||  

Back to News Listing Command: Chains of War Gameplay by Stoic Frog Gaming

Posted: Friday, August 25, 2017 by Daniele Meneghini

Type: News

Hello everyone!
The highlight of the day goes to Stoic Frog Gaming, that brings us great Command: Chains of War gameplays!

Take a look HERE!
 
Chains of War is a new DLC release for Command: Modern Air/Naval Operations, the premier game of air & naval combat and the Pentagon's hottest new simulation tool. Twelve campaign scenarios walk you through an erupting crisis in the western Pacific that threatens to bring chaos to world order, while an additional four bonus standalone scenarios take you back to hotspots in the past that did not lead to conflict - but could easily have.
 

More Info

Command: Chains of War

  ( Views : 3952 )


In Other News..

Battlestar Galactica Deadlock The Broken Alliance is out on console!

Friday, June 15, 2018

The latest expansion for Battlestar Galactica Deadlock The Broken Alliance is out on PlayStation 4 and Xbox One!

Read more...

War in the West LIVE Stream - The XTRG Challenge

Friday, June 15, 2018

Excellent news from the front!

Many of you surely already know XTRG for his passion for historical wargaming (check his incredible series about War in the Pacific Admiral Edition on YouTube!).

We are very happy to announce that XTRG and Matrix Games are teaming up for a series of Live Streams entirely dedicated to wargames! Lovers of hexes, counters, complex strategies and hard planning will meet their match!

Read more...

Aggressors Testers Diary - Modding

Friday, June 15, 2018

As a young player I was always browsing game files trying to find a way to change them. It was partially curiosity and partially a wish to modify the rules to my own liking, because no matter how great a game is, there is always something you want to tweak or adjust.

The option of modding was part of the game design from the very beginning as I wanted to give the players the opportunity to create the Aggressors realm with me in an easy and user-friendly way. Over time, the idea was brought even further – I decided to create a framework for strategy games of different worlds and historical eras.

Read more...

Wars of Succession has been released on Steam!

Thursday, June 14, 2018

One of the best grand strategy games created by Ageod has reached a new milestone!

Wars of Succession is now available on Steam, bringing the War of Spanish Succession and The Great Northern War on this platform!

Wars of Successionaims to recreate these crucial wars with incredible accuracy. With a detailed selection of each historical unit involved in the conflict, you'll have the chance to command over 200 different types of troops from Grenadiers and Musketeers to Winged Hussars and Cossacks, as well as a dozen types of different warships.

You will coordinate the movements of several armies across all major European countries, take care of supplies, fatigue and seek the most favorable conditions to engage in combat, hold sieges or retreat to recover.

Read more...

Battlestar Galactica Deadlock - Join our new Tournament!

Wednesday, June 13, 2018

The Broken Alliance will be released on console in just two days, but we've got other great news for Battlestar Galactica Deadlock today: we are announcing a new online tournament!

Read more...

Tigers on the Hunt second DLC announced! Welcome to Normandy!

Monday, June 11, 2018

June, 1944. Europe has been under the Nazi heel for 4 long years. Even if the Eastern Front is crumbling and the Red Army counterattacks are in full swing, the German Armed Forces are still a formidable opponent and are making very costly every inch of ground conquered.

Only a breach into the Festung Europa and the creation of a second front could ensure the beginning of the end of the Third Reich.

Read more...

Aggressors Dev Diary 3 - Diplomacy

Friday, June 8, 2018

Diplomacy makes strategy games feel alive. No matter how many barbarian hordes invade your borders nor how cunning their attacks are, without a leader who you can talk with to negotiate a potential ceasefire the enemy simply does not feel real.

We wanted to make Aggressors feel realistic, so we tried to bring some "life" into diplomacy. Interactions with an AI cannot replace the nuances of a communication between two human players, but if you give the AI a number of tools that it can use whilst following its own goals then the interaction suddenly feels much more real.

Read more...