McGuba wrote: ↑Sat Feb 25, 2023 3:26 pmInteresting idea. But perhaps only 4 trains would be a bit too few to start with. It is hard to find the "right" balance in this regard. And also to find the "right" price for these.About the initial transport restrictions:
I'm considering going as low as 4 trains and 2 air transports at the start, which would make german logistical problems much more important.
And perhaps only allowing the "purchase" of more trains and air transports after the first winter.
This would also somewhat offset the Addon benefit of available core slots and more upgrade options at the start of Barbarossa. It would create some "strategic upgrade dilemma" until spring 1942.
With all the zones from 1.32 available, I could use strategic transports as a rather price stable, multipurpose ~500 prestige token. And use scripted prestige boni and mali for fine tuning.Uhu wrote: ↑Sun Feb 26, 2023 2:09 pm While I'm with the current status quo in the main mod, of course it's your choice to experiment with the Locarnus's one.
If you do so, I have an idea, how could it be managed:
- Create an invisible, static unit type with zero values
- Place them in a remote place like in the Alps
- If the player want to buy a given transport type, he removes one of the air/rail "transport buy" unit from the map
- This makes a script, where for example 250 prestige will be deducted from the players account and a transport unit will be unlocked
I hope it is understandable.
1) get Submarine initially strength 5 -> pay with 1 x StratBomber landed at Kiel airfield
2) get Destroyer initially strength 5 -> pay with 2 x StratBomber, one landed at Hamburg airfield && one landed at Bremen airfield
3) get S-Boat initially strength 10 -> pay with 1 x StratBomber at Lübeck airfield as payment, script gives 100 prestige back to the player
4) upgrade to 1 x Tiger tank from any tank -> place 1 x existing tank unit at Hannover && 1 x StratBomber landed at Hannover airfield as payment
5) multiple Panther tank cheap upgrades from any tank -> (1 x existing tank unit at Nürnberg && 1 x StratBomber landed at Nürnberg airfield as payment && script gives ~100 prestige back to player) for each "upgrade"
6) unlock 2 x Train transport -> pay with 1 x StratBomber at some airfield
7) unlock 1 x Air transport -> pay with 1 x StratBomber at some other airfield
The unlockable transports could be stored somewhere in the irrelevant southwestern corner of the map (transporting some irrelevant aux unit). Upon receiving a strat bomber as payment (~500 prestige), the script deletes the transported units, which frees up the transports.
Using the mechanic above to purchase ships could make the Battle of the Atlantic more viable than what we saw in the non-blind playthroughs by goose_2 and Duedman. Where they both accumulated submarines for a late Sealion, rather than use them throughout the war for trade interdiction.