Update units(Final)
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
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- Corporal - 5 cm Pak 38
- Posts: 43
- Joined: Mon Aug 28, 2017 10:24 am
Update units(Final)
Hello! Mod Update units include the changed characteristics of ground equipment, aviation, etc.
Changes:
1) Infantry - to determine the value of characteristics, the tactics of combat groups, the types of small arms, the number, etc. were taken into account
2) Ground technics - for calculation the thickness of an armor, quality of an armor and an angle of inclination was considered. For the attack, the penetration, the variety of ammunition
(APHEBC, APCR, APBC, HE and caliber) and the quality of ammunition. Initiative - the review, observation devices,
ballistics of the projectile, rate of fire.
Attack of unprotected targets - take into account the presence of explosives in the amount of explosives in TNT equivalent) a review of the tank, the presence of machine guns
rate of fire, etc.
3) Aviation - protection against aircraft took into account the speed in the horizontal, the rate of climb, the time of the turn and the booking (the strength of the fuselage, the booking of the cabin,
and other important nodes,fuel tank repair ).
To determine the attack - calculated the ballistics of the gun,
a mass of a second volley, varieties of ammunition bands, bombs, torpedoes, unmanned missiles, guided bombs and their mass, rate of fire,
the location of the gun (wing and fuselage). The initiative took into account the maximum speed, ceiling and set of characteristics, etc.
4) Other characteristics - the fuel was calculated together by the reliability of the engines. Protection against infantry - the presence of machine guns and a review, the speed was determined
with engine reliability and maximum speed over a solid surface.
Ammunition - the calculation of the quantity in conjunction with the caliber and the presence of a scarce subcaliber.
5) Changed the rules of the game, added and changed types of movement, experience now has a little less value, etc.
6) Added amphibians to move through the rivers!
7) Anti-aircraft guns with auto-cannons cover ground-based equipment in Anty-tank mode.
Added several dozen units especially for Japan.
9) And much more !!
Screenshots:
1. https://ibb.co/eabd80
2. https://ibb.co/i37ko0
3. https://ibb.co/f8271L
4. https://ibb.co/kZQS1L
5. https://ibb.co/bSMOaf
6. https://ibb.co/mjSJ80
7. https://ibb.co/gdCJ80
8. https://ibb.co/irvGvf
9. https://ibb.co/fYZWT0
10. https://ibb.co/jo1BT0
11. https://ibb.co/eqFS1L
12. https://ibb.co/jVX71L
Mod is fully staffed and more work will not be done, if there are no mistakes or something that has not been tested!
There is a desire to use Update units for the creation of their companies, I will be very happy!
Thanks to all moderators, for beautiful images, ideas etc. Especially Keen (formulas for calculating prestige, etc.) Intenso (helped with working with files) lennis29 (helped with animation)
Installation: Mod works only with Russian and English translation. Do not forget to create a shortcut \ nocache!
Full version with all updates: https://drive.google.com/file/d/1X_392d ... sp=sharing
Bugs are fixed, and I don’t see them anymore, now it’s up to you! https://drive.google.com/file/d/1VnNCBm ... sp=sharing copy to the folder with the mod.(4.11.18)
Changes:
1) Infantry - to determine the value of characteristics, the tactics of combat groups, the types of small arms, the number, etc. were taken into account
2) Ground technics - for calculation the thickness of an armor, quality of an armor and an angle of inclination was considered. For the attack, the penetration, the variety of ammunition
(APHEBC, APCR, APBC, HE and caliber) and the quality of ammunition. Initiative - the review, observation devices,
ballistics of the projectile, rate of fire.
Attack of unprotected targets - take into account the presence of explosives in the amount of explosives in TNT equivalent) a review of the tank, the presence of machine guns
rate of fire, etc.
3) Aviation - protection against aircraft took into account the speed in the horizontal, the rate of climb, the time of the turn and the booking (the strength of the fuselage, the booking of the cabin,
and other important nodes,fuel tank repair ).
To determine the attack - calculated the ballistics of the gun,
a mass of a second volley, varieties of ammunition bands, bombs, torpedoes, unmanned missiles, guided bombs and their mass, rate of fire,
the location of the gun (wing and fuselage). The initiative took into account the maximum speed, ceiling and set of characteristics, etc.
4) Other characteristics - the fuel was calculated together by the reliability of the engines. Protection against infantry - the presence of machine guns and a review, the speed was determined
with engine reliability and maximum speed over a solid surface.
Ammunition - the calculation of the quantity in conjunction with the caliber and the presence of a scarce subcaliber.
5) Changed the rules of the game, added and changed types of movement, experience now has a little less value, etc.
6) Added amphibians to move through the rivers!
7) Anti-aircraft guns with auto-cannons cover ground-based equipment in Anty-tank mode.
Added several dozen units especially for Japan.
9) And much more !!
Screenshots:
1. https://ibb.co/eabd80
2. https://ibb.co/i37ko0
3. https://ibb.co/f8271L
4. https://ibb.co/kZQS1L
5. https://ibb.co/bSMOaf
6. https://ibb.co/mjSJ80
7. https://ibb.co/gdCJ80
8. https://ibb.co/irvGvf
9. https://ibb.co/fYZWT0
10. https://ibb.co/jo1BT0
11. https://ibb.co/eqFS1L
12. https://ibb.co/jVX71L
Mod is fully staffed and more work will not be done, if there are no mistakes or something that has not been tested!
There is a desire to use Update units for the creation of their companies, I will be very happy!
Thanks to all moderators, for beautiful images, ideas etc. Especially Keen (formulas for calculating prestige, etc.) Intenso (helped with working with files) lennis29 (helped with animation)
Installation: Mod works only with Russian and English translation. Do not forget to create a shortcut \ nocache!
Full version with all updates: https://drive.google.com/file/d/1X_392d ... sp=sharing
Bugs are fixed, and I don’t see them anymore, now it’s up to you! https://drive.google.com/file/d/1VnNCBm ... sp=sharing copy to the folder with the mod.(4.11.18)
Last edited by Wolfram1951 on Sun Nov 04, 2018 5:52 am, edited 40 times in total.
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- Lance Corporal - Panzer IA
- Posts: 17
- Joined: Sat Nov 15, 2014 6:31 pm
- Location: Romania
- Contact:
Re: Update units
Did you make adjustments for all the nations ,or just for Germany ?
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- Corporal - 5 cm Pak 38
- Posts: 43
- Joined: Mon Aug 28, 2017 10:24 am
Re: Update units
wrm76 wrote:Did you make adjustments for all the nations ,or just for Germany ?
Yes to all
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- Corporal - 5 cm Pak 38
- Posts: 43
- Joined: Mon Aug 28, 2017 10:24 am
Re: Update units
- Attachments
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- Tiger_II_Porsche.png (45.1 KiB) Viewed 8672 times
Last edited by Wolfram1951 on Sat Oct 21, 2017 4:28 pm, edited 2 times in total.
Re: Update units
Cant open preview image @@
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- Corporal - 5 cm Pak 38
- Posts: 43
- Joined: Mon Aug 28, 2017 10:24 am
Re: Update units
do not understandT2_2112 wrote:Cant open preview image @@
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- 1st Lieutenant - 15 cm sFH 18
- Posts: 818
- Joined: Sun Dec 04, 2016 6:47 am
- Location: Behind your backs
Re: Update units
Can you tell us your secret formula ?Wolfram1951 wrote: The changes affected all the parameters, everything was calculated according to a certain formula.
Few questions:
1. Your Wehr Inf got a +1 ini +1 SA + 3(!)HA +1 AA +1 CD.
What was idea of this changing ? Secret Formula ?
2. Your Pz IIIE-G got a Move 6 (+1). But Pz IIIH still have Move 5 (?). Why ?
And what happening with movements Panther and Tiger? Why they lose 1 movement point ?
Very nice ! Read more books.Wolfram1951 wrote: I read many books and articles about tanks, airplanes, guns and ammunition.
When im died - I must be a killed.
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- Corporal - 5 cm Pak 38
- Posts: 43
- Joined: Mon Aug 28, 2017 10:24 am
Re: Update units
Yrfin wrote:Can you tell us your secret formula ?Wolfram1951 wrote: The changes affected all the parameters, everything was calculated according to a certain formula.
Few questions:
1. Your Wehr Inf got a +1 ini +1 SA + 3(!)HA +1 AA +1 CD.
What was idea of this changing ? Secret Formula ?
2. Your Pz IIIE-G got a Move 6 (+1). But Pz IIIH still have Move 5 (?). Why ?
And what happening with movements Panther and Tiger? Why they lose 1 movement point ?
Very nice ! Read more books.Wolfram1951 wrote: I read many books and articles about tanks, airplanes, guns and ammunition.
1: This is due to small arms and the number of infantry division!
2: It's all about increasing the armor on the Pz IIIH, it affected the weight and some pressure on the ground.
Tiger - the sequence of changes in units!
formula is a military secret))
Thank you for asking!
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- Corporal - 5 cm Pak 38
- Posts: 43
- Joined: Mon Aug 28, 2017 10:24 am
Re: Update units
- Attachments
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- US_HW_43.png (28.74 KiB) Viewed 8676 times
Last edited by Wolfram1951 on Sat Oct 21, 2017 4:29 pm, edited 1 time in total.
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- 1st Lieutenant - 15 cm sFH 18
- Posts: 818
- Joined: Sun Dec 04, 2016 6:47 am
- Location: Behind your backs
Re: Update units
I dont ask about Armour. Im ask about Movement.Wolfram1951 wrote:Yrfin wrote:Can you tell us your secret formula ?Wolfram1951 wrote: The changes affected all the parameters, everything was calculated according to a certain formula.
Few questions:
1. Your Wehr Inf got a +1 ini +1 SA + 3(!)HA +1 AA +1 CD.
What was idea of this changing ? Secret Formula ?
2. Your Pz IIIE-G got a Move 6 (+1). But Pz IIIH still have Move 5 (?). Why ?
And what happening with movements Panther and Tiger? Why they lose 1 movement point ?
Very nice ! Read more books.Wolfram1951 wrote: I read many books and articles about tanks, airplanes, guns and ammunition.
1: This is due to small arms and the number of infantry division!
What do you means " small arms and the number of infantry division" ?
Can you explain this ?
2: It's all about increasing the armor on the Pz IIIH, it affected the weight and some pressure on the ground.
Tiger - the sequence of changes in units!
formula is a military secret))
Thank you for asking!
Pz IVG: 23.5 t
Pz IVH: 25 t
Big difference in weight for changing Movement ?
And about Secret Formula for your Tanks Units...
Military Secret on Game Forum looking like ... Stupid ? Heh.
When im died - I must be a killed.
-
- Corporal - 5 cm Pak 38
- Posts: 43
- Joined: Mon Aug 28, 2017 10:24 am
Re: Update units
Yrfin wrote:1: This is due to small arms and the number of infantry division!
What do you means " small arms and the number of infantry division" ?
Can you explain this ?
Yrfin wrote:2:I dont ask about Armour. Im ask about Movement.
Pz IVG: 23.5 t
Pz IVH: 25 t
Big difference in weight for changing Movement ?
1:The number of infantry and the quality of hand weapons, and the capabilities of personnel.Yrfin wrote:3:And about Secret Formula for your Tanks Units...
Military Secret on Game Forum looking like ... Stupid ? Heh.
2:"I dont ask about Armour"then you do not understand what I want to tell you!
Having drawn a conclusion about your logical conclusions, you can also overload the chassis and engine by 100 tons, the speed will not decrease))
3:It was a joke))) Mr. seriousness
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- 1st Lieutenant - 15 cm sFH 18
- Posts: 818
- Joined: Sun Dec 04, 2016 6:47 am
- Location: Behind your backs
Re: Update units
lol. I give up.Wolfram1951 wrote: Having drawn a conclusion about your logical conclusions, you can also overload the chassis and engine by 100 tons, the speed will not decrease))
Good luck.
When im died - I must be a killed.
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- Corporal - 5 cm Pak 38
- Posts: 43
- Joined: Mon Aug 28, 2017 10:24 am
Re: Update units
So then know your placeYrfin wrote:lol. I give up.Wolfram1951 wrote: Having drawn a conclusion about your logical conclusions, you can also overload the chassis and engine by 100 tons, the speed will not decrease))
Good luck.
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- Sergeant Major - SdKfz 234/2 8Rad
- Posts: 613
- Joined: Sun Jul 20, 2014 9:54 pm
- Location: Republica Dominicana
Re: Update units
@Wolfram1951 --> greetings, I have an abandoned project, would you like to work with him?
if you interest me you let me know
if you interest me you let me know
- GerMOD
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- XXIX Le PzKorps
- VolksMOD
- XXIX Le PzKorps
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- Corporal - 5 cm Pak 38
- Posts: 43
- Joined: Mon Aug 28, 2017 10:24 am
Re: Update units
- Attachments
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- SS_Inf_43.png (33.16 KiB) Viewed 8677 times
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- US_GMC_352.png (33.84 KiB) Viewed 8678 times
Last edited by Wolfram1951 on Sat Oct 21, 2017 4:33 pm, edited 2 times in total.
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- Corporal - 5 cm Pak 38
- Posts: 43
- Joined: Mon Aug 28, 2017 10:24 am
Re: Update units
Yes! I wrote about this.lennis29 wrote:the infantry has no animation
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- Corporal - 5 cm Pak 38
- Posts: 43
- Joined: Mon Aug 28, 2017 10:24 am
Re: Update units
50% of infantry there is no animation, if anyone can, help!
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- Sergeant Major - SdKfz 234/2 8Rad
- Posts: 613
- Joined: Sun Jul 20, 2014 9:54 pm
- Location: Republica Dominicana
Re: Update units
Wolfram1951 wrote:50% of infantry there is no animation, if anyone can, help!
Greetings, I sent you my mail, write me directly.
it takes your time to identify the problem.
you have to look in the files equipment.pzeqp, efx.pzdat.
animation folder.
- GerMOD
- VolksMOD
- XXIX Le PzKorps
- VolksMOD
- XXIX Le PzKorps
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- Corporal - 5 cm Pak 38
- Posts: 43
- Joined: Mon Aug 28, 2017 10:24 am
Re: Update units
Some images
- Attachments
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- Grenadiere_43.png (17.92 KiB) Viewed 8686 times
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- Mobelwagen_AT.png (36.64 KiB) Viewed 8686 times
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- 10.5_cm_FlaK_39.png (24.17 KiB) Viewed 8686 times