Editing text files and creating mods in GoT/Spartan

PC/MAC : Turn based Empire building in the ancient Greek World.

Moderator: Slitherine Core

Kissaki
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 108
Joined: Sat Aug 16, 2008 12:52 pm
Location: Norway

Re: Editing text files and creating mods in GoT/Spartan

Post by Kissaki »

I tried to give the slave market a 100% production bonus instead of 75%, in order to make it remotely interesting to build.* But while the in-game description has changed from 75% to 100%, the actual bonus is still 75%. Is this hard coded, or does it perhaps max out at 75%? I find that all other stats I have edited in the same file have changed according to my intent.


*The marketplace has a 50% production bonus, and gives you up to 75 trading points. A mere 25% difference isn't going to make the slave market worthwhile when it is also offset by a 50% penalty to happiness, which I also removed (slavery was so commonplace and uncontroversial in the Ancient world that I don't see why a slave market would cause unhappiness). The slave market also yields only 5 trading points. That's 70 fewer than the marketplace - 70 points which would more than make up for a 25% smaller production bonus. So changes were necessary if the slave market was ever going to be built.
Post Reply

Return to “Spartan & Gates of Troy”