Stream hexes appear to negate the + POA for pike/offensive spear who are not fragmented and are above 50%. This occurs whether or not the BG in the stream hex is disordered or not and is incorrect and should be fixed. this especially affects the Granicus scenario although I'm not sure the problem is new in the beta release. BGs in a stream hex do get their correct POA in melee. It is only the impact POA which appears to be affected.
Chris
Stream terrain effect bug
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Stream terrain effect bug
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Re: Stream terrain effect bug
batesmotel wrote:Stream hexes appear to negate the + POA for pike/offensive spear who are not fragmented and are above 50%. This occurs whether or not the BG in the stream hex is disordered or not and is incorrect and should be fixed. this especially affects the Granicus scenario although I'm not sure the problem is new in the beta release. BGs in a stream hex do get their correct POA in melee. It is only the impact POA which appears to be affected.
Chris
I just played a quick test scenario in v1.7.2 and I got the same result.
kilroy
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Re: Stream terrain effect bug
It seems ok here. Will set up a test scenario for every possible combat option in stream and work through them. Will post again after testing. Keith
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Re: Stream terrain effect bug
I just tested every combat option and cannot see an issue. Any chance of a screen shot of a specific problem.
Thanks
Keith
Thanks
Keith
Re: Stream terrain effect bug
FoG v1.7.2keithmartinsmith wrote:I just tested every combat option and cannot see an issue. Any chance of a screen shot of a specific problem.
Thanks
Keith
Example 1: macedonian HF hypaspist pikeman attacking (impact) seleucid HF pikeman.
Example 2: macedonian HF hypaspist pikeman attacking (melee) seleucid HF pikeman.
kilroy
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Re: Stream terrain effect bug
Hi Keith,
Just to be clear , the Hypaspist impact in figure 1 should have a +POA for Pike/Spear not fragmented, not a 0 POA as displayed.
In melee the Spear/Pike POAs are correct as shown in figure 2.
Chris
Just to be clear , the Hypaspist impact in figure 1 should have a +POA for Pike/Spear not fragmented, not a 0 POA as displayed.
In melee the Spear/Pike POAs are correct as shown in figure 2.
Chris
....where life is beautiful all the time
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Re: Stream terrain effect bug
Thanks for this and fixed as part of the next beta patch 1.7.5.
Keith
Keith