Order of Battle: World War II Patch Notes - March, 6th 2024

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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saraviga
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Order of Battle: World War II Patch Notes - March, 6th 2024

Post by saraviga »

Hello everyone,

We have just released a new patch fixing some bugs.

Changelog v10.0.5:

Both buttons from Mouse scheme being activated at same time fixed;
Force panel appearing after turn fixed;

Default settings:

- 2 button control
- 30% volume;
Ranked visuals disabled if rank stat = 0;
Ended tournaments matches not showing up for losing player fixed;
AI animations speed max value from 1 to 4.

Standalone patch download link: https://ftp.matrixgames.com/pub/OrderOf ... 10.0.6.zip
Celeborn
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Re: Order of Battle: World War II Patch Notes - March, 6th 2024

Post by Celeborn »

Thank you!
terminator
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Re: Order of Battle: World War II Patch Notes - March, 6th 2024

Post by terminator »

This game is still alive!

Soldier-Sometimes-I-Look-Back-On-My-Life-And-Im-Seriously-Impressed-Im-Still.jpg
Soldier-Sometimes-I-Look-Back-On-My-Life-And-Im-Seriously-Impressed-Im-Still.jpg (122.01 KiB) Viewed 850 times
Erik2
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Re: Order of Battle: World War II Patch Notes - March, 6th 2024

Post by Erik2 »

Looks like the new version is 10.0.6 (not 10.0.5).
Erik2
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Re: Order of Battle: World War II Patch Notes - March, 6th 2024

Post by Erik2 »

And now for the bad news....the editor is broken.
I am unable to select the Primary or Secondary flag, the selection is stuck on None.
(If you click on ie the Sec flag multiple times it will eventually change, add a lot of flags on the map and get stuck again.)
terminator
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Re: Order of Battle: World War II Patch Notes - March, 6th 2024

Post by terminator »

Erik2 wrote: Thu Mar 07, 2024 11:07 am And now for the bad news....the editor is broken.
I am unable to select the Primary or Secondary flag, the selection is stuck on None.
(If you click on ie the Sec flag multiple times it will eventually change, add a lot of flags on the map and get stuck again.)
I don't understand the problem, it seems to work.
Erik2
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Re: Order of Battle: World War II Patch Notes - March, 6th 2024

Post by Erik2 »

I found the issue, I have to click below the buttons (not on them).
This is probably caused by the OOB/desktop resolution combo I'm currently using.
Mea Culpa :roll:
terminator
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Re: Order of Battle: World War II Patch Notes - March, 6th 2024

Post by terminator »

saraviga wrote: Wed Mar 06, 2024 4:19 pm Force panel appearing after turn fixed;
It was annoying but it’s gone now :)
bru888
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Re: Order of Battle: World War II Patch Notes - March, 6th 2024

Post by bru888 »

terminator wrote: Sat Mar 09, 2024 4:14 pm
saraviga wrote: Wed Mar 06, 2024 4:19 pm Force panel appearing after turn fixed;
It was annoying but it’s gone now :)
Well. Well, well.

The previous patch had an air of finality to it. When it created this issue at the last minute, to be left that way for all eternity or so I thought, I was done with OOB. But, as has happened in the past, the game and whoever is behind it these days, surprised me. Fixed!

So now what? Am I back in OOB-land or not? Only time will tell. I can say this: In the months of being away, I found no alternatives to OOB for scratching this particular itch. Oh, I found other stuff to do, of course, but not the excellence of tactical-level combat and visual appeal that OOB provides.
- Bru
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Re: Order of Battle: World War II Patch Notes - March, 6th 2024

Post by bru888 »

By the way, I am among the Steam creatures these days. I access OOB and all my other games on that platform. Below are the last two news postings for OOB on Steam:

Image0076.jpg
Image0076.jpg (363.54 KiB) Viewed 544 times

That "Major Update" from last July was what created the "Force panel appearing after [every single] turn." No mention on
Steam of this latest patch, version 10.0.6.

If I had not thought of "dropping by here," I would not have known about this potentially game-saving (for me) fix.
- Bru
calmhatchery
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Re: Order of Battle: World War II Patch Notes - March, 6th 2024

Post by calmhatchery »

great that somebody take care about this game !!! :) Im still love it !!!
richfed
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Re: Order of Battle: World War II Patch Notes - March, 6th 2024

Post by richfed »

Thanks, Bru -- always appreciated. OOB has probably been my favorite game to play (well, along with AGEod's Civil War II). I've been playing a lot of Hearts of Iron 4 lately. Along with an overhaul MOD, it's an excellent game. Vanilla though is pretty poor. I look forward to your next project.
Last edited by richfed on Mon Apr 22, 2024 9:58 pm, edited 1 time in total.
Hubbfrosch
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Re: Order of Battle: World War II Patch Notes - March, 6th 2024

Post by Hubbfrosch »

On one hand side it is nice te read that still someone works on that game but on the other hand this patch (again) seems a bit dissapointing considering the bugs that have been reported years ago and still exist:

- The game sometimes hangs on the AI turn (mostly (only?) for naval units... e.g. the Norway scenario of the Blitzkrieg DLC).
- Sometimes the AI attacks and moves on top of the attacked unit , causing two units in the same hex (e.g. 1st battle of Rshev, Red Steel DLC).
- Many, many text bugs: missing texts, wrong objective descriptions, wrong unit designations, typos, widespread in all DLCs.
bru888
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Re: Order of Battle: World War II Patch Notes - March, 6th 2024

Post by bru888 »

Hubbfrosch wrote: Fri Apr 12, 2024 10:05 am - Many, many text bugs: missing texts, wrong objective descriptions, wrong unit designations, typos, widespread in all DLCs.
Fortunately, this last category can be addressed with a text editor program. I will settle for the lack of major bugs in this latest version. Keeping my fingers crossed; if they never revisited this game (thereby introducing new bugs), I am content with it in this state.
- Bru
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