Why did you still play in PzC ?

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

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Yrfin
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Why did you still play in PzC ?

Post by Yrfin »

1. I'd like war games.
2. I'd like turn-based war games .
3. I'd like turn-based war games with historical context.
4. I'd like turn-based war games with historical context and ability change games enviroment.
5. I'd never think about this.

Anything else ?
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nikivdd
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Re: Why did you still play in PzC ?

Post by nikivdd »

It has all a TBS game needs, straightforward and addictive. And no needless complicated or micro (shit-) stuff or long AI turns. For example I have tried OOB several times but i don't feel the connection as i have with PzC. I always had the hots for the SSI games and PzC was just a gift from heaven.
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tenshin111
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Re: Why did you still play in PzC ?

Post by tenshin111 »

I agree with Nico. I was too young to properly enjoy the original Panzer General series but I love Panzer Corps for its combination of simplicity and addictivity ;) Plus all the modding opportunities the game gives you - there's just enough content to keep you hooked up up for many years, literally.
Yrfin
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Re: Why did you still play in PzC ?

Post by Yrfin »

tenshin111 wrote:I...but I love Panzer Corps for its combination of simplicity and addictivity ;)
Are you sure about "simplicity" in PzC ? Im dont think so. And I think about flexibility was addictivity in PG series, and still have it in PzC.
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tenshin111
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Re: Why did you still play in PzC ?

Post by tenshin111 »

Yrfin wrote:
tenshin111 wrote:I...but I love Panzer Corps for its combination of simplicity and addictivity ;)
Are you sure about "simplicity" in PzC ? Im dont think so.
Yes, there aren't many rules in this game. No need to worry about supply lines or morale of your troops for example. Some things are not 100% clear, like all the combat calculations but I don't care. I'm still able to win against the AI and have lots of fun with the game. And I have approx. 700 hours of Panzer Corps gameplay recorded by Steam and I'm still playing :D
13obo
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Re: Why did you still play in PzC ?

Post by 13obo »

PzC is a perfected version of the tactical turn-based strategies having (relative) historical accuracy, fun gameplay (good balance between fun and realism), and RPG elements.

I have been on a quest to discover similar games for some time now, and have recently found a free, open-source one - The Battle for Wesnoth, which I will present below. (Note that I am not trying to advertise the game, but simply share a similar game to PzC that has helped me alleviate the blues from finishing PzC)

It's a game that has been developed by volunteers since 2004, has ~20 official campaigns (and countless more fan-made campaigns that are all easily accessible). The game is basically PzC in a fantasy world with great features such as:

- Development, updates, and campaigns still continue due to the open-source feature of the game and new people discovering this jewel all the time that want to improve it.

- Difficulty for campaigns ranges dramatically and is suited for everyone's tastes. I finished yesterday a late-night scenario yesterday from a supposedly only intermediate-level campaign (caused me lack of sleep at work today but who cares about that), that culminated in an epic clash between me and my ally and the evil orcs/lizzards advancing from both sides. They reached as far as my castle, but I was finally able to push them back due to my tactical genius of thinking to send some units earlier to take villages for income while the AI was left without income.

- Brilliant AI - throughout its development, the game has had a focus on AI where the computer can make very smart tactical decisions as well as taking advantage of terrain, focusing on units, etc (obviously not as smart as a good player, but hey, tell me one game that has such AI).

- Diverse gameplay - races with different advantages in day/night cycle and terrain, as well as multiple progression paths of units as they level creates hundreds of strategies and counter-strategies that are all viable and depend on the person's skills.

- The UI, while looking a bit old, is very simple to use with shortcuts for most commands, as well as presenting many useful features that I cannot describe well enough, so just won't.

Ok I can keep going, but you get the point - if you miss PzC like me but also the thrill of something new but similar, try The Battle for Wesnoth that you can download with a simple Google search for free.
Yrfin
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Re: Why did you still play in PzC ?

Post by Yrfin »

tenshin111 wrote:
Yrfin wrote:
tenshin111 wrote:I...but I love Panzer Corps for its combination of simplicity and addictivity ;)
Are you sure about "simplicity" in PzC ? Im dont think so.
Yes, there aren't many rules in this game. No need to worry about supply lines or morale of your troops for example. Some things are not 100% clear, like all the combat calculations but I don't care. I'm still able to win against the AI and have lots of fun with the game. And I have approx. 700 hours of Panzer Corps gameplay recorded by Steam and I'm still playing :D
Yep, it wonder for me about 700 hours for Panzer Corps gameplay.
I just played about many hours from SSI PzG (1994) was released. Its a long long way. :)

And about "simplicity". Try to play Chess-Game. Best of turn-based war game in the World ! IMHO :)
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rubyjuno
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Re: Why did you still play in PzC ?

Post by rubyjuno »

I've tried many turn-based war games over the years, Panzer General, Perfect General, East/West Front, winSPWW2, Steel Panthers WaW... you get the idea, and found many over them to be over-complicated for my tastes. I loved Blue Byte's History Line and the Battle Isle Series. Battle Isle 3 was a decent game on first play and okay for multiplayer, but the AI was very poor.

When I found Panzer Corps I'd been looking for many years for something as easy to pick up and play as Battle Isle 3 but more challenging. Then I started playing and couldn't believe it had been out for a few years already (I started playing in 2015). Panzer Corps is perfect for me, simple to understand, complex to master, loads of official campaigns and a brilliant community keeping it going. The interface works well and I like the graphics.

Like nikivdd, I tried OOB and although it's okay, I didn't take to it. Everything about OOB that is different to Panzer Corps makes it a worse game. I'll be playing Panzer Corps for many years to come (I have all the expansions and all the community campaigns that still have working links), and hope this amazing community keeps going too.
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Re: Why did you still play in PzC ?

Post by goose_2 »

After over 2 years of playing and still have not completed everything this will go down as best game ever in my book.

I see myself playing this and finding new ways to challenge myself into perpetuity. ;)

I am really enjoying my 3 single player games and as always multiplayer, but I have stepped away from multiplayer as of late as this weekend had those error codes and even though it has been rectified it gave me time to get excited about my single player games.

Update:
Finished 3rd mission of Afrika Korps last night
Started Manstein mission 5 this morning

so much fun
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captainjack
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Re: Why did you still play in PzC ?

Post by captainjack »

Not too demanding at basic levels.
Personal challenges - what if I try a historic mix of units, no overstrength, only one upgrade per scenario, 10% prestige, no unhistoric units (Maus) etc, never buy anything (initial, reward and captured units only).
Time to think.
Modding potential (WW1, Mongols, modern (real modern and Bay of Pigs), various specialist WW2 variants, and in principle ACW, ancient and Napoleonic).
I don't have to micromanage.
Possible to get attached to individual units or formations.
Always scope for making a big mistake if you try to be too clever.
tenshin111
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Re: Why did you still play in PzC ?

Post by tenshin111 »

13obo wrote:PzC is a perfected version of the tactical turn-based strategies having (relative) historical accuracy, fun gameplay (good balance between fun and realism), and RPG elements.

I have been on a quest to discover similar games for some time now, and have recently found a free, open-source one - The Battle for Wesnoth, which I will present below. (Note that I am not trying to advertise the game, but simply share a similar game to PzC that has helped me alleviate the blues from finishing PzC)


Ok I can keep going, but you get the point - if you miss PzC like me but also the thrill of something new but similar, try The Battle for Wesnoth that you can download with a simple Google search for free.
Seriously, have you finished all the official content that's available for PzC? Have you tried some of the single player campaigns available in the mods section? They're as good - if not better - than most of the official stuff.

My personal recommendations would be SS-GTPG (it will keep you busy for a couple of months at least) or Legacy of Versailles (which I started only recently and I'm enjoying immensely). Really, I have 700+ hours spent in this game and there's still loads of content that I haven't had a chance to play yet...
asuser
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Re: Why did you still play in PzC ?

Post by asuser »

Easy to answer:

Longtime motivation based on WW2 theme, various mods, big community, cool game mechanics, create unit icons and share them with others, lots of steam achievements and...

... Nico! :D
jeff00t
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Re: Why did you still play in PzC ?

Post by jeff00t »

but pzc need improvements....

it could be a fantastic game if it was more historical/educatif game:
- we could access 3D units just to admire them , or at last a complete codex of each unit with real pictures .
- we could acces to more information when we discover a historical battle: what were the real losses, the real achievment ,... even on google, i hardly find them or it break the immersion when i left the game. Why not more historical precision in game?


it could be a fantastic game if:
- some real challenges or objectifs for each mission/campaign like for example: " win poland first mission without losses" . if done, it add points to your general profile and it could be fun to see your rank in a mondial leader . the more points u have , the more u are higher in classement. thus, many player would like to see if they are good general or not.

- some extra rewards like "unit card" or "general card" ; each time u win a official campaign or an official mission, you could win a card. To collect all cards could be exciting and to exchange them between us could be fun too. Blitzkrieg 3 has made it and it is very exciting to get reward at the end of each battle.

- the game also need territory borders like order of battle: if we encircle a town, the uni in the town should be very weak after some turns

thanks for reading and sorry for my bad english. ..

long life to this game!
my custom single player mini-campaign in order of battle : normandie-niemen: Image
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
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Re: Why did you still play in PzC ?

Post by ptje63 »

Im in my 2nd 1936-1945 GLC, which has taken me many hours of spare time, but I have gladly spend it this way. PC offers a wonderful way to enjoy all what PG offered and more. Yes - I have wishes for a PC-II - at age 53 and senior in (digital) wargaming, its only natural to have wishes and hoping there will appear a new generation of developers that think WW2 gaming is still a profitable type of investment of time and energy.
I prefer to play the German side and PC offers the type of challenge to think that eventual victory is inevitable during 1936-43, with enough challenge to adapt to new strategies when times are changing after 1943.
I do hope there will be a sequence to PC - in whatever way - like PC was a succesfull upgrade to PG.

So - for me a big 'thank you' to the developers of PC and to the variours modders. ;-)
Peter
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Re: Why did you still play in PzC ?

Post by Panzerpimp »

It's the best game in the known universe. :D
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