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Back to News Listing Mare Nostrvm updated to version 1.01!

Posted: Thursday, November 23, 2017 by Daniele Meneghini

Type: News

Hi Everybody!

Mare Nostrvm has been updated to version 1.01! This version brings many improvements and bug fixes, as requested by the community.

In addition, we have a nice news for you! The first Mare Nostrvm Tournament will be open soon!

So better keep training your crew if you don't see them meeting Neptune!

Stay tuned for further updates!

You can download the patch from here:

v1.01 Changelog

  • New settings menu with graphic and sound options.
  • Tab key allows to ciclically select active ships while in orders phase.
  • GAMEPLAY: fixed bug affecting colisions against rotating ships. Now ships that are collided by an enemy in a closed angle while they are rotating perform a rotation (or counter rotation) to align with the enemy.
  • GAMEPLAY: ships do a ram attempt in bow against bow lateral colisions against enemy ships.
  • GAMEPLAY: ships with grappling orders now try grappling when barely touching and enemy stern.
  • GAMEPLAY: ships whose manpower is reduced to zero that have grappled an enemy ship automatically releases it.
  • SKIRMISH: Ships do not show order icons when redeploying.
  • SKIRMISH: Commander ships cancel subordinate orders when redeploying .
  • MULTIPLAYER: fixed problem resetting scenario when playing several multiplayer games.
  • SETTINGS: very low graphic qualities option erased.
  • INTERFACE: all hotkeys disabled while the save menu is active.
  • CONTROLS: inverted zoom keys.
  • TUTORIAL: text corrections.

More Info

Mare Nostrvm

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