Order of Battle - The Unit Navigator Tool
Moderators: Order of Battle Moderators, The Artistocrats
Re: Order of Battle - The Unit Navigator Tool
New version released: 2018-06-08
- all JavaScript code migrated from JQuery to React
- top and bottom pagination bar work exactly the same way
- added GET params sanitisation (filters, pagination and compared unit)
- game math corrected (no longer produces infinity values in some cases)
- terrain window redesigned and is now much more readable
- data cache improved (more data is now cached)
- fixed a glitch when tooltip was causing weird visual artifacts in some cases
- pagination bar buttons reordered for better access
- unit attributes that are not present on all units are now displayed only if the unit has a positive value of such attribute
- JavaScript file loading switched from blocking to non-blocking
See the diff page for more details.
- all JavaScript code migrated from JQuery to React
- top and bottom pagination bar work exactly the same way
- added GET params sanitisation (filters, pagination and compared unit)
- game math corrected (no longer produces infinity values in some cases)
- terrain window redesigned and is now much more readable
- data cache improved (more data is now cached)
- fixed a glitch when tooltip was causing weird visual artifacts in some cases
- pagination bar buttons reordered for better access
- unit attributes that are not present on all units are now displayed only if the unit has a positive value of such attribute
- JavaScript file loading switched from blocking to non-blocking
See the diff page for more details.
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
Re: Order of Battle - The Unit Navigator Tool
New version released: 2018-07-28
- application now uses Redux framework combined with React technology
- this should improve the performance of the application
- application now uses Redux framework combined with React technology
- this should improve the performance of the application
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
Re: Order of Battle - The Unit Navigator Tool
Hi Mojko, thanks for this, is it possible to make the type search field linked to the category so that if category = air only air related types appear please?
Re: Order of Battle - The Unit Navigator Tool
You mean that you want the filter values to represent only items that are currently in the list? For example: you start with all the filter options but as you select an option and narrow down the search results, the filter options also narrow down. Specific example: if you select "land" units only you won't get the option of AA batteries in trait filter as this is naval units only.
Should this be applied to every filter? Is this what you have in mind?
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
Re: Order of Battle - The Unit Navigator Tool
Yep, absolutely that. Makes filtering much more intuitive I think.
Re: Order of Battle - The Unit Navigator Tool
@galum I tried out your suggestion, but I'm not really sure if it's an improvement. When you're using filters you are also losing some of the filter options so if you actually want to go back and switch to a different filter option, it might no longer be there. In such case you need to disable the filter and then select your desired option. I'm not convinced that this is an improvement for the ui. It's also not very intuitive because new people coming to the app would probably don't understand quickly how to use the filtering. I think current ui is more intuitive.
From technical point of view this feature is quite difficult to implement but more importantly, it would have impact either on memory usage or render speed as each time you select a filter value potentially all filter components need to be re-rendered. Also, new set of filter options would need to be extracted each time you select a filter option.
Overall, I decided that keeping current UI / filtering is the better option. Feel free to add more suggestions, I will read and analyse each and every one
From technical point of view this feature is quite difficult to implement but more importantly, it would have impact either on memory usage or render speed as each time you select a filter value potentially all filter components need to be re-rendered. Also, new set of filter options would need to be extracted each time you select a filter option.
Overall, I decided that keeping current UI / filtering is the better option. Feel free to add more suggestions, I will read and analyse each and every one
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
Re: Order of Battle - The Unit Navigator Tool
No problem
Thanks for trying!
Thanks for trying!
Re: Order of Battle - The Unit Navigator Tool
Thanks for the neat tool, Mojko. It's invaluable. I have a question: Is it intended that I cannot type spaces in the unit name field? Specifically on the end? I can add a space by moving the insertion point and editing what I've already typed, but they are blocked when I am typing normally. Thanks.
Re: Order of Battle - The Unit Navigator Tool
New version released: 2018-09-23
- white space (such as spaces) are now allowed to be typed in the unit name filter
See the diff page for more details.
- white space (such as spaces) are now allowed to be typed in the unit name filter
See the diff page for more details.
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
Re: Order of Battle - The Unit Navigator Tool
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
Re: Order of Battle - The Unit Navigator Tool
New version released: 2018-10-21
- mod support added
- mod loader field in now available in the bottom of the screen
- input url of mod data files and push the "load mod" button
- the url has to be pointing to folder that contains game data files (for example units.csv)
- mod folder and all of its files have to be publicly available (no login, no captcha, no validation)
- file names have to match game data files convention
- mod files will be applied on top of the default files
- modding support is only for game data files, not for images and localization files
- loaded mod state is not persistent between requests (you have to load your mod each time you open the Unit navigator)
- loaded mode state is not cached, so loading time may be slow (depends on the hosting service providing mod files)
See the diff page for more details.
Feedback is appreciated.
- mod support added
- mod loader field in now available in the bottom of the screen
- input url of mod data files and push the "load mod" button
- the url has to be pointing to folder that contains game data files (for example units.csv)
- mod folder and all of its files have to be publicly available (no login, no captcha, no validation)
- file names have to match game data files convention
- mod files will be applied on top of the default files
- modding support is only for game data files, not for images and localization files
- loaded mod state is not persistent between requests (you have to load your mod each time you open the Unit navigator)
- loaded mode state is not cached, so loading time may be slow (depends on the hosting service providing mod files)
See the diff page for more details.
Feedback is appreciated.
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
Re: Order of Battle - The Unit Navigator Tool
New version released: 2018-10-22
- mod files log added
- it is now possible to view all mod files that are in use via the mod log button on the bottom of the screen
See the diff page for more details.
- mod files log added
- it is now possible to view all mod files that are in use via the mod log button on the bottom of the screen
See the diff page for more details.
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
Re: Order of Battle - The Unit Navigator Tool
New version released: 2018-11-14
- game data updated to 7.1.4
See the diff page for more details.
I would appreciate if someone could export the new unit images and send them to me so I could add them to Unit Navigator .
- game data updated to 7.1.4
See the diff page for more details.
I would appreciate if someone could export the new unit images and send them to me so I could add them to Unit Navigator .
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
Re: Order of Battle - The Unit Navigator Tool
New unit images added. Big thanks to Admiral_Horthy
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
Re: Order of Battle - The Unit Navigator Tool
Unit pictures updated. See diff page for more details.
- german infantry & heavy infantry 44, 45 now have fancy Panzerfaust equipped
- you need to manually clear your browser cache to see the new pictures as I did not change app version
- german infantry & heavy infantry 44, 45 now have fancy Panzerfaust equipped
- you need to manually clear your browser cache to see the new pictures as I did not change app version
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
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- Sergeant First Class - Panzer IIIL
- Posts: 389
- Joined: Fri Jan 05, 2018 10:13 am
- Location: Sweden
Re: Order of Battle - The Unit Navigator Tool
Update incoming?
"They couldn't hit an elephant at this distance."
Re: Order of Battle - The Unit Navigator Tool
I'm super busy this week, but maybe during the weekend.
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
Re: Order of Battle - The Unit Navigator Tool
New version released: 2019-03-02
- Game data files updated to version 7.1.6
See diff page for more details.
- Game data files updated to version 7.1.6
See diff page for more details.
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)