Actium 31 B.C.

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Clockmaster77
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 3
Joined: Tue Dec 04, 2018 6:53 pm

Actium 31 B.C.

Post by Clockmaster77 »

Hi, I'm a new user of this game, and in the past few days I've studied the excellent scenario editor in the manual.
Actually I've made some accurate research on the 31 B.C. Battle of Actium and I'm trying to reproducing a my personal version of the scenario.
Now I'm trying to add Roman and Egyptian ships to my scenario, but when in the unit placement mode, under the filter "Ships" nothing appears.
Are the ships provided in the base game? How I can implement it in my scenario?

As soon as I resolve this issue I will post new images of this scenario developing.

Thank you all very much for the advices.
rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 28053
Joined: Sun Dec 04, 2005 6:25 pm

Re: Actium 31 B.C.

Post by rbodleyscott »

There are no ships in the game at present, as it only covers land battles.

Adding ships would certainly be possible as jomni did it for Pike and Shot: Campaigns. You could find his ship models in his Lepanto scenario for Pike and Shot, and these should work in FOG2.

However, you would also need to mod the combat scripts, which do not currently cover naval units.
Richard Bodley Scott

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Clockmaster77
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 3
Joined: Tue Dec 04, 2018 6:53 pm

Re: Actium 31 B.C.

Post by Clockmaster77 »

Thank you very much for your reply.
I hope an eventually patch in the future can add scripts for naval units. Best regards
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