Slitherine News http://www.matrixgames.com/news/ Slitherine Latest News List en-us Copyright (c) 2017, Slitherine Ltd. All Rights Reserved. 12 DEC 2017 23:27 CMT 60 Slitherine News 150 50 http://www.matrixgames.com/news/ http://www.matrixgames.com/images/logo.gif This Year's Games! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/CatalogCover_100x100.gif" align="left" ><p> Today we&#39;re going to have a little recap of our most important releases during this last year.<br /> 2017 has been pretty exciting, we had many big new titles and expansions, as well as some huge announcements for the next year (but we&#39;ll think about these tomorrow!).</p> <div> Let&#39;s start with <strong>Slitherine&#39;s </strong>games:</div> <div> - <a href="/products/634/details/Warhammer.40,000:.Sanctus.Reach" target="_blank"><strong>Warhammer 40,000: Sanctus Reach</strong></a>. <strong>Warhammer 40,000: Sanctus Reach </strong>is a 3D turn-based strategy game like you&rsquo;ve never seen before: fast, immediate, deep, impressive to look at and incredibly fun! Fight through a dark era of carnage and endless war and lead the Space Wolves in a struggle to defend the last bastion of mankind.<br /> It also received two expansions already, <a href="/products/product.asp?gid=697" target="_blank"><strong>Legacy of the Weirdboy </strong></a>and <a href="/products/product.asp?gid=711" target="_blank"><strong>Sons of Cadia</strong></a>!</div> <div> &nbsp;</div> <div> - <strong><a href="/products/641/details/Afghanistan.11" target="_blank">Afghanistan &#39;11</a>.</strong> <strong>Afghanistan &#39;11</strong> is the sequel to the highly praised and innovative <a href="/products/product.asp?gid=560&amp;PlatformID=1" target="_blank"><strong>Vietnam &#39;65</strong></a>. It enhances and builds on it: <strong>Afghanistan &#39;11 </strong>changes the paradigm of wargaming and manages to bring Counter-Insurgency and guerrilla warfare to your screen, properly represented thanks to a revolutionary gameplay formula! It is also available on <a href="https://itunes.apple.com/it/app/afghanistan-11/id1288553165?mt=8&amp;ign-mpt=uo%3D4" target="_blank"><strong>iOS</strong></a>, so check it out!</div> <div> &nbsp;</div> <div> - <a href="/products/680/details/Carrier.Deck" target="_blank"><strong>Carrier Deck</strong></a>. <strong>Carrier Deck </strong>is a fast-paced time management game where you play as the Air Boss on board the CVN-76 in the midst of active war. Just like <strong>Afghanistan &#39;11</strong>, this game is also available for <a href="https://itunes.apple.com/us/app/carrier-deck/id1225196417?mt=8" target="_blank"><strong>iOS</strong></a>.</div> <div> &nbsp;</div> <div> - <a href="/products/651/details/Field.of.Glory.II" target="_blank"><strong>Field of Glory II</strong></a>. <strong>Field of Glory II </strong>is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC. The game that brought the fun and excitement of the tabletop experience to digital form is back. Developed by legendary designer Richard Bodley Scott in a completely new 3D engine, <strong>Field of Glory </strong>is ready to set new standards in computer wargaming. The first expansion, <a href="/products/716/details/Field.of.Glory.II.Immortal.Fire" target="_blank"><strong>Immortal Fire</strong></a>, came out exactly a week ago so check it out as well!</div> <div> &nbsp;</div> <div> - <a href="/products/product.asp?gid=692" target="_blank"><strong>Battlestar Galactica Deadlock</strong></a>. In <strong>Battlestar Galactica Deadlock&trade; </strong>you&rsquo;ll take command of the Colonial Fleet in defense of the Twelve Colonies during the First Cylon War. Lead many different types of ships in this 3D tactical game. Every decision counts, your strategy will be vital &ndash; can you ensure mankind&rsquo;s survival?</div> <div> <strong>BSG Deadlock </strong>was one of our most awaited releases this year, and it has already received an expansion called <a href="/products/715/details/Battlestar.Galactica.Deadlock.Reinforcement.Pack" target="_blank"><strong>Reinforcement Pack </strong></a>a few days ago. Last week, it was also released on <a href="https://store.playstation.com/it-it/product/EP4136-CUSA07063_00-BSGDEADLOCK00001?emcid=pa-st-111284" target="_blank"><strong>PS4</strong></a> and <a href="https://www.microsoft.com/en-us/store/p/battlestar-galactica-deadlock/bxj3gnw2fzk0" target="_blank"><strong>XB1</strong></a>, and we&#39;re currently running a Christmas giveaway where you can win a free copy for your console! Click <a href="/news/2467/Battlestar.Galactica.Deadlock.-.Giveaway.PS4.and.XB1!" target="_blank"><strong>HERE </strong></a>to join!</div> <div> &nbsp;</div> <div> - Honorable Mention for <a href="/products/516/details/Order.of.Battle:.World.War.II" target="_blank"><strong>Order of Battle: World War II</strong></a>, which received 4 expansions during this last year! <a href="/products/product.asp?gid=700" target="_blank"><strong>Burma Road</strong></a>, <a href="/products/677/details/Order.of.Battle.Kriegsmarine" target="_blank"><strong>Kriegsmarine</strong></a>, <a href="/products/645/details/Order.of.Battle:.Blitzkrieg" target="_blank"><strong>Blitzkrieg</strong></a> and <a href="/products/712/details/Order.of.Battle.Panzerkrieg" target="_blank"><strong>Panzerkrieg</strong></a>!</div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <strong>Matrix Games</strong> time:<br /> - <a href="/products/587/details/The.Operational.Art.of.War.IV" target="_blank"><strong>The Operational Art of War IV</strong></a>. <strong>The Operational Art of War IV </strong>is the new generation of operational wargames. With more flexibility than before and with a new array of exciting features, it will make you relive the most iconic battles from the dawn of the 20th Century to modern day, including the ones that never occurred! TOAW IV is definitely a huge game, you can find the list of scenarios <a href="http://www.matrixgames.com/amazon/PDF/TOAoW4_scenarios-list_low-res(4).pdf" target="_blank"><strong>HERE</strong></a>!</div> <div> &nbsp;</div> <div> - <a href="/products/650/details/Mare.Nostrvm" target="_blank"><strong>Mare Nostrvm</strong></a>. <strong>Mare Nostrvm </strong>is a strategy game by the developer of Qvadriga, and it is set during the turbulent war galleys era, when the civilizations along the Mediterranean Sea started to extend their ambitions towards new lands.</div> <div> Naval Squadrons employ real tactics of that time, and the WEGO system will force you to think three moves ahead of your opponent.</div> <div> &nbsp;</div> <div> - <a href="/products/703/details/Scourge.of.War.Waterloo.Collectors.Edition" target="_blank"><strong>Scourge of War Waterloo: Collector&#39;s Edition</strong></a>. <strong>Scourge of War: Waterloo </strong>follows in the footsteps of its American Civil War predecessors and takes the action to one of the most famous battles in history. It is by far the most detailed game about the final battle of the War of the Seventh Coalition. The <strong>Collector Edition</strong> includes <strong>all the DLCs</strong> that have been released for the game (<a href="/products/646/details/Scourge.of.War:.Ligny" target="_blank"><strong>Ligny</strong></a>, <a href="/products/619/details/Scourge.of.War:.Quatre.Bras" target="_blank"><strong>Quatre Bras </strong></a>and <a href="/products/691/details/Scourge.of.War.Wavre" target="_blank"><strong>Wavre</strong></a>) as well as the <a href="/products/574/details/Scourge.of.War:.Waterloo" target="_blank"><strong>base game</strong></a>. (Quick reminder that we&#39;re going to have a live stream of <strong>SoW: W</strong> today on our <a href="http://twitch.tv/slitherinegroup" target="_blank"><strong>Twitch Channel</strong></a>, <strong>11 AM EST, 4 PM GMT, 5 PM CET</strong>, so come hang out with us!)</div> <div> &nbsp;</div> <div> - <a href="/products/683/details/English.Civil.War" target="_blank"><strong>English Civil War</strong></a>. Choose your side and take command of the Cavaliers armies or the Roundheads and the Covenanters. From Scotland to Dover, from Wales to Kent the counties raise their regiments to defend the King or Parliament. To remain neutral is not a choice. Manage your resources, your loyalty, your best leaders, choose your strategy and take control of key cities.</div> <div> &nbsp;</div> <div> - Honorable Mention for <a href="/products/product.asp?gid=483&amp;PlatformID=1" target="_blank"><strong>CMANO</strong></a>, which received two expansions during this year: <a href="/products/product.asp?gid=707" target="_blank"><strong>Shifting Sands </strong></a>and <a href="/products/693/details/Command:.Chains.of.War" target="_blank"><strong>Chains of War</strong></a>!<br /> <br /> That&#39;s it for today. Did you guys play them all? If not, you definitely should!</div> http://www.matrixgames.com/news/2469/This.Year's.Games! Wed, 12 Dec 2017 GMT Socials Recap News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/CatalogCover_100x100.gif" align="left" ><p> Hello everyone! The <strong>Christmas season</strong> is finally here and we&#39;re slowly heading toward the end of the year.<br /> Soon we&#39;ll leave the office for our holidays, and these last few days we don&#39;t really have any big news to share with you guys, so we decided to take some time to make a recap of this last year!</p> <p> Today we want to give you guys a list of our socials, and where you can talk with us, the developers and the other users.<br /> Of course you already know of our site, as well as <a href="http://matrixgames.com/forum" target="_blank"><strong>Matrix </strong></a>and <a href="http://slitherine.com/forum" target="_blank"><strong>Slitherine&#39;s forums</strong></a>, but we&#39;ll link them just to be sure<br /> <br /> Next is our <a href="http://twitch.tv/slitherinegroup" target="_blank"><strong>Twitch Channel</strong></a>, where we stream almost everyday (except for the weekends). We have many guys who are always there to watch our streams, and we have a lot of fun. Sometimes we also have giveaways, and following our live broadcasts <strong>you can earn Sliths </strong>(which you can exchange for discount coupons). You can also use the roulette for a chance to gain some more Sliths, but be careful because it becomes addictive!<br /> <br /> Then, there are our <strong>Facebook and Twitter channels</strong>: <a href="https://www.facebook.com/matrixgamesltd/" target="_blank"><strong>Matrix&#39;s Facebook Page</strong></a>, <a href="https://www.facebook.com/slitherine/" target="_blank"><strong>Slitherine&#39;s Facebook Page</strong></a>, and <a href="https://twitter.com/MatrixGamesLtd?lang=en" target="_blank"><strong>Matrix&#39;s Twitter</strong></a>. Here we usually link what we post on our sites or remind you when we&#39;re going live on our <a href="http://twitch.tv/slitherinegroup" target="_blank"><strong>Twitch channel</strong></a>, but it&#39;s handy if you spend a lot of time on socials so you can always be updated on what&#39;s going on on your favourite site!<br /> We also have dedicated Facebook pages for <a href="https://www.facebook.com/Field-of-Glory-133504837219695/?fref=ts" target="_blank"><strong>Field of Glory II</strong></a>, <a href="https://www.facebook.com/bsgdeadlock/?ref=bookmarks" target="_blank"><strong>Battlestar Galactica Deadlock </strong></a>and <a href="https://www.facebook.com/empiresapart/?fref=ts" target="_blank"><strong>Empires Apart</strong></a>, so be sure to like them all.<br /> &nbsp;</p> <div> Recently, we&#39;ve started using <strong>Discord</strong> as well: here you can find the <a href="https://discord.gg/h8CT7Ke" target="_blank"><strong>Battlestar Galactica Deadlock&#39;s </strong></a>server, <a href="https://discord.gg/nQZRHsk" target="_blank"><strong>Field of Glory II&#39;s </strong></a>server, <a href="https://discord.gg/KNEdGhh" target="_blank"><strong>Slitherine&#39;s</strong></a> server and <a href="https://discord.gg/C8fzGvP" target="_blank"><strong>Matrix&#39;s </strong></a>server! For those who don&#39;t know Discord, it&#39;s an easy program that allows you to chat with other people (text and, if you want, vocal as well). You can also use it through your browser as well.</div> <div> &nbsp;</div> <div> Last but not least, our two <strong>YouTube Channels</strong>: <a href="https://www.youtube.com/user/SlitherineGames" target="_blank"><strong>Slitherine&#39;s </strong></a>and <a href="https://www.youtube.com/user/MatrixGamesPress" target="_blank"><strong>Matrix&#39;s</strong></a>! Here&#39;s where we put our teasers, trailers and videos in general, and you can also see most of our live streams (although we suggest you to follow us on Twitch since that&#39;s the chat we usually check during the broadcasts).</div> <div> So go on and follow us <strong>EVERYWHERE!</strong> We&#39;ll be waiting for you guys!</div> <p> <br /> &nbsp;</p> http://www.matrixgames.com/news/2468/Socials.Recap Tue, 11 Dec 2017 GMT Battlestar Galactica Deadlock - Giveaway PS4 and XB1! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/BSG-Deadlock_Box_3D_100.gif" align="left" ><p> It&#39;s that time of the year again! Snow is pouring down from the sky, the Christmas tree is going to be ready soon and the streets are filled with lights and people running around in search of the perfect gift.<br /> Of course we know that the release of <a href="/products/product.asp?gid=692" target="_blank"><strong>Battlestar Galactica Deadlock </strong></a>on <a href="https://store.playstation.com/it-it/product/EP4136-CUSA07063_00-BSGDEADLOCK00001?emcid=pa-st-111284" target="_blank"><strong>PS4 </strong></a>and <a href="https://www.microsoft.com/en-us/store/p/battlestar-galactica-deadlock/bxj3gnw2fzk0" target="_blank"><strong>XB1</strong></a> is a gift more than perfect for you guys, but wait! There&#39;s more!</p> <div> <strong>From today until the end of this year</strong>, you will be able to join our <strong>Christmas Giveaway </strong>in order to receive a free copy of <a href="/products/product.asp?gid=692" target="_blank"><strong>Battlestar Galactica Deadlock </strong></a>for your console!</div> <div> &nbsp;</div> <div> All you have to do is to <a href="http://slitherine.com/bsgps4giveaway" target="_blank"><strong>CLICK HERE </strong></a>for the <strong>PS4 version </strong>giveaway, or <a href="http://slitherine.com/bsgxb1giveaway" target="_blank"><strong>CLICK HERE </strong></a>for the<strong> Xbox One version </strong>giveaway!</div> <div> At the end of the year, the giveaway will be closed and we&#39;ll choose the winners randomly, then we will contact them via e-mail during the first week of January to send them their codes (so be sure to put the right e-mail, otherwise we won&#39;t be able to contact you).</div> <div> &nbsp;</div> <div> Well, that&#39;s it! We hope you guys have fun, and good luck!</div> http://www.matrixgames.com/news/2467/Battlestar.Galactica.Deadlock.-.Giveaway.PS4.and.XB1! Tue, 11 Dec 2017 GMT BATTLESTAR GALACTICA DEADLOCK IS OUT ON PLAYSTATION 4 AND XBOX ONE! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/BSG-Deadlock_Box_3D_100.gif" align="left" ><p style="margin-bottom: 0cm; line-height: 100%"> <strong>Console gamers get ready to fight the Cylon threat!</strong></p> <p style="margin-bottom: 0cm; line-height: 100%"> &nbsp;</p> <p style="margin-bottom: 0cm; line-height: 100%"> After a successful launch on PC/Steam in August this year, over 80% of favorable player&rsquo;s reviews, and more than a million battles played, Battlestar Galactica Deadlock lands on the <a href="https://store.playstation.com/en-us/product/UP4136-CUSA07075_00-BSGDEADLOCKSIEA1" target="_blank">PlayStation&reg; 4</a> and <a href="https://www.microsoft.com/en-us/store/p/battlestar-galactica-deadlock/bxj3gnw2fzk0" target="_blank">Xbox One</a> today. The game is now available for download on the PlayStation Network and Xbox Live.</p> <p style="margin-bottom: 0cm; line-height: 100%"> &nbsp;</p> <p style="margin-bottom: 0cm; line-height: 100%; text-align: center;"> <img alt="" src="https://i.imgur.com/mH41sF4.jpg" style="text-align: center; width: 670px; height: 137px;" /></p> <p style="margin-bottom: 0cm; line-height: 100%"> &nbsp;</p> <p style="margin-bottom: 0cm; line-height: 100%"> &nbsp;</p> <p style="margin-bottom: 0cm; line-height: 100%"> Created in collaboration with <strong>Universal Brand Development</strong>, <strong>Universal Cable Productions</strong>, <strong>Slitherine</strong> and <strong>Black Lab Games</strong>, Battlestar Galactica Deadlock&trade; is an intense tactical space battle game that uses a WEGO play-system.</p> <p style="margin-bottom: 0cm; line-height: 100%"> &nbsp;</p> <p style="margin-bottom: 0cm; line-height: 100%;"> Working closely with Universal allowed for unprecedented access to production and key Universal stakeholders, enabling Slitherine and Black Lab Games to find unique ways to explore the Battlestar Galactic universe, create original ships, and extend the canon of the beloved series. In the WEGO battle system, players give commands to their fleet of capital ships and watch the explosive results play out in real-time across beautiful environments. From the bridge of the Daidalos shipyard, players will command the entire Colonial Fleet, building up its forces and jump them across the quaternary solar system of Cyrannus.</p> <p style="margin-bottom: 0cm; line-height: 100%"> &nbsp;</p> <p style="margin-bottom: 0cm; line-height: 100%"> Creating such a deep tactical game for consoles was not an easy task. The whole UI has been re-built from the ground up to better suit console control systems. The uniqueness of the Battlestar Galactica Deadlock&trade; gameplay, with its WEGO play-system, is even more profound on PlayStation 4 and Xbox One.</p> <p style="margin-bottom: 0cm; line-height: 100%"> &nbsp;</p> <p style="margin-bottom: 0cm; line-height: 100%"> Created in collaboration with Universal Brand Development, Slitherine and Black Lab Games, Battlestar Galactica Deadlock&trade; is an intense tactical space battle game that uses a WEGO play -system. Players give commands to their fleet of capital ships and watch the explosive results play out in real-time across beautiful environments.</p> <p style="margin-bottom: 0cm; line-height: 100%"> &nbsp;</p> <p style="margin-bottom: 0cm; line-height: 100%"> From the bridge of the Daidalos shipyard, players will command the entire Colonial Fleet, building up its forces and jump them across the quaternary solar system of Cyrannus.</p> <p style="margin-bottom: 0cm; line-height: 100%"> &nbsp;</p> <p style="margin-bottom: 0cm; line-height: 100%"> The console release date also marks the launch of the first DLC, <strong>Battlestar Galactica Deadlock&trade; &ndash; Reinforcement Pack</strong>. The new DLC pack includes new ships for Colonial and Cylon factions and a host of new in-battle features that add depth and tactical options for both PC and console players. For a full list of ships, weaponry and additional features, check the DLC&rsquo;s product page <a href="/products/product.asp?gid=692" target="_blank">here</a>.</p> http://www.matrixgames.com/news/2466/BATTLESTAR.GALACTICA.DEADLOCK.IS.OUT.ON.PLAYSTATION.4.AND.XBOX.ONE! Sat, 8 Dec 2017 GMT Strategic Command WW1 Classic is OUT! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/SCClassic_Box_3D_100.gif" align="left" ><p> A great classic game returns, as <a href="/products/704/details/Strategic.Command.Classic.WWI" target="_blank">Strategic Command Classic: WWI</a> is available!</p> <p> This release will also include the expansion &quot;<strong>Strategic Command WWI - Breakthrough!</strong>&quot;, Introducing the armoured train unit. You&#39;ll find all the nice combat features from the Battlefront version like combat unit swapping, improved bombardment options, and so on.&nbsp; The expansion&nbsp;<strong>Breakthrough!&nbsp;</strong>adds&nbsp;by default a variety of additional scenarios and a range of modding features to the game editor.</p> <p style="text-align: center;"> <iframe allow="encrypted-media" allowfullscreen="" frameborder="0" gesture="media" height="315" src="https://www.youtube.com/embed/THZcQbSX-bI" style="text-align: center;" width="560"></iframe></p> <p> <strong><em>IMPORTANT</em></strong><em>!</em></p> <p> <em>This is not a new game. We are taking over from Battlefront as the publisher of this game. If you already bought the game from Battlefront&nbsp;please read this carefully as we don&#39;t want you to accidentally buy something you might be getting for free!&nbsp;</em><br /> <br /> <a href="http://www.matrixgames.com/forums/tm.asp?m=4389357">Read here the full story and what you need to do</a></p> <p> <strong>Steam version will follow shortly! Stay tuned for further updates!</strong></p> http://www.matrixgames.com/news/2465/Strategic.Command.WW1.Classic.is.OUT! Fri, 7 Dec 2017 GMT Battlestar Galactica Deadlock - The Reinforcement Pack DLC is out now! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/BSGD_Deadlock_RP_Box_3D_100.gif" align="left" ><p> Prepare to face new challenges and adopt new strategies with the new Battlestar Galactica Deadlock&trade; DLC: <a href="/products/product.asp?gid=715" target="_blank"><strong>Reinforcement Pack</strong></a>.</p> <p> &nbsp;</p> <p> <strong>Reinforcement Pack </strong>is the first DLC for Battlestar Galactica Deadlock&trade;. It expands on the roster of available ships, adding two per faction. Four new ships filling new roles on the battlefield, bringing innovative cutting edge technology and new ways to wage war.</p> <p> The Cylons can now surprise the Colonials with short-range FTL jumps using the <strong>Phobos Tech-Cruiser</strong> and suppress their Viper wings with <strong>Cerastes Gunships.</strong></p> <p> The Colonial fleet is bolstered by the addition of the tough <strong>Janus Heavy Cruiser </strong>with its three missile slots and also gains added versatility with the <strong>Berzerk pocket-sized Assault Carrier</strong>, ready to unleash hell with Heavy Turret broadsides!</p> <p> That&rsquo;s not all: both the Cylon and the Colonials are now able to deploy and make use of several types of <strong>mines</strong>. This radically changes your tactical experience, as clever deployment of minefields can disrupt the enemy formation and their attack plan, and allow for extremely effective ambushes.</p> <p> The Reinforcement Pack DLC is accompanied by a free major update called the <strong>Firepower Update!</strong> It is massive, with tons of new content, including emergency jumps, the new strategic advisor, squadron groups, new objectives for Skirmish, the option to play against Colonial AI in Skirmish and much more. <a href="http://slitherine.com/news/2463/Battlestar.Galactica.Deadlock.-.The.Firepower.update.is.here!" target="_blank">Check it out!</a> Are you ready, Admiral?</p> <p> &nbsp;</p> <p style="text-align: center;"> <a href="http://slitherine.com/files/games/715/20171129021238.jpg" target="_blank"><img alt="" src="http://slitherine.com/files/games/715/20171129021238.jpg" style="width: 600px; height: 338px;" /></a></p> http://www.matrixgames.com/news/2464/Battlestar.Galactica.Deadlock.-.The.Reinforcement.Pack.DLC.is.out.now! Thu, 6 Dec 2017 GMT Battlestar Galactica Deadlock - The Firepower update is here! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/BSG-Deadlock_Box_3D_100.gif" align="left" ><p> Today we&rsquo;re releasing the Firepower update for <a href="/products/product.asp?gid=692" target="_blank">Battlestar Galactica Deadlock</a> &ndash; and, surprise surprise, the <a href="/products/product.asp?gid=715" target="_blank">Reinforcement Pack</a> DLC later during the afternoon!&nbsp;</p> <p> &nbsp;</p> <p> It is a really massive update - including emergency jumps, the new strategic advisor, squadron groups, new objectives for Skirmish, the option to play against Colonial AI in Skirmish and much more. The developers worked hard to improve the game following feedback and suggestions from players, and it culminated in the Firepower update.</p> <p> You can download the update from the <a href="http://www.slitherine.com/members/publicDL.asp?gid=692" target="_blank">Members&#39; Area</a>&nbsp;or directly from this <a href="http://ftp.matrixgames.com/pub/BattlestarGalacticaDeadlock/BattlestarGalacticaDeadlock-v1.0.20-UpdateComp.zip" target="_blank">link</a>.</p> <p> You can read the changelog down below. Have fun and good luck, Admiral!</p> <p> &nbsp;</p> <p> &nbsp;</p> <p> =======</p> <p> <strong>Reinforcement Pack DLC Support</strong></p> <p> =======</p> <p> &nbsp;</p> <p> <u>Ships</u></p> <p> -----</p> <p> &nbsp;</p> <p> The following new ships are available when the Reinforcements Pack DLC is installed:</p> <p> &nbsp;</p> <p> <strong>Colonial &quot;Berserk&quot; Assault Carrier.</strong></p> <p> - An assault carrier that focuses on firepower and reactiveness, the Berzerk is a fast and effective force multiplier for Colonial Fleet.</p> <p> &nbsp;</p> <p> <strong>Colonial &quot;Janus&quot; Heavy Cruiser</strong></p> <p> - Janus is an old Gemenon heavy cruiser with high munitions capacity</p> <p> &nbsp;</p> <p> <strong>Cylon &quot;Phobos&quot; Tech Cruiser</strong></p> <p> - The Phobos is a large Cylon tech ship that acts as a mobile command centre when a basestar&rsquo;s immobility would be a liability.</p> <p> &nbsp;</p> <p> <strong>Cylon &quot;Cerastes&quot; Destroyer</strong></p> <p> - The Cerastes is a new response to the never-ending escalation of space superiority fighter design.</p> <p> &nbsp;</p> <p> All ships are available in Skirmish (single player) and Multiplayer. In campaign mode, Berserk is available immediately; Janis ships can be unlocked during the campaign.</p> <p> &nbsp;</p> <p> <u>Mines</u></p> <p> -----</p> <p> &nbsp;</p> <p> The following new munitions are available when the Reinforcements Pack DLC is installed:</p> <p> &nbsp;</p> <p> - <strong>Colonial Proximity Mines</strong>. Set these up and when an enemy ship gets to close, the mine detonates.</p> <p> - <strong>Colonial EMP Mines</strong>. These mines do subsystem damage, instead of armour/hull damage.</p> <p> - <strong>Cylon Homing Cluster Mines</strong>.</p> <p> &nbsp;</p> <p> Mines can be disarmed by fighters.</p> <p> &nbsp;</p> <p> All mines are available in Skirmish (single player) and Multiplayer. In campaign mode, Colonial Proximity mines are available immediately; EMP mines can be unlocked during the campaign.</p> <p> &nbsp;</p> <p> <strong>Changes</strong></p> <p> ------</p> <p> &nbsp;</p> <p> - Added Cylon Fleets with DLC ships (almost double the amount in most tiers)</p> <p> - Set DLC saves (saves containing DLC ships) as non interactable in the load game panel when DLC is not enabled.</p> <p> - When loading a mid-battle save with DLC munitions (but no DLC ships), the munitions are now swapped with guided munitions (instead of getting rid of the entire ship) when DLC is not enabled.</p> <p> - Updated DLC blueprint descriptions.</p> <p> &nbsp;</p> <p> =======</p> <p> <strong>Changes to Base Game</strong></p> <p> ========</p> <p> &nbsp;</p> <p> The changes and fixes below are available in the base game, regardless of whether the Reinforcement Pack DLC is installed or not.</p> <p> &nbsp;</p> <p> - <strong>Emergency Jump.</strong></p> <p> &nbsp; &gt; It&#39;s possible to do an emergency jump from inside a battle for a Skirmish or Resource mission. There is a Tylium cost.</p> <p> - <strong>Strategic Advisor</strong></p> <p> &nbsp; &gt; Completely changed the layout of the Economy Panel to become the strategic advisor panel. This includes a quorum status, colonial fleet priority, COMINT Advisory and Daidalos Bonus section.</p> <p> - <strong>Skirmish - Colonial Fleets</strong></p> <p> &nbsp; &gt; Player created Colonial fleets can be used by the AI in a skirmish battle</p> <p> - <strong>Skirmish - Objectives</strong></p> <p> &nbsp; &gt; Added several new objectives to Skirmish battles, Defend Civilians and Destroy Facility</p> <p> - <strong>Squadron Groups</strong> - New system to group fighter squadrons together. Orders given to a single squadron are applied to all squadrons in the group. Assign/de-assign from the Action menu.</p> <p> - Decreased blueprint costs for most ships</p> <p> - Only showed this as the title in the story mission briefing if the articles of colonization were disabled: &quot;Colonial Fleet must reinstate the alliance of the Twelve Colonies.&quot;</p> <p> - Deployment height range doubled for all mines</p> <p> - Used the order of ships in the ship selector UI as a reference when using the shoulder buttons to select ships (on gamepad). The order was left to right, top to bottom.</p> <p> - Decreased number of units in reinforcement fleets</p> <p> - Decreased chances of reinforcement event by 50%</p> <p> - Increased escalation growth by 50% and decreased wait time by 30% so that reinforcement events occur earlier in battle</p> <p> - Improvement to target selection using gamepad</p> <p> &nbsp; &gt; Allowed camera movement when selecting a target</p> <p> &nbsp; &gt; Allowed selecting other targets with the gamepad reticule when moving the camera around. The confirm target prompt only appears if the reticule is over the currently selected ship.</p> <p> &nbsp; &gt; Disabled joystick UI selection while selecting a hack target (left stick used for camera movement, d-pad used for subsystem selection)</p> <p> - Waypoint in Mission 8 moved so that MkIIs can&#39;t reach them before the objective resolves</p> <p> - Refreshed all 3D panels at the start of a turn (including the intelligence screen)</p> <p> - Refreshed the intelligence screen whenever a new mission marker appeared</p> <p> - Displayed Tylium while in the war room simulation and battle queue phase</p> <p> - Displayed Tylium amount after supply costs were removed in the FTL injection panel</p> <p> - Increased Phobos FPV from 1050 to 1100</p> <p> - Increased minimum of Pitch and Yaw subsystem controls on most Cylon ships, decreasing the effective ceiling of these stats to prevent &quot;dive&quot; speed</p> <p> - Increased Cylon Point Defence ROF range and target tracking angles</p> <p> - Decreased Talon Hull Points and Max Pitch</p> <p> - Increased Revenant Max Pitch</p> <p> - Adjusted tutorials to fit around new Intelligence screen</p> <p> - Renamed Economy button to Intelligence</p> <p> - Removed prox detonation from one of transports in Chapter 12 (too close to spawn pad)</p> <p> - Auto-save during a battle if it was won, when the post battle panel appears (only during the campaign). This allows for more convenient campaign resume if the video capture system fails</p> <p> - Hid the View Replay button if less than 2 rounds were stored in the RecorderAgent</p> <p> - Increased supply cost of Colonial Torpedoes</p> <p> - Decreased supply cost of Utility squadrons</p> <p> - Closed the public lobby panel completely when failing to join a room</p> <p> - Decreased Arachne broadside armour</p> <p> - Decreased Arachne Max Velocity</p> <p> - Made Fighter Squadron AI, as well as Cylon and Colonial fighter AI brains have a 50% less chance of attacking a ship firing flak</p> <p> - Changed Talon dorsal weapons to Light Dorsal</p> <p> - Adamant max elevation reduced</p> <p> - Minotaur max elevation increased</p> <p> - Cylon ships size class 2 and 3 max pitch decreased</p> <p> - Revenant and Nemesis Navigation subsystem tweaks</p> <p> - Alteration to display of values in ship info panel, when between 0 and 1, round up (so zero is not displayed), otherwise round down (so max value is only displayed at 100%)</p> <p> - Moved the sun in Dark Nebula skirmish4 map</p> <p> - Swapped positions of battlestar Fire Control and Armory subsystems</p> <p> - Increased Battlestar Artillery damage</p> <p> - Increased accuracy of Cylon Heavy gun</p> <p> - Improved Cylon Heavy gun rate of fire</p> <p> - Improved Revenant broadside rate of fire</p> <p> - Increased Tylium and RP yield of most Resource Missions</p> <p> - Decreased delay between generation of Resource Missions</p> <p> - Removed 3750FV fleet from Tier 0 in CylonFleetComposer, to prevent this fleet appearing in Easy mode</p> <p> - When using a gamepad, pressing Left Stick no longer selects the nearest ship (only Button0 can be used) to avoid conflict with Replay Controls using Left Stick to enable Autocam</p> <p> - When using a gamepad, used the order of ships in the ship selector UI as a reference when using the shoulder buttons to select ships. The order was left to right, top to bottom.</p> <p> - Waypoint in Mission 8 moved so that MkIIs can&#39;t reach them before the objective resolves</p> <p> - Added checks to make sure target assets were linked to objectives on resume. This included story mission 11 (Virgon Station), 12 (Caprica Terminal) and 14 (Avalon)</p> <p> - Standardised spawn point heights in skirmish2 (Frontier)</p> <p> - Pressing &#39;Start&#39;/&#39;Menu&#39; button will now pause the simulation on gamepad.</p> <p> - &#39;Paused&#39; text appears at the bottom of the screen while the simulation is paused</p> <p> - Various improvements to FTL Insertion when using a gamepad</p> <p> - Ship action menu changes and gamepad action menu shortcuts are more consistently positioned</p> <p> &nbsp;</p> <p> <strong>Fixes</strong></p> <p> =====</p> <p> &nbsp;</p> <p> - FIX: Potential crash when the intro video is finished</p> <p> - FIX: Made Daidalos not count toward the ship limit of a fleet</p> <p> - Fixed Bug: [Multiplayer] Ships are not using Yaw in multiplayer</p> <p> - Fixed BUG: The story mission becomes visible again after doing a roaming or resource mission battle, or when reloading a save. It then goes back to invisible during the next turn. The story mission should update itself during the war room initialisation.</p> <p> - FIX: Adjustments to Nemesis explosions positioning and model swap timing</p> <p> - Fixed Bug: SIGINT advisory screen displays incorrect tylium and trend data on loading game</p> <p> - Fixed Bug: Collision zones do not get turned off after a ship is destroyed</p> <p> - Fixed Bug: Ships are being identified and are appearing again after being destroyed</p> <p> - Fixed Bug: Transport armour display</p> <p> - Fixed Bug: Heavy Raiders won&#39;t board if target is moving too fast</p> <p> - Fixed Bug: SIGINT displaying Resource Mission on Avalon</p> <p> - Fixed Bug: AI Cylons sometimes don&#39;t move</p> <p> - Fixed Bug: War Room Camera rotates weirdly after exiting Build ships, economy, BP, or Officer Menus</p> <p> - Fixed Bug: Multiple planets selected when selecting a jump location</p> <p> - Fixed Bug: Ship Info panel does not update hull points immediately when the ship is hit with a missile</p> <p> - Fixed Bug: Enemy and player ship selection is inconsistent</p> <p> - Fixed Bug: Tooltips don&#39;t update when a ship takes damage</p> <p> - Fixed Bug: Autocam looks at the wrong target during an FTL in</p> <p> - Fixed Bug: Clicking a planet during the intro walk animation causes the camera depth of field to switch to planet view mode</p> <p> - Fixed Bug: Back button prompt not visible when selecting a slot</p> <p> - Fixed Bug: Story Mission 5: Talons are moving</p> <p> - Fixed Bug: AI Squadrons are targeting docked raptor squadrons</p> <p> - [BUGFIX] Changed max ship count of MkII squadrons from 10 to 8, so supply costs are calculated correctly</p> <p> - Fixed Bug: Incorrect error message when Daidalos fleet goes over point cap</p> <p> - Fixed Bug: Warroom: Fleet model bases are floating</p> <p> - Fixed Bug: UI elements in Mission Debriefing screen are not centred</p> <p> - Fixed Bug: Null reference exception when leaving a multiplayer game from the options panel</p> <p> - FIX: Fixed issue with repairs on Cylon ships not ending when the sub-system processes had been adjusted</p> <p> - FIX: In Mission 12, Galactica is no longer giving itself commands when it changes side</p> <p> - Fixed [BUG] Mine deployment height is based on plane height instead of unit&#39;s height</p> <p> - Fixed Bug: Transport armour display</p> <p> - Fixed Bug: Heavy Raiders won&#39;t board if target is moving too fast</p> <p> - Fixed Bug: SIGINT displaying Resource Mission on Avalon</p> <p> - Fixed Bug: War Room Camera rotates weirdly after exiting Build ships, economy, BP, or Officer Menus</p> <p> - Fixed Bug: SIGINT advisory screen displays incorrect tylium and trend data on loading</p> <p> - Fixed Bug: Collision zones do not get turned off after a ship is destroyed</p> <p> - Fixed Bug: Ships are being identified and are appearing again after being destroyed</p> <p> - Fixed BUG: turret fire does not damage Caprica Terminal</p> <p> - Fixed bug where story mission 12 and 14 set Caprica Terminal and Avalon to the Cylon faction on turn 1</p> <p> - Fixed Bug: Chapter 12 sequencing bug</p> <p> - Fixed Bug: Galactica has 5 slots when loading a mid-battle save in story mission 14</p> <p> - Fixed Bug: Story mission 8&#39;s objective asset list is null when reloading a save while the basestar is visible</p> <p> - Fixed Bug: Freeze when resuming from a saved game</p> <p> - Fixed issue where the action menu notification window was overlapping the turrets button</p> <p> - Fixed action menu button positions for squadrons</p> <p> - Fixed Bug: [GAMEPAD] Focus Fire shortcut does not display as &quot;Cancel Target&quot; in subsequent turns</p> <p> - Fixed Bug: [GAMEPAD] Can attempt to assign an officer when not enough fleets exist</p> http://www.matrixgames.com/news/2463/Battlestar.Galactica.Deadlock.-.The.Firepower.update.is.here! Thu, 6 Dec 2017 GMT Do you have a question about TOAW IV? News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/TOAoW4_Box_3D_100.gif" align="left" ><div> Need a <strong>quick answer about <a href="http://www.matrixgames.com/products/587/details/The.Operational.Art.of.War.IV" target="_blank">The Operational Art of War IV?</a></strong> This post provides links to some short threads with a precise title and <a href="http://www.matrixgames.com/forums/tm.asp?m=4386330" target="_blank">precise answer</a>. The threads cover pretty almost every topic raised from the release, from &quot;Why there are just three scenarios instead of 200?&quot; to &quot;How to see Units in a Stack?&quot;</div> <div> <div> <strong>and more!</strong></div> <div> &nbsp;</div> <div> Kudos to&nbsp;<strong><em>sPzAbt653 </em></strong>for having gathered all this information!</div> <div> &nbsp;</div> </div> <div> <a href="http://www.matrixgames.com/forums/tm.asp?m=4386330" target="_blank">Waste no time!</a></div> <div> <div> <strong>**********&nbsp;</strong></div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/forums/tm.asp?m=4382533 " target="_blank">Bridge, Mud &amp; Snow rules?&nbsp;</a></div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/forums/tm.asp?m=4382719 " target="_blank">Can&#39;t move or attack into Dunes?&nbsp;</a></div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/forums/tm.asp?m=4379702 " target="_blank">Coloured dots, left side of unit&nbsp;</a></div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/forums/tm.asp?m=4384808 " target="_blank">Defender automatically retreats&nbsp;</a></div> <div> &nbsp;</div> </div> <div> <a href="http://www.matrixgames.com/forums/tm.asp?m=4383078 " target="_blank">Hide Tool Tips&nbsp;</a></div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/forums/tm.asp?m=4382715 " target="_blank">How to see Units in a Stack&nbsp;</a></div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/forums/tm.asp?m=4381475 " target="_blank">Moving the Micro View Panel&nbsp;</a></div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/forums/tm.asp?m=4393194 " target="_blank">No Scenario Document ?&nbsp;</a></div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/forums/tm.asp?m=4384033 " target="_blank">No swords on map&nbsp;</a></div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/forums/tm.asp?m=4382844&amp;mpage=1&amp;key= " target="_blank">Only three scenarios?&nbsp;</a></div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <em><strong>and many more!</strong></em></div> <div> &nbsp;</div> <div> <strong>**********&nbsp;</strong></div> <div> &nbsp;</div> <div> Read the full entry <a href="http://www.matrixgames.com/forums/tm.asp?m=4386330" target="_blank">here</a></div> http://www.matrixgames.com/news/2462/Do.you.have.a.question.about.TOAW.IV?. Thu, 6 Dec 2017 GMT Field of Glory II - Immortal Fire is OUT NOW! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/SLIT_FoG2_IF_Box_3D_100.gif" align="left" ><p align="center"> <strong><a href="/products/716/details/Field.of.Glory.II.Immortal.Fire" target="_blank">Field of Glory II Immortal Fire </a>is out!</strong></p> <p align="center"> <em>Bury my body and don&#39;t build any monument. Keep my hands out so the people know the one who won the world had nothing in hand when he died &ndash; </em>Alexander the Great</p> <p style="margin: 0px 0px 11px;"> War can have many different shapes. Sometimes, the contenders have dreams of power and hegemony that collide. Sometimes subjugated people have to fight for justice and revenge against their masters. Leaders summon their brethren and subjects into a fight for motives that only a future victory will justify.</p> <p> Eventually, there is a time when different civilizations can&rsquo;t coexist peacefully, and different visions of the World engage a mortal fight.<br /> What side will you take, when destiny calls?</p> <p> <strong><a href="/products/716/details/Field.of.Glory.II.Immortal.Fire" target="_blank">Field of Glory II: Immortal Fire</a>, </strong>the second episode in the series that is bringing back to life highly historically accurate wargaming, is now available!<br /> Follow the <strong>Achaemenid Persian Empire</strong> in its expansion, the clash between the <strong>Greek City-States</strong>, the epic deeds of <strong>Alexander the Great</strong> and the following wars between his generals after his death.</p> <p> This DLC greatly expands the base game content adding <strong>8 new factions</strong>, <strong>10 </strong><strong>new units, 30 new Army Lists, 10 new Epic Battles, 4 new historically-based campaigns</strong> and <strong>1 what-if campaign!</strong></p> <p> In addition, the <strong>Sandbox Campaigns module has been expanded to include all 108 army lists from Rise of Rome and Immortal Fire</strong>.</p> <p> Get more information about <a href="/products/716/details/Field.of.Glory.II.Immortal.Fire" target="_blank"><strong>Field of Glory II: Immortal Fire</strong></a> from its official <a href="/products/716/details/Field.of.Glory.II.Immortal.Fire" target="_blank"><strong>product page</strong></a>.</p> <p> Do you want to know more? Don&rsquo;t miss our <a href="http://twitch.tv/slitherinegroup" target="_blank"><strong>Twitch Stream </strong></a><strong>today, 11 AM EST / 4 PM GMT / 5 PM CET</strong>!</p> <p style="text-align: center;"> <iframe allowfullscreen="true" frameborder="0" height="378" scrolling="no" src="https://player.twitch.tv/?channel=slitherinegroup" width="620"></iframe></p> <p> <a href="https://www.twitch.tv/slitherinegroup?tt_content=text_link&amp;tt_medium=live_embed" style="padding:2px 0px 4px; display:block; width:345px; font-weight:normal; font-size:10px; text-decoration:underline;">Watch live video from SlitherineGroup on www.twitch.tv</a></p> http://www.matrixgames.com/news/2461/Field.of.Glory.II.-.Immortal.Fire.is.OUT.NOW! Wed, 5 Dec 2017 GMT Battlestar Galactica Deadlock Reinforcement Pack - The Berserk Assault Carrier! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/BSGD_Deadlock_RP_Box_3D_100.gif" align="left" ><p> We&#39;re back with a new video featuring the ships in <a href="/products/product.asp?gid=715" target="_blank"><strong>Battlestar Galactica Deadlock Reinforcement Pack</strong></a>.</p> <p> This time we look at a fans favourite ship. It was part of the show and it&#39;s now coming to Battlestar Galactica Deadlock! We are talking of the Berserk Assault Carrier!</p> <p style="text-align: center;"> &nbsp;</p> <p style="text-align: center;"> <iframe allow="encrypted-media" allowfullscreen="" frameborder="0" gesture="media" height="315" src="https://www.youtube.com/embed/96J0TM1wWng" width="560"></iframe></p> <p style="text-align: center;"> &nbsp;</p> <p> The Reinforcement Pack DLC is going to be released on <strong>Friday December&nbsp;</strong><strong>8th&nbsp;</strong>! We&#39;re all looking forward to that.</p> http://www.matrixgames.com/news/2460/Battlestar.Galactica.Deadlock.Reinforcement.Pack.-.The.Berserk.Assault.Carrier! Wed, 5 Dec 2017 GMT TOAW IV Vietnam Campaigns News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/TOAoW4_Box_3D_100.gif" align="left" ><p> The<strong> Vietnam War</strong> was very unique, it was the first time that the US used on operational level helicopters to transport troops in areas hard to reach and to support ground troops. High trained troops, from small teams of Special Forces to autonomous battalions, were deployed to put in practice new counterinsurgency tactics.</p> <p> Guerrilla forces fought against conventional ones on a scale rarely seen before.</p> <p> <a href="/products/product.asp?gid=587" target="_blank"><strong>The Operational Art of War IV</strong></a> offers a huge array of scenarios and campaigns covering almost every military operation that occurred in this conflict, ranging from multi years campaigns to single (but crucial!) battles.</p> <p> Our forum user <em>Primarchx</em> has done a nice <strong>overview of these scenarios contained in the game</strong>, giving his impressions and thoughts on scale, kind of units and so on!</p> <p> Take a look <a href="http://www.matrixgames.com/forums/tm.asp?m=4388699" target="_blank">here</a>! It&rsquo;s definitely a good post if you want to read a bit about this setting!</p> <p> <a href="/products/product.asp?gid=587" target="_blank"><strong>Grab The Operational Art of War IV now!</strong></a></p> <p style="text-align: center;"> <strong><a href="http://www.matrixgames.com/forums/tm.asp?m=4388699" target="_blank"><img alt="" src="http://www.matrixgames.com/files/spotlight/973_image.jpg" style="width: 600px; height: 302px;" /></a></strong></p> http://www.matrixgames.com/news/2459/TOAW.IV.Vietnam.Campaigns Sat, 1 Dec 2017 GMT Battlestar Galactica Deadlock - Reinforcement Pack - A look at the Phobos! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/BSGD_Deadlock_RP_Box_3D_100.gif" align="left" ><p> <strong>Spacedock&nbsp;is back </strong>with his series of videos on the ships of <strong>Battlestar Galactica Deadlock</strong>!</p> <p> &nbsp;</p> <p> This time he will be focusing on the ships coming with the upcoming DLC, <a href="/products/product.asp?gid=715" target="_blank"><strong>Reinforcement Pack</strong></a>.&nbsp;</p> <p> In this first video he covered the Cylon Phobos Tech Cruiser, a new ship which can do something unique...&nbsp;</p> <p> &nbsp;</p> <p> <iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/pfekLVy2YP0" width="560"></iframe></p> <p> &nbsp;</p> <p> The <a href="/products/product.asp?gid=715" target="_blank"><strong>Reinforcement Pack DLC</strong></a> is going to be released on December 8th! Stay tuned for more videos.</p> http://www.matrixgames.com/news/2458/Battlestar.Galactica.Deadlock.-.Reinforcement.Pack.-.A.look.at.the.Phobos! Sat, 1 Dec 2017 GMT Order of Battle: Panzerkrieg is here! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/OoB_Panzerkrieg_Box_3D_100.gif" align="left" ><p> The hotly anticipated new expansion to the <strong>Order of Battle</strong> series is finally here!</p> <p> <a href="/products/product.asp?gid=712" target="_blank"><strong>Panzerkrieg</strong></a> is the expansion the Artistocrats wanted to make since they started focusing on the European theatre. In Panzerkrieg you will lead the Wehrmacht in the crucial years of &rsquo;42 and &rsquo;43 on the Eastern Front and relive the epic battles which shaped history like Stalingrad, Kursk and Kharkov. With 12 new scenarios, over 40 new units, new specializations and several gameplay improvements (including new terrain rules) Panzerkrieg is a must-have.&nbsp;</p> <p> Most importantly, Panzerkrieg can be tied to Blitzkrieg as part of a new mega-campaign. Carry over your core army from one campaign to the next and fight across the whole Eastern Front! The carry-over system itself has been greatly enhanced and Panzerkrieg is tailored to make full use of these improvements.</p> <p> Shards, producer for the series, will be playing the game live on our <a href="https://www.twitch.tv/slitherinegroup" target="_blank">Twitch channel</a> at 4 pm GMT! Don&rsquo;t miss it!</p> <p> &nbsp;</p> <p> Furthermore&hellip; we have a new trailer for the base game, <strong>Order of Battle: World War II</strong>.</p> <p> &nbsp;</p> <p> <iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/x8XJaqeZMHE" width="560"></iframe></p> <p> &nbsp;</p> <p> <strong>Order of Battle: World War</strong> II is completely <strong>free to try</strong>. Download it and play through the boot camp as well as the first mission from every campaign for free! Get Order of Battle: World War II <a href="/products/product.asp?gid=516" target="_blank">here</a>.</p> http://www.matrixgames.com/news/2457/Order.of.Battle:.Panzerkrieg.is.here! Fri, 30 Nov 2017 GMT Field of Glory II Immortal Fire New Screenshots! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/SLIT_FoG2_IF_Box_3D_100.gif" align="left" ><p> <a href="/products/product.asp?gid=716" target="_blank"><strong>Field of Glory II Immortal Fire</strong></a> will be released in <a href="/news/2450/Field.of.Glory.II.-.Immortal.Fire.Release.Date.Announced.And.Stream.Preview!" target="_blank">less than a week,</a> so why not take a look at these <strong>new screenshots</strong> in the meantime?</p> <p> Feast your eyes!</p> <p> <a href="/products/product.asp?gid=716" target="_blank"><strong>Immortal Fire</strong></a> brings you back to the <em>Alexander the Great</em> era, <strong>expanding the total number of army list to 105 and adding 5 brand new campaigns.</strong></p> <p> <strong>Stay tuned for further updates!</strong></p> <p> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-29-33-756.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-29-33-756.png" style="width: 600px; height: 338px;" /></a></p> <p> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-29-57-127.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-29-57-127.png" style="width: 600px; height: 338px;" /></a></p> <p> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-33-02-560.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-33-02-560.png" style="width: 600px; height: 338px;" /></a></p> <p> <a href=" http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-33-35-540.png" target="_blank"><img alt="" src=" http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-33-35-540.png" style="width: 600px; height: 338px;" /></a></p> <p> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-33-45-192.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-33-45-192.png" style="width: 600px; height: 338px;" /></a></p> <p> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-37-23-620.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-37-23-620.png" style="width: 600px; height: 338px;" /></a></p> <p> <a href="http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-37-47-289.png" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/FOG2_IF/FIELDOFGLORY2_IF_screenshots_with_logo/FIELDOFGLORY2-28-11-2017-14-37-47-289.png" style="width: 600px; height: 338px;" /></a></p> http://www.matrixgames.com/news/2456/Field.of.Glory.II.Immortal.Fire..New.Screenshots! Fri, 30 Nov 2017 GMT The First Cylon war escalates... the Reinforcement Pack is coming! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/BSGD_Deadlock_RP_Box_3D_100.gif" align="left" ><p> Get ready to face new challenges and adopt new strategies with the upcoming Battlestar Galactica Deadlock&trade; DLC <a href="/products/product.asp?gid=715" target="_blank"><strong>Reinforcement Pack</strong></a>.</p> <p> &nbsp;</p> <p> <strong>Reinforcement Pack </strong>is the first DLC for Battlestar Galactica Deadlock&trade;. It expands on the roster of available ships, adding two per faction. Four new ships filling new roles on the battlefield, bringing innovative cutting edge technology and new ways to wage war.</p> <p> The Cylons can now surprise the Colonials with short-range FTL jumps using the <strong>Phobos Tech-Cruiser</strong> and suppress their Viper wings with <strong>Cerastes Gunships.</strong></p> <p> The Colonial fleet is bolstered by the addition of the tough <strong>Janus Heavy Cruiser </strong>with its three missile slots and also gains added versatility with the <strong>Berzerk pocket-sized Assault Carrier</strong>, ready to unleash hell with Heavy Turret broadsides!</p> <p> That&rsquo;s not all: both the Cylon and the Colonials are now able to deploy and make use of several types of <strong>mines</strong>. This radically changes your tactical experience, as clever deployment of minefields can disrupt the enemy formation and their attack plan, and allow for extremely effective ambushes.</p> <p> The Reinforcement Pack DLC will be out on <strong>December 8<sup>th</sup></strong> on PC, PS4 and Xbox One, on the same as the console release of Battlestar Galactica Deadlock&trade;! Are you ready, Admiral?</p> <p> &nbsp;</p> <p> <a href="http://slitherine.com/files/games/715/20171129021238.jpg" target="_blank"><img alt="" src="http://slitherine.com/files/games/715/20171129021238.jpg" style="width: 600px; height: 338px;" /></a></p> <p> <a href="http://slitherine.com/files/games/715/20171129021228.jpg" target="_blank"><img alt="" src="http://slitherine.com/files/games/715/20171129021228.jpg" style="width: 600px; height: 338px;" /></a></p> http://www.matrixgames.com/news/2455/The.First.Cylon.war.escalates....the.Reinforcement.Pack.is.coming! Thu, 29 Nov 2017 GMT TOAW IV AAR for beginners! Campaign for North Africa 40D-43 News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/TOAoW4_Box_3D_100.gif" align="left" ><p> Do you think you are not able to handle the complexity of The Operational Art of War IV? Have you always wondered what scenario could be played by beginners?</p> <p> Our forum member <em>warspite1</em> has decided to test himself in battle and he is currently doing a very nice AAR about the &ldquo;<strong>Campaign for North Africa 40D-43&rdquo;!</strong></p> <p> From his own words, <em>&ldquo;I&#39;ve never played TOAW before but as there is a North Africa Campaign, I think that is good reason to play the game!&nbsp; I like to try and get into games and start the fun stuff with as little pre-reading before hand so there will be lots of mistakes along the way. But I like to do these AAR from a sort of &quot;Numpty&#39;s eye view&quot;. As ever I will be asking lots of questions so if anyone has the time and inclination, I would welcome any help anyone wishes to give....&rdquo;</em></p> <p> <a href="http://www.matrixgames.com/forums/tm.asp?m=4380161" target="_blank">Take a look at his AAR!</a> Veterans and newcomers will find it pretty entertaining and helpful!</p> <p> Kudos to warspite1 for the great job&nbsp;done so far!</p> <p> <strong><em>Get <a href="/products/product.asp?gid=587" target="_blank">The Operational Art of War IV</a> now!</em></strong></p> <p style="text-align: center;"> <strong><em><a href="http://www.matrixgames.com/forums/tm.asp?m=4380161" target="_blank"><img alt="" src="http://www.matrixgames.com/files/spotlight/969_image.jpg" style="width: 600px; height: 302px;" /></a></em></strong></p> http://www.matrixgames.com/news/2454/TOAW.IV.AAR.for.beginners!.Campaign.for.North.Africa.40D-43 Thu, 29 Nov 2017 GMT Order of Battle - Panzerkrieg Reminder News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/OoB_Panzerkrieg_Box_3D_100.gif" align="left" ><p> We know that many of you are excited for the upcoming release of the latest <a href="/products/product.asp?gid=516" target="_blank"><strong>Order of Battle</strong></a> expansion, <a href="/products/712/details/Order.of.Battle.Panzerkrieg" target="_blank"><strong>Panzerkrieg</strong></a>, which will be released tomorrow, the <strong>30<sup>th </sup>of November!</strong><br /> As a little teaser, we wanted to share with you a bunch of new units that you&#39;ll be able to find in it.&nbsp;<br /> &nbsp;</p> <p> <a href="http://www.matrixgames.com/amazon/Pictures/PK_unit_pre01_types.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Pictures/PK_unit_pre01_types.jpg" style="width: 650px; height: 366px;" /></a><br /> <br /> <a href="http://www.matrixgames.com/amazon/Pictures/PK_unit_pre02_types.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Pictures/PK_unit_pre02_types.jpg" style="width: 650px; height: 366px;" /></a><br /> <br /> They&#39;re pretty, aren&#39;t they? Well tomorrow you&#39;ll be able to play with them! Don&#39;t forget that you can buy <a href="/products/712/details/Order.of.Battle.Panzerkrieg" target="_blank"><strong>Panzerkrieg </strong></a>on <a href="/products/712/details/Order.of.Battle.Panzerkrieg" target="_blank"><strong>our site </strong></a>and <a href="http://store.steampowered.com/app/712340/Order_of_Battle_Panzerkrieg/" target="_blank"><strong>on Steam </strong></a>as well! (although, as always, if you buy from our site you&#39;ll support us more and you&#39;ll also receive a Steam key. Win-win situation!)<br /> Also, come hang out with us tomorrow on our <a href="http://twitch.tv/slitherinegroup" target="_blank"><strong>Twitch channel</strong></a> for the Release Stream of <strong><a href="/products/712/details/Order.of.Battle.Panzerkrieg" target="_blank">Panzerkrieg</a>, 11 AM EST / 4 PM GMT / 5 PM CET! </strong>See you!</p> http://www.matrixgames.com/news/2453/Order.of.Battle.-.Panzerkrieg.Reminder Thu, 29 Nov 2017 GMT Order of Battle: Panzerkrieg - A look at the new scenarios News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/OoB_Panzerkrieg_Box_3D_100.gif" align="left" ><div> We&#39;re getting really close to the release of <a href="/products/product.asp?gid=712" target="_blank">Panzerkrieg</a>. It&#39;s coming out in just two days!&nbsp;</div> <div> &nbsp;</div> <div> So far we spoke of the new specializations, mechanics and we showed you some of the new units, but today we&#39;ll look at some of the new scenarios. We picked three in particular.&nbsp;</div> <div> &nbsp;</div> <div> <strong>Demyansk Pocket&nbsp;</strong></div> <div> &nbsp;</div> <div> &nbsp;</div> <div> Following their defeat at Moscow, the Wehrmacht has been forced to retreat.&nbsp;</div> <div> By February 1942 more than 90,000 men have been trapped by the advancing and numerically superior Soviet forces in the so called Demyansk pocket, south of Leningrad.&nbsp;</div> <div> &nbsp;</div> <div> The airfields at Demyansk and Peski become therefore of vital importance as all supplies will have to be brought in by Luftflotte 1&rsquo;s airplanes. Historically, the Luftwaffe made a tremendous effort to resupply the divisions encircled in the Demyansk pocket. The Germans were able to break through from the north and re-open a land route to Demyansk in April 1942, but losses in terms of planes and human lives had been steep.&nbsp;</div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Demyansk_1.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Demyansk_1.jpg" style="width: 600px; height: 338px;" /></a></div> <div> &nbsp;</div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <div> <u>Gameplay notes&nbsp;</u></div> <div> &nbsp;</div> <div> 1. Following the failure to capture Moscow, the Soviet&#39;s winter offensive has surrounded a substantial German force around the city of Demyansk. Available supplies will dwindle every turn, effectively creating a race against the clock as the relief force tries to break the encirclement.&nbsp;</div> <div> &nbsp;</div> <div> 3. To buy some more time, Ju 52 transport planes will be available to deliver supplies at Demyansk airfield. These valuable planes will also be used to transport fresh infantry units into the pocket to bolster its defenses.&nbsp;</div> <div> &nbsp;</div> <div> 4. The German forces trapped in the pocket are spread thin along its borders. It may be tempting to retreat and concentrate all available strength around Demyansk, but doing so would cause the loss of several supply depots. Instead, the defenders will have to hold their positions and rely on a mobile reserve to combat Soviet attacks from all directions.&nbsp;</div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Demyansk_2.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Demyansk_2.jpg" style="width: 600px; height: 338px;" /></a></div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Demyansk_3.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Demyansk_3.jpg" style="width: 600px; height: 338px;" /></a></div> <div> &nbsp;</div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <div> <strong>Stalingrad&nbsp;</strong></div> <div> &nbsp;</div> <div> &nbsp;</div> <div> Few other battles are as iconic and important as the Battle of Stalingrad and now you will be able to live it in Order of Battle!&nbsp;</div> <div> &nbsp;</div> <div> In August 1942 the German offensive was in full swing, and Stalingrad was an important strategic goal on the path to Caucasus.&nbsp;</div> <div> &nbsp;</div> <div> With enormous effort the 6th Army was able to push the Soviets on the west bank of the Volga, but by November the Soviets counter-attacked and being able to push the Romanian and Hungarian forces on the 6th Army&#39;s flank, managed to surround the Germans. Hitler, once again hoping that the Luftwaffe would be able to supply the surrounded army until a relief force came to the rescue, ordered them to resist at all costs. He was wrong. The 6th Army surrendered on February 1943.&nbsp;</div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Stalingrad_1.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Stalingrad_1.jpg" style="width: 600px; height: 338px;" /></a></div> <div> &nbsp;</div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <div> <u>Gameplay notes&nbsp;</u></div> <div> &nbsp;</div> <div> 1. A constant stream of Soviet conscripts is being ferried across the Volga. By establishing air superiority over Stalingrad, however, the player can use Stuka dive bombers to destroy the enemy river barges. Destroying enough of these will discourage the Soviets from continuing this practice.&nbsp;</div> <div> &nbsp;</div> <div> 2. The Tractor Factory in the north of the city is still up and running. And don&#39;t be fooled by its name, the vehicles rolling out of the complex are no tractors, but combat-ready T-34 tanks. Production at this plant will only cease when the Germans can bring the fight to its surroundings.&nbsp;</div> <div> &nbsp;</div> <div> 3. The Soviets have positioned several heavy artillery barrages on the small islands along the Volga River. These will open fire and constantly harass the German forces as soon as they enter Stalingrad. This too makes a valuable target for the Luftwaffe&#39;s attack planes.&nbsp;</div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Stalingrad_2.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Stalingrad_2.jpg" style="width: 600px; height: 338px;" /></a></div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Stalingrad_3.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Stalingrad_3.jpg" style="width: 600px; height: 338px;" /></a></div> <div> &nbsp;</div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <div> <strong>Kharkov &#39;43&nbsp;</strong></div> <div> &nbsp;</div> <div> &nbsp;</div> <div> After the battle of Stalingrad the Russians were on the offensive and they were able to recapture the strategically important city of Kharkov. But the Soviet army was overstretched and exhausted after long months of harsh combat.&nbsp;</div> <div> &nbsp;</div> <div> The German staff understood the enemy&#39;s weakness. They knew that they needed a victory if the red tide was to be stopped!&nbsp;</div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Kharkov_43_1.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Kharkov_43_1.jpg" style="width: 600px; height: 338px;" /></a></div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <div> <u>Gameplay notes&nbsp;</u></div> <div> &nbsp;</div> <div> &nbsp;</div> <div> 1. After the defeat at Stalingrad and the ensuing Soviet offensive, German forces have managed a tactical retreat during the previous scenario. This has allowed the enemy to recapture Kharkov but now the Soviet advance must be brought to a halt in front of Krasnograd.&nbsp;</div> <div> &nbsp;</div> <div> 2. While the Soviet armoured spearhead relentlessly pushes against the German defenses, an opportunity will arise to outflank and destroy the bulk of the enemy&#39;s offensive strength. When this has been achieved, the initiative will be back in German hands, in time to began preparations for the climactic battle of Kursk.&nbsp;</div> <div> &nbsp;</div> <div> &nbsp;</div> <div> <a href="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Kharkov_43_2.jpg" target="_blank"><img alt="" src="http://www.matrixgames.com/amazon/Screenshots/OoB Panzerkrieg/SS_Kharkov_43_2.jpg" style="width: 600px; height: 338px;" /></a></div> </div> </div> </div> </div> </div> http://www.matrixgames.com/news/2452/Order.of.Battle:.Panzerkrieg.-.A.look.at.the.new.scenarios Wed, 28 Nov 2017 GMT Mare Nostrvm - "De Bello Civili" Tournament News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/MN_Box_3D_100.gif" align="left" ><p> <strong>The first tournament for<a href="/products/product.asp?gid=650" target="_blank"> Mare Nostrvm</a></strong> is here! <strong>16 brave captains</strong> <strong>and sailors</strong> are requested for this competition but beware. The Gods of the Abysses are eager to receive some sacrifice so be sure to not be part of them!</p> <p> You&rsquo;ll fight three of the major naval battles fought during the bitter years of the <strong>Great Roman Civil War</strong> (49&ndash;31 BC): <em>Tauris, Naulochus and Actium.</em></p> <p> To enter, go to the tournament page&nbsp;<a href="http://www.slitherine.com/tournaments/tournaments.asp" target="_blank">HERE!</a></p> <p> The general tournament rules can be found&nbsp;<a href="http://www.slitherine.com/tournaments/rules.asp?aPage=1&amp;filterStatus=" target="_blank">HERE!</a></p> <p> &nbsp;</p> <p> The first round will commence on Tuesday,&nbsp;<strong>the </strong><strong>5</strong><strong>th of December 2017</strong>. No further entries can be accepted after the tournament has begun.</p> <p> &nbsp;</p> <p> <strong>Specific tournament rules:</strong><br /> This tournament will involve <strong>3 rounds</strong>. The battles will feature a <strong>progressive level of complexity</strong>, from the lowest to the highest.</p> <p> <strong>Round 1</strong>: Tauris: Caesareans versus Pompeians, 47 BC, Low complexity</p> <p> <strong>Round 2</strong>: Naulochus: Caesareans versus Pompeians, 36 BC, Medium</p> <p> <strong>Round 3</strong>: Actium: Caesareans versus Antonians, 31 BC, High</p> <p> Games are paired, so each matchup will be played both ways. First round pairings will be selected randomly, subsequent rounds using the Swiss Chess system. Nobody will play the same opponent in more than one round.</p> <p> <strong>Round times and timing out:</strong><br /> Each round will last 10 days. The minimum number of turns for a full score is 4 and for active players is 2.</p> <p> The challenge points are 100, and it will be split between the contenders depending on the final result of the battle, being a draw 50-50, and a total victory 100-0.</p> http://www.matrixgames.com/news/2451/Mare.Nostrvm.-."De.Bello.Civili".Tournament Wed, 28 Nov 2017 GMT Field of Glory II - Immortal Fire Release Date Announced And Stream Preview! News; <IMG SRC="http://www.matrixgames.com/images/3dbox/100x100/SLIT_FoG2_IF_Box_3D_100.gif" align="left" ><p> The rivers will run red again with the new expansion of <a href="/products/651/details/Field.of.Glory.II" target="_blank"><strong>Field of Glory II </strong></a>that we announced last week, <a href="/products/716/details/Field.of.Glory.II.Immortal.Fire" target="_blank"><strong>Immortal Fire</strong></a>, that will brings you <strong>8 new factions</strong> (Achaemenid Persians, Etruscans, Antigonos, Lysimachos, Spartans, Latins, Lydians, Kyrenean Greeks, Thessalian Greeks), <strong>10 new units</strong> (including the fearsome Persian Immortals) and <b>30 new army lists!</b></p> <p> Now, we can finally tell you when you will be able to expand your army: <a href="/products/716/details/Field.of.Glory.II.Immortal.Fire" target="_blank"><strong>Immortal Fire </strong></a>will be released <strong>next Tuesday, December the 5<sup>th</sup>!</strong><br /> And if you want to see with your own eyes what this DLC will add to the game, come hang out with us today on our <a href="http://twitch.tv/slitherinegroup" target="_blank"><strong>Twitch channel</strong></a>, <strong>12 PM EST / 5 PM GMT / 6 PM CET!</strong></p> <p style="text-align: center;"> <iframe allowfullscreen="true" frameborder="0" height="378" scrolling="no" src="https://player.twitch.tv/?channel=slitherinegroup" width="620"></iframe></p> <p> <a href="https://www.twitch.tv/slitherinegroup?tt_content=text_link&amp;tt_medium=live_embed" style="padding:2px 0px 4px; display:block; width:345px; font-weight:normal; font-size:10px; text-decoration:underline;">Watch live video from SlitherineGroup on www.twitch.tv</a></p> http://www.matrixgames.com/news/2450/Field.of.Glory.II.-.Immortal.Fire.Release.Date.Announced.And.Stream.Preview! Tue, 27 Nov 2017 GMT