Some feedback

Terminator: Dark Fate – Defiance is a real-time strategy game that follows the war between humanity and Legion's synthetic intelligent machine network. In the single-player campaign, you take the role of a commander in the Founders faction and guide your army in an attempt to foil Legion's plan to exterminate the last remnants of humanity. In skirmish and multiplayer modes, play as three very diverse factions: Founders, Legion and Resistance.
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perfectgundam3
Private First Class - Opel Blitz
Private First Class - Opel Blitz
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Joined: Wed May 31, 2023 2:25 am

Some feedback

Post by perfectgundam3 »

So Firstly, I wish I had more hands on with the rest of the game outside of the first 3 missions. Those missions are definitely in the OK area but the rest of the game is .... interesting. I am loving the upgrading, the economy, and the scavenging, BUT there are some things that are just off or weird. Firstly the different factions are way to sensitive. The integrators are extremely hard NOT to piss off. I am no where near them and they still become hostile. Even if Legion shoots at them they still get pissed at me. Please turn that down.

Second this thing of needing supplies for everything even moving is kind of bleh. I get realism but I am playing a game where I want to fight scavenge and then go to the next awesome cool fight. The supplies just to move I think are toooo much. Especially when you are also trying to upgrade, resupply, and then lose squads like mad. I like where you are going but loosen up a bit on the economy. I am playing a game and each mission is kind of a slog on its own. Don't make me slog through the rest of the game too please.

Third, I totally get that what you leave with you keep but here is a suggestion. Take out the Leave area on the map and just give us a button to press that leaves with what we got. That way we can still scavenge, encounter, and fight even after a mission is over, but I don't have to spend 30 minutes waiting for a tractor I found to hitch a gun then go all the way back to the leave area. It is poor use of game time and is just unnecessary.

Addition in the future, this game has a severe identity crisis. It feels like Men at War but then give you a map to move around reinforce and what not. Input a game mode where we have the map to play in and do a conquest of it. You can fight the various factions or trade or ally. So same as campaign but without the story and just another way to replay things.

I hope you take this feedback. I love the IP and I think this game has REALLY good potential, but it needs to be a bit friendlier. Difficulty is supposed to be challenging and fun, not a slog. Thanks!
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