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Back to News Listing Empires Apart Devlog - New Look, Civilizations and Random Maps!

Posted: Monday, December 19, 2016 by Daniele Meneghini

Type: News

Developers of Empires Apart – a new upcoming challenging RTS in the footsteps of masterpieces like Age of Empires 2 – have published a brand-new development vlog!

Over the past two years, people at DESTINTYbit have worked hard on a game that's aiming to revitalize the classic RTS formula. We are now finally able to show some new pre-alpha footage featuring a close look to art style and a few core new mechanics!

We’re giving the community the game they want”, said Gian Paolo Vernocchi, DESTINYbit’s co-founder. “Our open approach to development assures us a constant stream of feedback from fans of the genre. We’re trying to solve the problems other titles are facing - like desyncs - and at the same time innovate where we can. This is the result of two years of our efforts and we hope that we will finally deliver the game that the community wants in 2017”.

This game is planned to release in the second half of 2017 and has already generated a vast amount of interest amongst fans and media. This is definitely aiming to be one of the most anticipated strategy titles of 2017!

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In Other News..

Ageod teams up with the Sealed Knot Society for the English Civil War!

Friday, March 24, 2017

Ageod Games is very proud to announce a collaboration with the Sealed Knot Society – the largest re-enactment society in Europe – in support of the upcoming English Civil War game.

We truly appreciate their efforts in keeping alive the memory of this conflict and its heritage, and with their experience we hope to make the English Civil War game the most historically accurate wargame for PC about this fascinating setting.

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Afghanistan '11 is released!

Thursday, March 23, 2017

Slitherine and Every Single Soldier are once again taking the strategy genre from a totally new angle. After the stunning success of Vietnam ’65, the counter-insurgency gaming system create by Johan Nagel is back in a new setting, with a new look and with a monumental list of new features.

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Strategic Command Update 1.02 - The Multiplayer is now available!

Wednesday, March 22, 2017

Since we released Strategic Command in November last year, our next goal was to keep improving the game, making it better and better.

The first official update – the Garand Update – brought a huge amount of fixes and improvements but, even if important, the update didn’t include a very anticipated feature, Multiplayer.

Today, your patience has been rewarded, as the PBEM system has been integrated into Strategic Command and it is finally available!

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Afghanistan '11 is coming out tomorrow...

Wednesday, March 22, 2017

Just a reminder, people: Afghanistan '11, sequel to the highly successful Vietnam '65 is going to be released TOMORROW. 

It is a groundbreaking and innovative wargame, bringing counter-insurgency to your screen! In Afghanistan '11 you won't win the war simply by beating enemy forces on the field like in other wargames and strategy games. No, reality is way more complex and deeper, and Afghanistan '11 aims at representing that.

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A look at features in Afghanistan '11 - Combat and Recon

Tuesday, March 21, 2017

In this new Feature video we have a look at one of the core elements of gameplay: Combat.

The enemy will be hiding in caves and attack from the shadows. Locating them will be hard, and then you will have to attack with rapidity and precision. Will you manage to defeat them?

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To End All Wars and Commander: The Great War 50% Discounted!

Tuesday, March 21, 2017

The 1918 Kaiserschlacht (or Spring Offensive) was the last attempt by the German High Command to make a breakthrough in the Western Front.

On the 21st  of March 1918, a series of attacks along the front line held by the British Fifth and Third Army began. Strengthened by divisions coming from the Eastern Front and with an extended use of troops trained in infiltration and assault tactics (Stormtroopers), the Germans were able to achieve the largest territory advance of the war.

However, this all-out offensive didn’t gain a decisive victory. The Germans lost irreplaceable veteran troops and the conquest of the new territories resulted in hard to defend positions with a supply line that was stretched too far.

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St. Patrick's Day Special - The Battle of the Boyne

Friday, March 17, 2017

Hi everyone, and happy St. Patrick's Day!

We have a nice surprise for you today: we played the Battle of the Boyne, a turning point in Irish and British history. It is a very nice Pike & Shot: Campaigns scenario made by Paul59 and available for download for free in game, among many others.

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