old Potzblitz thread (discontinued)
Moderators: Slitherine Core, The Lordz
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
NVM lol i misread
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Double post sry
Last edited by Moreau on Wed Apr 19, 2017 2:33 pm, edited 1 time in total.
POTZBLITZ mod Update V3.4 (DEC 11th)
Just seeing that choose-an-event screenshot is enough for me to understand the really great work you are doing.
I see that you have included Reserve Corps as a new type of unit replacing garrison units. This is quite good since, unlike garrisons, reserve units were very important in WW1. German army fielded many Reserve units. Did you change the box of the counter so it doesn't shows anymore a blank rectangle? Many wargames use an 'R' with an infantry symbol to denote a reserve unit. I can help you on this if needed.
I see that you have included Reserve Corps as a new type of unit replacing garrison units. This is quite good since, unlike garrisons, reserve units were very important in WW1. German army fielded many Reserve units. Did you change the box of the counter so it doesn't shows anymore a blank rectangle? Many wargames use an 'R' with an infantry symbol to denote a reserve unit. I can help you on this if needed.
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Yes, by any means do so.Vokt wrote:I can help you on this if needed.
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Basically, Reserve Corps symbol would be an 'R' enclosed in an infantry symbol. Something like this:
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- image36.png (8.05 KiB) Viewed 5640 times
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Renaming showed in the image below is, of course, an example since I don't know how you have coded this new type of unit (Reserve Corps).
Guessing that you will have to rename small garrisons into garrisons either.
Since I have already checked that by only replacing files in the graphics folder, images don't change, I'm guessing that a bit of coding is needed to include the new images. So basically, I can provide you with the graphics and you would do the coding.
Guessing that you will have to rename small garrisons into garrisons either.
Since I have already checked that by only replacing files in the graphics folder, images don't change, I'm guessing that a bit of coding is needed to include the new images. So basically, I can provide you with the graphics and you would do the coding.
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Makes sense. Good idea!Guessing that you will have to rename small garrisons into garrisons
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Be my guest.Vokt wrote:So basically, I can provide you with the graphics and you would do the coding.
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
POTZBLITZ mod Update V3.4 (DEC 11th)
That's good. I will be editing current images of the different zoom levels and sending them to you as a post attachment, if that's OK with you. I will have them already renamed to reserve corps when attaching them.
Small garrison symbol would dissappear and would be replaced by current normal garrison symbol.
I can have them finished for tomorrow.
Small garrison symbol would dissappear and would be replaced by current normal garrison symbol.
I can have them finished for tomorrow.
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Go ahead but don't rename them, the renaming will be done from within the code.Vokt wrote:That's good. I will be editing current images of the different zoom levels and sending them to you as a post attachment, if that's OK with you. I will have them already renamed to reserve corps when attaching them.
Small garrison symbol would dissappear and would be replaced by current normal garrison symbol.
I can have them finished for tomorrow.
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
POTZBLITZ mod Update V3.4 (DEC 11th)
All right.Robotron wrote:Go ahead but don't rename them, the renaming will be done from within the code.
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
What about a "G" for (small) garrisons in the same way there's a "R" for Reserve Corps?
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
How will reserve corps work?
or it just a name change
or it just a name change
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
That's good idea. I will try a similar thing than with Reserve Corps.Zombo wrote:What about a "G" for (small) garrisons in the same way there's a "R" for Reserve Corps?
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Following Zombo's suggestions this is what I got for garrisons symbol:
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- garrisons edited images.png (7.82 KiB) Viewed 5593 times
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
I think we can give a go to this. So I will soon be attaching the entire edited images of both garrisons and reserve corps units at all zoom levels.
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Attached are garrisons and reserve corps edited counters.
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- Potzblitz mod edited counters.rar
- (29.47 KiB) Downloaded 133 times
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
I believe that for now is only name change. It could be added some additional combat value though.Moreau wrote:How will reserve corps work?
or it just a name change
And if small garrisons are going to be now garrisons, it could be slightly raised their defensive capabilities.
Re: POTZBLITZ mod Update V3.4 (DEC 11th)
Because of a name change?Vokt wrote: if small garrisons are going to be now garrisons, it could be slightly raised their defensive capabilities.
Slitherine's Commander the Great War - Director's Cut: POTZBLITZ mod!
FIND IT HERE: http://www.slitherine.com/forum/viewtopic.php?f=218&t=77884&p=662610#p662610
POTZBLITZ mod Update V3.4 (DEC 11th)
Not because the name change but because those units were excessively weak, IMO. In fact, I have never guessed what the CTGW Slitherine-Lordz team wanted to accomplish by including these small garrisons units.Robotron wrote:Because of a name change?
If from now on referred units are going to be the ones tasked with guarding cities, we may consider to raise a bit their defense. For example, we may consider raising their Base defense value by 1.