div> <strong>Duration</strong>: 16 hours&nbsp;</div> <div> &nbsp;</div> <div> <em>Command a Delta-IV SSBN and deliver a simulated ballistic missile strike on a target in the Kamchatka Peninsula.</em></div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <strong>Mission</strong>: Gound Pounder</div> <div> <strong>Date</strong>: 9 March 1992</div> <div> <strong>Location</strong>: Indian Ocean</div> <div> <strong>Playable Side</strong>: United States</div> <div> <strong>Duration</strong>: 8 hours&nbsp;</div> <div> &nbsp;</div> <div> <em>Co-ordinate a Tomahawk Land Attack Missile strike with air and ground reconaissance assets to remove a threat to civilian shipping.</em></div> <div> &nbsp;</div> <div style="text-align: center;"> <span style="color: rgb(0, 0, 255);">READ THE REST OF THE ENTRY <a href="http://www.matrixgames.com/forums/tm.asp?m=4432508" target="_blank">HERE</a></span></div> <div> &nbsp;</div> </div> </div> http://www.matrixgames.com/news/2510/Command.The.Silent.Service.Scenarios.-.Part.I Thu, 7 Feb 2018 GMT Check Your 6! Dev Diary - Differences Between Tabletop and Digital News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/CY6_Box_3D_100.gif" align="left" ><p> Last week we announced <strong><a href="/products/product.asp?gid=708" target="_blank">Check Your 6!, </a></strong>the digital version of the tabletop game created by Scott Fisher.<br /> Today, we&#39;re here to share a bit of the developing process with you. The first<strong> Dev Diary</strong> is out now on <a href="http://www.slitherine.com/forum/viewforum.php?f=506" target="_blank"><strong>Check Your 6!&#39;s forum</strong></a>, talking about the differences between the tabletop game and the digital version.<br /> Here&#39;s a quick extract:</p> <p> <span style="display: inline !important; float: none; background-color: transparent; color: rgb(34, 34, 34); font-family: Arial,Verdana,sans-serif; font-size: 12px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; -webkit-text-stroke-width: 0px; white-space: normal; word-spacing: 0px;">&quot;The upside of having a digital version was for us being able to avoid difficult calculations and having them being calculated and explained in a clear and understandable way, like this the payer can understand and check better the behind the scene impressive parameters and game rules.<br /> Going digital also allowed us creating a fun single-player experience and offering the players to have the multi-player game cross-platform on all kind of digital devices.<br /> Of course, to achieve this we had to make some crucial design choices, changes and adaptations.<br /> Our goal was to make a fun digital game and at the same time trying to do justice to the original by keeping it as close as possible to the original complex and intriguing CY6! board game.<br /> So that is why we tried to keep the differences to a minimum really.&quot;<br /> <br /> If you want to read the whole Dev Diary, which contains a bunch of new screenshots, click <a href="http://www.slitherine.com/forum/viewtopic.php?f=506&amp;t=82604" target="_blank"><strong>HERE!</strong></a></span><br /> &nbsp;</p> http://www.matrixgames.com/news/2509/Check.Your.6!.Dev.Diary.-.Differences.Between.Tabletop.and.Digital Thu, 7 Feb 2018 GMT Battlestar Galactica Deadlock - Caprica Cup Recruitment Closed News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/BSG-Deadlock_Box_3D_100.gif" align="left" ><p> As we announced yesterday, today the recruitment for <strong><a href="http://slitherine.com/products/product.asp?gid=692" target="_blank">Battlestar Galactica Deadlock </a>- Caprica Cup</strong> is officially <strong>CLOSED.</strong><br /> We&#39;ve sent a mail to everyone who joined the Tournament, in order to confirm their partecipation, so check your e-mail and be sure to answer.</p> <p> If you fail to <strong>answer to our mail before the 16<sup>th</sup> of February</strong> you&#39;ll be automatically disqualified. That day, we&#39;ll also reveal the brackets and the rules of the Tournament, so stay tuned.<br /> <br /> Good luck and have fun everyone!</p> http://www.matrixgames.com/news/2508/Battlestar.Galactica.Deadlock.-.Caprica.Cup.Recruitment.Closed Wed, 6 Feb 2018 GMT