Warhammer 40,000: Gladius - Version 1.2.3 (Changelog and download link)

Warhammer 40,000: Gladius Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planets resources.
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AlbertoC
Slitherine
Slitherine
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Joined: Wed Mar 09, 2016 5:22 pm

Warhammer 40,000: Gladius - Version 1.2.3 (Changelog and download link)

Post by AlbertoC »

We are releasing a new update for Gladius.

Next to various tweaks and fixes, this update adjusts the resource output of some Ork buildings to give them more viable opening strategies and help with their early game. Thanks for your feedback on the forum and on comments. Let us know what you think of this update!

You can download it from the Members' Area.

In the meantime, the team is hard at work on new content. We are looking forward to showing you more... soon.


Changelog:

### Balance
* Scrap Shedz now generates 2 ore, 2 influence and 1 population limit.
* Pile O' Dakka now generates 4 influence and has a -2 energy upkeep.
* Kult ov Speed now generates 2 influence and 2 research.
* Runtherd Groundz now generates 2 food, 2 influence and 1 loyalty.
* Increased Cybork Implants damage bonus and damage reduction from 3% to 5%.
* Increased Cybork Implants cooldown from 1 to 3.
* Rending now grants +10% damage and +1 armour penetration instead of +25% damage (making it slightly stronger against medium and heavy armoured targets).
* Paroxysm now reduces accuracy by -50% instead of -4.
* Blind now reduces accuracy by -50% instead of -4.
* Accuracy can no longer drop below 2 from debuffs.

### General
* Overhauled netcode backend; simplified connection handling and improved memory safety.
* Doubled duration before a network timeout occurs.
* Improved menu screen performance.

### Bug Fixes
* Fixed certain special features not granting the city percentage bonus when acquired by Necrons or Tyranids.
* Fixed hint for Mass Incubation.
* Fixed Hive Commander hint to state that it only works on allied Tyranid units.
* Fixed Hive Crone hint wrongly stating it being a synapse creature.
* Fixed multiplayer crashes that could occur when a player tries to connect to a server, especially while the host is loading, because the connecting player would start receiving world data before fully joining the game.
* Fixed players not matching to their name when multiple players connect at the same time.
* Fixed invalid world parameter in the configuration xml crashing the game.
* Fixed invalid faction in the configuration xml crashing the game.
* Fixed buildings in the compendium not displaying upkeep.
* Fixed Catachan Devil Lair not having the Fortification trait.
* Fixed current research icon not having a shadow.
* Fixed current quest icon not having a shadow.
* Fixed missing flavor for Extra Monstrous Creature Armour.
* Fixed typo when Tyranids encounter Orks.
* Fixed Tyranids quest typo.
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