||  

Back to News Listing Sanctus Reach v1.0.17 Update!

Posted: Thursday, May 11, 2017 by Alberto Casulini

Type: News

Hi all!

As promised we are releasing the 1.0.17 update today. It is quite a big patch, containing (among other things) a much enhanced AI and new difficulty levels!

We are also releasing an option for you to download and install player-made scenarios directly from the game! Right now we have five new scenarios available for free – they were made during the editor contest we ran some time ago. Try them, they are amazing! We are looking forward to setting up a system for all of you to send us your scenarios, so be on the lookout for that. We hope to have plenty of extra scenarios available in the near future! And as an extra, Agrippa Maxentius will be playing Rippa's Ruse, one of the new maps, tomorrow, live on our Twitch channel at 3 pm UTC! Don't miss the (Ag)Rippa's Ruse! 

You can download the update from the Members Area.

 

v1.0.17 Changelog:

·   New difficulty levels added

o   "Initiate: Easy difficulty, your troops are much harder to kill"

o   "Veteran: Standard difficulty with even forces on each side"

o   "Grim Darkness: Hard difficulty with formidable waves of enemies"

·  Level balance amendments based on new difficulties

·  Improved AI for Orks and Space Wolves

·  Added ability cooldowns to tooltips

·  Fixed fast attack death animations

·  Lowered volume of VP taken sound

·  Skimmer units are no longer effected by Zone of Control

·  Minor unit balance and stat fixes

·  When orks 'spawn in' they have reduced actions and attacks

·  Fixed victory conditions on some levels

·  Fixed issue with LoS and Cover behaving incorrectly on diagonals

·  Colour correction on environment tiles

·  Fixed frag grenades for skyclaws

·  Fixed flying vehicles not removing wrecks properly when above objects

·  Fixed units spawning on top of wrecks

·  Fixed LoS and cover issue with wrecks

·  Fixed droppods destroying terrain objects when they shouldn't

·  Fixed PlaceUnit function bug

·  Fixed rad grenades not working

·  Death of Glory mission - changed starting location of stormboyz

·  Enemy reinforcements will not attack player VP's on capture VP missions, only on

·  Capture and hold missions.

·  Randomized enemy reinforcements spawn location.

More Info

Warhammer 40,000: Sanctus Reach

  ( Views : 2931 )


In Other News..

Command the Silent Service will be out on March, 1st!

Monday, February 19, 2018

Submariners! We have excellent news for you.

Command: The Silent Service, the upcoming expansion/standalone for Command: Modern Air / Naval Operations will emerge from the oceans to reach your shelves on March, 1st!

Read more...

March To Glory - New Screenshots

Friday, February 16, 2018

A new group of screenshots for March to Glory is here, showing some new locations, the map containing the list of missions and the combat UI!

You can find them all HERE, while here's a little preview:

Read more...

Battlestar Galactica Deadlock - Caprica Cup Begins

Friday, February 16, 2018

The long awaited moment is finally here. Our commanders have trained and scrimmed for the last past weeks, and they're now ready to join the real fight.
Our second Battlestar Galactica Deadlock Tournament, called Caprica Cup, officially begins today!

First, we'll declare the rules for the matches, then you'll be able to find the brackets at the end of the news.

Read more...

Empires Apart will be released on March 29th!

Thursday, February 15, 2018

Legions of RTS fans have been keeping their eyes on Empires Apart since it was first announced.

It has been in closed Beta since September 2017 and the developers from DESTINYbit have been working hard to make it the RTS game they always wanted to play. After collecting the invaluable feedback of several thousand testers who took part in the Beta, we’re now getting closer and closer to release.

Read more...

Legions Triumphant Screenshots - How about some fight?

Wednesday, February 14, 2018

We are happy to show you a new group of screenshots for the new DLC of Field of Glory II, Legions Triumphant
 
Featuring, late Roman legions, fierce Hunnic warriors, cataphracts, Pictish and more!
 

Read more...

Armored Brigade - The Art of Making Maps

Monday, February 12, 2018

Hello, my name is Dmitriy Maksimov and I am creating maps and an interface for the game Armored Brigade.
For the past 10 years I have professionally practiced graphic design, illustrations and visualizations in quite a variety of ways, but mostly in the digital sphere. 
The task for drawing maps seemed to me extremely interesting and curious, because it affects a huge layer of information design, which is very important and interesting in a wargame.
 
The genre of strategy has always been a complex genre, but the wargames, I think, bring this genre to the highest level of uniqueness and exactingness. 

Read more...

Field of Glory II - The Alexander Tournament starts today

Monday, February 12, 2018

Hello everybody. 
Just a quick reminder that the latest Field of Glory II Tournament will start today, 12 mid-day GMT.

The first round sees the Macedonian facing the Greeks in a Mediterranean hilly terrain, so if you joined the Tournament hurry up and play your game.

Read more...