Hellenistic Campaign circa 280 B.C.

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mceochaidh
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Re: Hellenistic Campaign circa 280 B.C.

Post by mceochaidh »

Danny, I will respond to you, as I have the next highest ball. PW Nike. I am having the same problem with error messages on posts and have reported it.

Tom, as Ian was compelled to respond to the invasion of Epirus, you have the next move as you have the lowest ball number in the last draw among the respond group. You become an "active" player for this turn. Richard will respond to you. Please decide your move and army size.

Mac
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Re: Hellenistic Campaign circa 280 B.C.

Post by 76mm »

Despite the debacle in Sparta last time, I would like to try it again...I think last time was an outlier :D

Large battle please!
mceochaidh
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Re: Hellenistic Campaign circa 280 B.C.

Post by mceochaidh »

Danny, please use the Macedonian list that falls within the time period, now 272 B.C. Richard, please respond as Sparta, choosing terrain for a large battle.

Mac
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Re: Hellenistic Campaign circa 280 B.C.

Post by rbodleyscott »

I wasn't sure whether I was supposed to, but I have set up the challenge:

Greek (280-228) vs Macedonian (320-261), Large Open Battle on Mediterranean Hilly terrain.

pw: Antigonos
Richard Bodley Scott

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Re: Hellenistic Campaign circa 280 B.C.

Post by mceochaidh »

Sorry, that last post was meant for Tom, who needs to use the Macedonian list from the time period of 272 B.C. Richard, you did exactly the right thing!

Mac
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Re: Hellenistic Campaign circa 280 B.C.

Post by 76mm »

Got it
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Re: Hellenistic Campaign circa 280 B.C.

Post by mceochaidh »

Guys,

I am having a problem updating to the new version, so at present, I cannot play any multiplayer games. Danny, this only impacts you at present. I will keep trying. I have reported my issue to the tech forum and am getting feedback.

Mac
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Re: Hellenistic Campaign circa 280 B.C.

Post by Lysimachos »

The Roman army encountered their Campanian neighbours on a plain where two big and rough hills surrounded the center of the field.
The Consul Lollius Libanius put his medium Italian foot on his right, supported by some veteran Hastati and Principes and the whole of his skirmishers hoping to make a decisive push on that flank, while opting to control the enemy on the center and on the left wing.
After the javelinmen softened the resistence of the enemy medium foot a determined charge ensued which ended with the complete destruction of the Campanian force on this side of the battlefield,
That granted victory before a large cavalry force of the enemy was able to create problems on the Roman left.
The final result was 40% vs 10%.
"Audentis fortuna iuvat"
- Virgilius

(Good luck favours the brave)
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Re: Hellenistic Campaign circa 280 B.C.

Post by ianiow »

Second battle of Aetolia

ianiow (Macedonia) 16% defeated TGM (Epirus Pirates) 43%

The Macedonian army successfully defended a low hill against Epirus raiders. A large Epirus flanking cavalry movement arriving just out of time to save their infantry from defeat.
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Re: Hellenistic Campaign circa 280 B.C.

Post by mceochaidh »

Thanks for the reports. Danny and I have both been out of town but will be catching up on our battle soon.

Mac
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Re: Hellenistic Campaign circa 280 B.C.

Post by mceochaidh »

The Celtiberians defended their homeland against the rapacious Gauls, winning a hard fought battle 12% to 41%. The Celtiberians held a series of hills against the bold attack of the Gauls, using Spanish foot and light javelinmen along the steep hills. The Gauls advanced with their numerous warbands to attack, with flanking movements by chariots and cavalry. The battle was very even, with both sides having local victories. Despite the skillful use of Gaulish chariots and warband attacks, the Celtiberians were able to hold their position and counter attack the warbands, finally causing a cascade of routs to send the Gauls back across the Tagus River. They fear those Gauls will be back, so will be vigilant!
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Re: Hellenistic Campaign circa 280 B.C.

Post by mceochaidh »

Natural Disasters and Other Uncontrollable Events as declared by Zeus, ruler of the Olympians.

Twice each turn or once a year, there will be a chance of incurring a natural disaster or having a restless populace. Each Major Power will be assigned an Italian city lottery, as follows:

1. Epirus – Firenze
2. Rome – Roma
3. Macedon – Milano
4. Gauls – Napoli
5. Carthage – Palermo
6. Seleucids – Genova
7. Ptolemaic – Torino
8. Antigonus – Venezia

Each lottery has five balls. The numbers on each ball will determine a result, a calamity or no harm.

1-20 - No harm
21-30 - Famine – costing 200T
31-40 - Earthquake – costing 100T
41-45 - Volcano Eruption – costing 100T
46-50 - Restless underclass – costing 100T
51-60 - Pirates or bandits disrupting trade – costing 100T
Over 60 - No harm
There could be multiple events causing harm each year. If there are 2 or more natural events of the same type, only the power with the highest number in the category will be inflicted. Restless underclass will count in each case.

We will use the Lotto from tonight, 7 July to determine the result for this year, 272 B.C
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Re: Hellenistic Campaign circa 280 B.C.

Post by mceochaidh »

Tom and Richard: are you progressing in your game? I believe Antigonus invaded Sparta this year, 272 B.C..

Mac
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Re: Hellenistic Campaign circa 280 B.C.

Post by 76mm »

Only a couple of turns left.
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Re: Hellenistic Campaign circa 280 B.C.

Post by mceochaidh »

The natural events draw, covering 272 B.C., from Saturday, 7, July is as follows:

1. Epirus – Firenze - 4,28,31,65,89 - no events.
2. Rome – Roma - 11,55,68,77,82 - no events
3. Macedon – Milano - 27,37,41,69,87 - no events
4. Gauls – Napoli - 2,14,22,26,48 - restless underclass.
5. Carthage – Palermo - 15,32,38,47,49 - Earthquake in Sicily, causing restless underclass.
6. Seleucids – Genova - 21,31,34,72,83 - no events.
7. Ptolemaic – Torino - 30,42,59,83,88 - The Nilus failed to inundate. Famine in Egypt! Volcano eruption in Pontus! Pirates causing more havoc!
8. Antigonus – Venezia - 1,6,46,76,90 - The underclass is restless.
rbodleyscott
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Re: Hellenistic Campaign circa 280 B.C.

Post by rbodleyscott »

mceochaidh wrote: Wed Nov 22, 2017 3:59 pm Sorry: That should read Both sides score less than 20% for the game to be a draw.
The battle between the Spartans and Antigonos Gonatas was ended by the onset of night.

Spartans suffered 8% routed.
Macedonians suffered 36% routed.

The Macedonian army was a balanced Hellenistic force, with nevertheless a high proportion of thureophoroi and thorakitai. The Spartan battle line, however, was nearly all thureophoroi, with a few thorakitai and Spartiate hoplites, so heavily outnumbered the Macedonians both in battle line and psiloi units.

The terrain (massive steep hills on the Spartan centre and right) made it impossible for the Macedonians to attack. However, the Spartans were able to advance their left wing and seize a third steep hill on the Macedonian side of the battlefield. The Macedonians withdrew their right wing to form a line in the corner of the map. A final assault by the Spartans broke some Macedonian units, but failed to achieve their army break point before nightfall.
Richard Bodley Scott

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Re: Hellenistic Campaign circa 280 B.C.

Post by mceochaidh »

Activities in 272 B.C. and ending treasuries.

1. Epirus (TGM) - Treasury 24,500T. Epirus invaded Aetolia and were defeated decisively by the Macedonians 43% to 16%. It cost Epirus 500T to invade and a further 500T as they suffered a decisive loss. Income was 500T. Ending Treasury 24,000T.

2. Rome (Lysimachos) - Treasury 23,550T. Rome invaded Campania and won a decisive victory. It cost Rome 500T to mobilize to invade. Campania is now a client of Rome. Income was 500T and a further 100T from Campania. Ending treasury 23,650T.

3. Macedon (Ian) - Treasury 25,800T. It cost Macedon 500T to defend its client, the Aetolian League. Income was 500T. Also received income from client states Aetolian League and Achaean League, 100T each. Ending treasury 26,000T.

4. Gauls (Ulysisgrunt) - Treasury 23,800T. It cost the Gauls 500T to invade the Celtiberians. The Gauls lost decisively 41% to 12%. This cost a further 500T. This loss caused the underclass to be restless, costing a further 100T. Income was 500T. Ending treasury was 23,200T.

5. Carthage (Nijis) - 25,550T. No activity, but an earthquake cost 100T and restless underclass resulted in another 100T cost. Income was 500T. Income from client states was 100T from Sicily and 100T from Bruttians. Ending treasury was 26,050.

6. Seleucids (Mac) - 24,200T. No activity. Income was 500T. Income from client state Atropatene was 100T. Ending treasury was 24,800T.

7. Ptolemaic (Richard) - 25,900T. No activity. Egypt suffered famine costing 200T and a volcano eruption in Pontus cost 100T. Pirates cost an additional 100T. Income was 500T. Income from client state Bithynia was 100T and from Pontus 100T. Ending treasury was 26,300T.

8. Antigonus (76mm) - 23,250T. Antigonus invaded Sparta, costing 500T. Antigonus lost a battle decisively, costing a further 500T. Income was 500T. The underclass is restless, costing 100T. Ending treasury was 22,650T.
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Re: Hellenistic Campaign circa 280 B.C.

Post by mceochaidh »

Client States as of end of 272 B.C.

In 279 B.C., Macedon won a decisive victory over the Aetolian League and it became a client state of Macedon. If Macedon continues to control the Aetolian League until the end of 270 B.C., it will become a province of Macedon.

In 279 B.C., Carthage won a decisive victory over Syracuse and it became a client state of Carthage. If Carthage continues to control Syracuse until the end of 270 B.C., it will become a province of Carthage.

In 278 B.C., Macedon won a decisive victory over the Achaean League and it became a client state of Macedon. If Macedon continues to control the Achaean League until the end of 269 B.C., it will become a province of Macedon.

In 277 B.C., Ptolemaic Empire won a decisive victory over Bithynia and it became a client state of Ptolemy. If Ptolemy continues to control Bithynia until the end of 268 B.C., it will become a province of Ptolemaic Empire.

In 276 B.C., Carthage won a victory over the Bruttians. The Bruttians were already in a weakened state due to a prior (non-decisive) loss to Carthage. Thus they capitulated and became a client state of Carthage. The Bruttians will become a province of Carthage if Carthage continues to control the area until the end of 267 B.C.

In 274 B.C., Gauls won a decisive victory over the Iberians and Iberians became a client state. The Iberians will become a province of the Gauls, if the Gauls continue to control them until the end of 263 B.C.

In 273 B.C., Seleucids had a draw with Atropatene that resulted in ravaging by the Seleucids. As Atropatene was in a weakened state, it capitulated and became a client state of the Seleucids. Atropatene will become a province If the Seleucids continue to control it until the end of 262 B.C.

In 273 B.C., Ptolemaic Empire won a battle against Pontus, which was in a weakened state. Pontus is now a client state and will become a province of Ptolemaics continue to control it until the end of 262 B.C.

In 272 B.C., Rome won a victory over Campania. It was a decisive victory. Campania is now a client state of Rome and will become a province if Rome continues to control it until the end of 261 B.C.

Weakened Minor Powers:

None
mceochaidh
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Re: Hellenistic Campaign circa 280 B.C.

Post by mceochaidh »

Here is the map for 271 B.C.
Hellenistic Campaign 280 B.C. Map 271 W.gif
Hellenistic Campaign 280 B.C. Map 271 W.gif (117.87 KiB) Viewed 3161 times
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Re: Hellenistic Campaign circa 280 B.C.

Post by mceochaidh »

"To put movement sequence as simply as possible, there will be 2 pools of players, those that chose their last move and those that did not. Those that did not choose in the last movement sequence will be in the pool that can choose in the next movement sequence."

The Italian city lotto is used for this. Thursday 's lotto for 19 July will be used for 271 BC:

1. Epirus – Firenze - will respond
2. Rome – Roma - will respond
3. Macedon – Milano - will be active
4. Gauls – Napoli - will respond
5. Carthage – Palermo - will be active
6. Seleucids – Genova - will be active
7. Ptolemaic – Torino - will be active
8. Antigonus – Venezia - will respond

The order of active movers will be based on the lowest number received on a ball. The responders will be in order of the highest number received on a ball, with highest number responding to lowest number. If there is a tie, the next lowest/highest ball will be used.
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