||  

Back to News Listing The Operational Art of War IV has been released!

Posted: Thursday, November 16, 2017 by Daniele Meneghini

Type: News

Operational Art is a thought process that guides conceptual and detailed planning to produce executable plans and orders – from The Operations Process (2012)

The Generals and High Officers have gathered in the War Room for hours. On the large tables and all over the walls maps and military charts are displayed, with thousands of counters of different size and colors covering every theater.

The air is dense, and you can feel the pressure. Suddenly, a voice from a speaker captures everyone’s attention. A few words in code are heard from the speaker. The mother of all Operations has begun.

The wait is over. The Operational Art of War IV, the most anticipated wargame of the year, has been released! 

Play in over 200 scenarios, covering more than 120 years of conflicts depicted in astounding precision.

  

Fight on land, sea and air, but beware! Understanding how the new Supply System works is vital to keep your troops fighting and marching!

Finally, the new Battlefield Time Stamp feature takes on TOAW's unique way of handling game turn resolution and makes it easier for players to plan ahead!

The Operational Art of War IV is the top-notch military simulation that every wargamer needs! Grab it now!

To celebrate this important milestone We are going to have a two hour stream on our official Twitch Channel, starting at 10 am EST / 3 pm GMT / 4 pm CET!

More Info

The Operational Art of War IV

  ( Views : 5044 )


In Other News..

Socials Recap

Monday, December 11, 2017

Hello everyone! The Christmas season is finally here and we're slowly heading toward the end of the year.
Soon we'll leave the office for our holidays, and these last few days we don't really have any big news to share with you guys, so we decided to take some time to make a recap of this last year!

Read more...

Battlestar Galactica Deadlock - Giveaway PS4 and XB1!

Monday, December 11, 2017

It's that time of the year again! Snow is pouring down from the sky, the Christmas tree is going to be ready soon and the streets are filled with lights and people running around in search of the perfect gift.
Of course we know that the release of Battlestar Galactica Deadlock on PS4 and XB1 is a gift more than perfect for you guys, but wait! There's more!

Read more...

BATTLESTAR GALACTICA DEADLOCK IS OUT ON PLAYSTATION 4 AND XBOX ONE!

Friday, December 8, 2017

Console gamers get ready to fight the Cylon threat!

 

After a successful launch on PC/Steam in August this year, over 80% of favorable player’s reviews, and more than a million battles played, Battlestar Galactica Deadlock lands on the PlayStation® 4 and Xbox One today. The game is now available for download on the PlayStation Network and Xbox Live.

Read more...

Strategic Command WW1 Classic is OUT!

Thursday, December 7, 2017

A great classic game returns, as Strategic Command Classic: WWI is available!

This release will also include the expansion "Strategic Command WWI - Breakthrough!", Introducing the armoured train unit. You'll find all the nice combat features from the Battlefront version like combat unit swapping, improved bombardment options, and so on.  The expansion Breakthrough! adds by default a variety of additional scenarios and a range of modding features to the game editor.

Read more...

Battlestar Galactica Deadlock - The Reinforcement Pack DLC is out now!

Wednesday, December 6, 2017

Prepare to face new challenges and adopt new strategies with the new Battlestar Galactica Deadlock™ DLC: Reinforcement Pack.

Read more...

Battlestar Galactica Deadlock - The Firepower update is here!

Wednesday, December 6, 2017

Today we’re releasing the Firepower update for Battlestar Galactica Deadlock – and, surprise surprise, the Reinforcement Pack DLC later during the afternoon! 

Read more...

Do you have a question about TOAW IV?

Wednesday, December 6, 2017

Need a quick answer about The Operational Art of War IV? This post provides links to some short threads with a precise title and precise answer. The threads cover pretty almost every topic raised from the release, from "Why there are just three scenarios instead of 200?" to "How to see Units in a Stack?"
and more!
 
Kudos to sPzAbt653 for having gathered all this information!
 

Read more...