Commander Europe at WAR Free updates to CEAW-GS version 4.0

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pk867
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1602
Joined: Fri May 08, 2009 3:18 pm

Commander Europe at WAR Free updates to CEAW-GS version 4.0

Post by pk867 »

Hi All,

In time for Christmas , Commander Europe of War CEAW-GS has been upgraded to version 4.0!

Link for Windows OS version post - http://www.slitherine.com/forum/viewtop ... 18&t=75204

Link for Mac OS version post - http://www.slitherine.com/forum/viewtop ... 18&t=75217

Summary of new GS 4.0 changes:

Unit, OOB, Scenario and Leader Changes
• Three new unit types: Mountain; Cavalry; and Motorized corps
• Changes to air units XP, movement, basing, intercept & attack ranges
• Submarine and convoy changes for evasion, convoy size and how convoy escorts gain XP
• Naval unit movement and combat ranges changed
• Naval CV (carrier) attack range changed to 1 hex while in port
• Leader costs significantly reduced
• Leaders automatically added to production queue at specific dates
• 1939 Scenarios added more leaders
• Units can move & attack after a leader is assigned
• Changes to most countries using new unit types; placement of Commonwealth and Free French forces; and terrain features
• Russian Guard now only form in Russia and other changes
• UK Home guard now counts land & air units for morale loss trigger

Research, Technology and Experience (XP)
• Espionage Technology added
• Starting research changes
• Effectiveness bonus formula changed
• Numerous changes to general.txt
Weather Changes
• Severe winter impact changed from 25 (v3.10) to 27
• Weather probability changes
Map, Terrain and Resources Changes
• 4 new terrain types: Depression; Forest Hills; Lake (Can freeze and be crossed); and Salt Lake
• 3 new resource types: Fortifications; Fortified City; & Fortified Capital
• New transport loop between Norwegian Sea and White Sea
• Significant map changes
• Mountain penalties reduced to 40% to align with rough terrain & fortress levels
Game Engine Changes
• Game start options added: Espionage and fighter intercept range
• Resource Graphics changed to new cleaner look
• Large counters changed to align with new resource graphics
• Scenarios aligned for new leaders; map terrain; resource; & locations
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