AI controlled Poor Troops

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Gersen
Administrative Corporal - SdKfz 251/1
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AI controlled Poor Troops

Post by Gersen » Fri Dec 02, 2011 9:23 am

They basically don't do anything, which is not fun when building scenarios. Can they be improved so that they can at least follow better troops into battle?

stockwellpete
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Post by stockwellpete » Fri Dec 02, 2011 9:55 am

Yes, they just stay at the back (by the camp in a DAG game), don't they? They need to be much more active as a second rank in the battleline - and the missile units need to maximise their shooting at long range.

Gersen
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 128
Joined: Tue May 25, 2010 6:57 am

Post by Gersen » Fri Dec 02, 2011 11:16 am

stockwellpete wrote:Yes, they just stay at the back (by the camp in a DAG game), don't they? They need to be much more active as a second rank in the battleline - and the missile units need to maximise their shooting at long range.
It was the 1st battle in your Bruce in Ireland campaign which made me post! All those poor Anglo-Irish troops sitting around doing nothing!

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