They should be available on Wednesday. I am working on them at the moment.Spectre195 wrote:When do we find out our armies?
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Moderator: Field of Glory 2 Tournaments Managers
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Re: Here are the divisions for Late Antiquity
Re: Here are the divisions for Late Antiquity
Must be a lot of work. Thanks for running the show!
Stratford Scramble Tournament
http://www.slitherine.com/forum/viewtopic.php?f=494&t=99766&p=861093#p861093
FoG 2 Post Game Analysis Series on Youtube:
https://www.youtube.com/channel/UCKmEROEwX2fgjoQLlQULhPg/
http://www.slitherine.com/forum/viewtopic.php?f=494&t=99766&p=861093#p861093
FoG 2 Post Game Analysis Series on Youtube:
https://www.youtube.com/channel/UCKmEROEwX2fgjoQLlQULhPg/
Re: The tournament will open on February 1st
Great, so Field of Glory II Holiday Tournament 2017 will end by that time too i guess...
stockwellpete wrote:The tournament will open on February 1st
GdD Colbert * TWC Co-founder & Admin
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Classical Indian: arrange your matches here
Classical Indian
Instructions
In this section players have been allocated 3 armies (see the next post in this thread for details) and they will play 3 matches with each of these 3 armies. The fixture list will be published in stages, the first three rounds of matches will be released on February 1st, the second three on February 15th, and the final three on March 1st. Players are free to play matches in any order once they have been released.
Either player may set up the challenge in this section. Remember to PM your opponent as well as placing the challenge and password in this thread.
For matches in this section players will select "Open Battle" and will field a "Medium" army and choose a "Medium" battlefield unless otherwise directed. Players are free to customise their army before each battle so "Default" is the correct Force Selection option. Terrain will always be "Pot Luck" unless otherwise specified. There are no exceptions to this standard set-up for a match. Players will also need to download the latest version of jomni's Silk Road multiplayer mod (version 1.1).
If a match is set-up incorrectly for any reason then it must be re-started as soon as possible.
A new scoring system will be trialled in this section . . .
4pts - win
2pts - tie
1pt - draw
0pts - loss
+1 winning bonus point if you win a match by 30pts or more (e.g. 40-10 or 50-20)
+1 losing bonus point if you lose a match by less than 20pts (e.g. 41-60 or 45-64)
The final % scores for each player are taken from the in-battle display in the top left-hand corner of the screen and not the Final Losses screen that appears after the battle has ended where losses are adjusted for wounded and deserted troops.
Reporting the result of a match is the responsibility of the winning player. However, if you are the loser in a match and notice that the result has not been posted within 24 hours please post the result yourself. This helps to keep the league tables up to date.
Please be sure to familiarise yourself with both the Rules of Competition and the Players' Guide.
The Rules are here . . . http://www.slitherine.com/forum/viewtop ... 01&t=80755
The Guide is here . . . http://www.slitherine.com/forum/viewtop ... 01&t=81008
Instructions
In this section players have been allocated 3 armies (see the next post in this thread for details) and they will play 3 matches with each of these 3 armies. The fixture list will be published in stages, the first three rounds of matches will be released on February 1st, the second three on February 15th, and the final three on March 1st. Players are free to play matches in any order once they have been released.
Either player may set up the challenge in this section. Remember to PM your opponent as well as placing the challenge and password in this thread.
For matches in this section players will select "Open Battle" and will field a "Medium" army and choose a "Medium" battlefield unless otherwise directed. Players are free to customise their army before each battle so "Default" is the correct Force Selection option. Terrain will always be "Pot Luck" unless otherwise specified. There are no exceptions to this standard set-up for a match. Players will also need to download the latest version of jomni's Silk Road multiplayer mod (version 1.1).
If a match is set-up incorrectly for any reason then it must be re-started as soon as possible.
A new scoring system will be trialled in this section . . .
4pts - win
2pts - tie
1pt - draw
0pts - loss
+1 winning bonus point if you win a match by 30pts or more (e.g. 40-10 or 50-20)
+1 losing bonus point if you lose a match by less than 20pts (e.g. 41-60 or 45-64)
The final % scores for each player are taken from the in-battle display in the top left-hand corner of the screen and not the Final Losses screen that appears after the battle has ended where losses are adjusted for wounded and deserted troops.
Reporting the result of a match is the responsibility of the winning player. However, if you are the loser in a match and notice that the result has not been posted within 24 hours please post the result yourself. This helps to keep the league tables up to date.
Please be sure to familiarise yourself with both the Rules of Competition and the Players' Guide.
The Rules are here . . . http://www.slitherine.com/forum/viewtop ... 01&t=80755
The Guide is here . . . http://www.slitherine.com/forum/viewtop ... 01&t=81008
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Themed Event: arrange your matches here
Themed Event
Instructions
Matches in this section are played to a tight schedule and must be prioritised above matches from other sections. Matches will be allowed around 11 days for completion. Unfinished matches will be subject to adjudication.
The group stage matches are single battles, while the knockout stage of the tournament will use paired games ("mirror matches") to decide who progresses to the next round.
Either player may set up the challenge in this section. Remember to PM your opponent as well as placing the challenge and password in this thread.
For matches in this section players will select "Open Battle" and will field a "Medium" army and choose a "Medium" battlefield unless otherwise directed. Players are free to customise their army before each battle so "Default" is the correct Force Selection option. Terrain will always be "Pot Luck" unless otherwise specified.There are no exceptions to this standard set-up for a match.
If a match is set-up incorrectly for any reason then it must be re-started as soon as possible.
The final % scores for each player are taken from the in-battle display in the top left-hand corner of the screen and not the Final Losses screen that appears after the battle has ended where losses are adjusted for wounded and deserted troops.
Reporting the result of a match is the responsibility of the winning player. However, if you are the loser in a match and notice that the result has not been posted within 24 hours please post the result yourself. This helps to keep the league tables up to date.
Where players finish with the same number of points at the end of the group stage, the points aggregate from the matches between those player will be used to decide the final places in the group table. If this does not separate the players then lots will be drawn to determine which player(s) proceed to the next stage of the competition.
Please be sure to familiarise yourself with both the Rules of Competition and the Players' Guide.
The Rules are here . . . http://www.slitherine.com/forum/viewtop ... 01&t=80755
The Guide is here . . . http://www.slitherine.com/forum/viewtop ... 01&t=81008
The armies to be used at each stage are as follows . . .
Group stage - "Armies of the Diadochi" - Antigonid (320-301BC), Lysimachid (320-281BC), Seleucid (301-206BC) and Ptolemaic (320-167BC)
Quarter-finals - "Second invasion of Greece" - Achaemenid Persians (480-461BC) v Greeks (550-461BC)
Semi-finals - "The Struggle for Italy" - Etruscans (490-331BC) v Romans (490-341BC)
Final - "Peloponnesian Wars" - Spartans (460-281BC) v Greeks (460-281BC)
Quarter-final draw
1. Winner Group 1 v Runner-up Group 2
2. Winner Group 2 v Runner-up Group 1
3. Winner Group 3 v Runner-up Group 4
4. Winner Group 4 v Runner-up Group 3
Semi-final draw
1. Winner Match 1 v Winner Match 3
2. Winner Match 2 v Winner Match 4
Instructions
Matches in this section are played to a tight schedule and must be prioritised above matches from other sections. Matches will be allowed around 11 days for completion. Unfinished matches will be subject to adjudication.
The group stage matches are single battles, while the knockout stage of the tournament will use paired games ("mirror matches") to decide who progresses to the next round.
Either player may set up the challenge in this section. Remember to PM your opponent as well as placing the challenge and password in this thread.
For matches in this section players will select "Open Battle" and will field a "Medium" army and choose a "Medium" battlefield unless otherwise directed. Players are free to customise their army before each battle so "Default" is the correct Force Selection option. Terrain will always be "Pot Luck" unless otherwise specified.There are no exceptions to this standard set-up for a match.
If a match is set-up incorrectly for any reason then it must be re-started as soon as possible.
The final % scores for each player are taken from the in-battle display in the top left-hand corner of the screen and not the Final Losses screen that appears after the battle has ended where losses are adjusted for wounded and deserted troops.
Reporting the result of a match is the responsibility of the winning player. However, if you are the loser in a match and notice that the result has not been posted within 24 hours please post the result yourself. This helps to keep the league tables up to date.
Where players finish with the same number of points at the end of the group stage, the points aggregate from the matches between those player will be used to decide the final places in the group table. If this does not separate the players then lots will be drawn to determine which player(s) proceed to the next stage of the competition.
Please be sure to familiarise yourself with both the Rules of Competition and the Players' Guide.
The Rules are here . . . http://www.slitherine.com/forum/viewtop ... 01&t=80755
The Guide is here . . . http://www.slitherine.com/forum/viewtop ... 01&t=81008
The armies to be used at each stage are as follows . . .
Group stage - "Armies of the Diadochi" - Antigonid (320-301BC), Lysimachid (320-281BC), Seleucid (301-206BC) and Ptolemaic (320-167BC)
Quarter-finals - "Second invasion of Greece" - Achaemenid Persians (480-461BC) v Greeks (550-461BC)
Semi-finals - "The Struggle for Italy" - Etruscans (490-331BC) v Romans (490-341BC)
Final - "Peloponnesian Wars" - Spartans (460-281BC) v Greeks (460-281BC)
Quarter-final draw
1. Winner Group 1 v Runner-up Group 2
2. Winner Group 2 v Runner-up Group 1
3. Winner Group 3 v Runner-up Group 4
4. Winner Group 4 v Runner-up Group 3
Semi-final draw
1. Winner Match 1 v Winner Match 3
2. Winner Match 2 v Winner Match 4
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Re: Reserve lists
Updated 10 February
Tournament reserve list
Themed Event
Pool A - ricoual74, Morbio
Pool B - padster, ahuyton, paulmcneil
Classical Antiquity
A/B divisions - mhladnik, schmolywar, ricoual74
C/D/E divisions - Morbio, vacancy, vacancy
Late Antiquity
A/B divisions - Snugglebunnies, schmolywar, ricoual74
C/D/E divisions - IMC, Jakdaw, Morbio
From Cyrus to Tigranes
A/B divisions - MikeC_81, ricoual74
C division - IMC, Morbio, vacancy
Classical Indian
A division - ricoual74, stockwellpete
B division - devoncop, Morbio
Tournament reserve list
Themed Event
Pool A - ricoual74, Morbio
Pool B - padster, ahuyton, paulmcneil
Classical Antiquity
A/B divisions - mhladnik, schmolywar, ricoual74
C/D/E divisions - Morbio, vacancy, vacancy
Late Antiquity
A/B divisions - Snugglebunnies, schmolywar, ricoual74
C/D/E divisions - IMC, Jakdaw, Morbio
From Cyrus to Tigranes
A/B divisions - MikeC_81, ricoual74
C division - IMC, Morbio, vacancy
Classical Indian
A division - ricoual74, stockwellpete
B division - devoncop, Morbio
Re: Reserve lists
ill take a classical reserve spot
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Classical Indian: arrange your matches here
Divisions and armies for Classical Indian
Division A
ggarynorman - Graeco-Bactrians 250-130BC, Kushan 130BC-476AD, Di 200BC-300AD
hidde - Di 200BC-300AD, Chinese 209-100BC, Saka 300BC-50AD
Jonathan4290 - Indian 500BC-319AD, Di 200BC-300AD, Seleucids 166-125BC
mhladnik - Saka 300BC-50AD, Qiang 200BC-300AD, Indo-Parthians 60BC-130AD
NikiforosFokas - Indo-Skythians 95BC-50AD, Saka 300BC-50AD, Graeco-Bactrians 250-130BC
rexhurley - Kushan 130BC-476AD, Graeco-Bactrians 250-130BC, Chinese 209-100BC
ruskicanuk - Seleucids 166-125BC, Indo-Greeks 175BC-10AD, Mountain Indians 492-170BC
schmolywar - Indo-Greeks 175BC-10AD, Mountain Indians 492-170BC, Kushan 130BC-476AD
Snugglebunnies - Chinese 209-100BC, Indo-Skythians 95BC-50AD, Qiang 200BC-300AD
TheGrayMouser - Indo-Parthians 60BC-130AD, Seleucids 166-125BC, Indian 500BC-319AD
Division B
Barrold713 - Indo-Skythians 95BC-50AD, Di 200BC-300AD, Saka 300BC-50AD
Brenmusik - Qiang 200BC-300AD, Kushan 130BC-476AD, Indo-Parthians 60BC-130AD
Conaire - Indian 500BC-319AD, Indo-Parthians 60BC-130AD, Indo-Skythians 95-50AD
Cunningcairn - Indo-Greeks 175-10AD, Seleucids 166-125BC, Indian 500BC-319AD
FroBodine - Di 200BC-300AD, Qiang 200BC-300AD, Kushan 130BC-476AD
Gorrick - Seleucids 166-125BC, Chinese 209-100BC, Graeco-Bactrians 250-130BC
majandro - Graeco-Bactrians 250-130BC, Mountain Indians 492-170BC, Seleucids 166-125BC
paulmcneil - Kushan 130BC-476AD, Indo-Greeks 175BC-10AD, Qiang 200BC-300AD
Sennacherib - Mountain Indians 492-170BC, Indian 500BC-319AD, Di 200BC-300AD
shadowblack - Indo-Parthians 60BC-130AD, Saka 300BC-50AD, Indo-Greeks 175BC-10AD
Note: to use Gary's entry as an example, he will use the Graeco-Bactrians for matches 1-3, the Kushan army for matches 4-6 and the Di for matches 7-9.
Division A
ggarynorman - Graeco-Bactrians 250-130BC, Kushan 130BC-476AD, Di 200BC-300AD
hidde - Di 200BC-300AD, Chinese 209-100BC, Saka 300BC-50AD
Jonathan4290 - Indian 500BC-319AD, Di 200BC-300AD, Seleucids 166-125BC
mhladnik - Saka 300BC-50AD, Qiang 200BC-300AD, Indo-Parthians 60BC-130AD
NikiforosFokas - Indo-Skythians 95BC-50AD, Saka 300BC-50AD, Graeco-Bactrians 250-130BC
rexhurley - Kushan 130BC-476AD, Graeco-Bactrians 250-130BC, Chinese 209-100BC
ruskicanuk - Seleucids 166-125BC, Indo-Greeks 175BC-10AD, Mountain Indians 492-170BC
schmolywar - Indo-Greeks 175BC-10AD, Mountain Indians 492-170BC, Kushan 130BC-476AD
Snugglebunnies - Chinese 209-100BC, Indo-Skythians 95BC-50AD, Qiang 200BC-300AD
TheGrayMouser - Indo-Parthians 60BC-130AD, Seleucids 166-125BC, Indian 500BC-319AD
Division B
Barrold713 - Indo-Skythians 95BC-50AD, Di 200BC-300AD, Saka 300BC-50AD
Brenmusik - Qiang 200BC-300AD, Kushan 130BC-476AD, Indo-Parthians 60BC-130AD
Conaire - Indian 500BC-319AD, Indo-Parthians 60BC-130AD, Indo-Skythians 95-50AD
Cunningcairn - Indo-Greeks 175-10AD, Seleucids 166-125BC, Indian 500BC-319AD
FroBodine - Di 200BC-300AD, Qiang 200BC-300AD, Kushan 130BC-476AD
Gorrick - Seleucids 166-125BC, Chinese 209-100BC, Graeco-Bactrians 250-130BC
majandro - Graeco-Bactrians 250-130BC, Mountain Indians 492-170BC, Seleucids 166-125BC
paulmcneil - Kushan 130BC-476AD, Indo-Greeks 175BC-10AD, Qiang 200BC-300AD
Sennacherib - Mountain Indians 492-170BC, Indian 500BC-319AD, Di 200BC-300AD
shadowblack - Indo-Parthians 60BC-130AD, Saka 300BC-50AD, Indo-Greeks 175BC-10AD
Note: to use Gary's entry as an example, he will use the Graeco-Bactrians for matches 1-3, the Kushan army for matches 4-6 and the Di for matches 7-9.
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From Cyrus to Tigranes: arrange your matches here
Division A
Breogan
edb1815
hidde
ianiow
Lysimachos
schmolywar
Snugglebunnies
stockwellpete
TheGrayMouser
Valdavia
Division B
ahuyton
batesmotel
Cunningcairn
devoncop
Gorrick
majandro
markwatson360
padster
shadowblack
shawkhan2
Division C
76mm
Barrold713
FroBodine
GrayNemesis
iandavidsmith
nyczar
simpleninja
Trogilus
Ulysisgrunt
ZygfrydDeLowe
Breogan
edb1815
hidde
ianiow
Lysimachos
schmolywar
Snugglebunnies
stockwellpete
TheGrayMouser
Valdavia
Division B
ahuyton
batesmotel
Cunningcairn
devoncop
Gorrick
majandro
markwatson360
padster
shadowblack
shawkhan2
Division C
76mm
Barrold713
FroBodine
GrayNemesis
iandavidsmith
nyczar
simpleninja
Trogilus
Ulysisgrunt
ZygfrydDeLowe
Re: Classical Indian is full. Reserve list only.
I liked the colors of our Classical Indian division charts! it reminds me middle east-far eaststockwellpete wrote:divisions for Classical Indian
http://www.slitherine.com/forum/viewtop ... 01&t=81724
Last edited by Lancier on Thu Jan 18, 2018 11:56 am, edited 1 time in total.
GdD Colbert * TWC Co-founder & Admin
Themed Event
Pool A
Group 1 - shadowblack, NikiforosFokas, edb1815, Lysimachos
Group 2 - Snugglebunnies, mhladnik, rexhurley, schmolywar
Group 3 - markwatson360, devoncop, stockwellpete, shawkhan2
Group 4 - Dortmund, Valdavia, ianiow, wolf blitzee
Pool B
Group 1 - stimovsky, Cunningcairn, Conaire, Ulysisgrunt
Group 2 - SpeedyCM, tofman04, Trogilus, Asterix_von-TWC
Group 3 - XLegione, simpleninja, Ironclad, herm
Group 4 - gamercb, 76mm, pbuck777, Gray Nemesis
Group 1 - shadowblack, NikiforosFokas, edb1815, Lysimachos
Group 2 - Snugglebunnies, mhladnik, rexhurley, schmolywar
Group 3 - markwatson360, devoncop, stockwellpete, shawkhan2
Group 4 - Dortmund, Valdavia, ianiow, wolf blitzee
Pool B
Group 1 - stimovsky, Cunningcairn, Conaire, Ulysisgrunt
Group 2 - SpeedyCM, tofman04, Trogilus, Asterix_von-TWC
Group 3 - XLegione, simpleninja, Ironclad, herm
Group 4 - gamercb, 76mm, pbuck777, Gray Nemesis
Re: Here are the pools and groups for the Themed Event
Now THAT Hidde..........IS ART
Take a bow.
Take a bow.
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Re: The tournament will open on February 1st
The armies that players have chosen for Classical antiquity and Late Antiquity will be posted tomorrow. I finished them off today but I just want to have one last look at them tomorrow morning. In the meantime, here is a statistic for you. There were 100 entries across the two sections: 47 players got their first choice selection; 41 players got their second choice selection; and just 12 players got their third choice selection. Nobody was asked to make a fourth choice.
Re: The tournament will open on February 1st
And now Pete....have a long lie down...sounds like you earned itstockwellpete wrote:The armies that players have chosen for Classical antiquity and Late Antiquity will be posted tomorrow. I finished them off today but I just want to have one last look at them tomorrow morning. In the meantime, here is a statistic for you. There were 100 entries across the two sections: 47 players got their first choice selection; 41 players got their second choice selection; and just 12 players got their third choice selection. Nobody was asked to make a fourth choice.
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Re: The tournament will open on February 1st
Yes, it has been a lot of work, but most of it is done now.devoncop wrote:And now Pete....have a long lie down...sounds like you earned it
Re: The tournament will open on February 1st
Well done sir
Stratford Scramble Tournament
http://www.slitherine.com/forum/viewtopic.php?f=494&t=99766&p=861093#p861093
FoG 2 Post Game Analysis Series on Youtube:
https://www.youtube.com/channel/UCKmEROEwX2fgjoQLlQULhPg/
http://www.slitherine.com/forum/viewtopic.php?f=494&t=99766&p=861093#p861093
FoG 2 Post Game Analysis Series on Youtube:
https://www.youtube.com/channel/UCKmEROEwX2fgjoQLlQULhPg/