Trying to learn the Editor

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PoorOldSpike
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Trying to learn the Editor

Post by PoorOldSpike »

Hey guys I'm trying to learn the BA2 Editor by trial and error (there's no manual as far as I know) and have hit a snag.
I made a small test scenario in BA2 to check out the 'Scout' order and it works perfectly but only on Forest tiles without any trees, but as soon as I add the trees graphic the order won't work, the unit stays blind!
Can you offer any clues as to what I'm doing wrong?
PS- are the BA1 and BA2 editors identical?
pipfromslitherine
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Re: Trying to learn the Editor

Post by pipfromslitherine »

IIRC there are both blocking and non-blocking trees. The editors are basically the same, although the BA2 editor has more automated edging tools.

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Pip
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PoorOldSpike
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1590
Joined: Sun Aug 08, 2010 6:06 pm
Location: Plymouth, England

Re: Trying to learn the Editor

Post by PoorOldSpike »

pipfromslitherine wrote: Fri Nov 22, 2019 3:55 pm IIRC there are both blocking and non-blocking trees. The editors are basically the same, although the BA2 editor has more automated edging tools.
Thanks, I'll systematically plant every species of tree in the Editor and log the results..:)
Meanwhile here's my latest test thread with screenshots which illustrate the problem

viewtopic.php?f=221&t=95232&p=816269#p816269
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