Unit voices upon selection, move, attack - like in RTS games

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CroCop96
Corporal - Strongpoint
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Unit voices upon selection, move, attack - like in RTS games

Post by CroCop96 »

I've got this idea which wouldn't be too hard to implement, but would greatly enhance the game.
Units should respond vocally when being selected or given orders, like in RTS games.

So, they would say a collection of usual phrases upon moving, attacking, being selected or attacked, best in respective languages, like ''yes, sir(?/!)'', ''infantry/armor on the move!'', ''attack!'', ''enemy aircraft, take cover!'', ''Panzerregiment bereit!'', ''Befehl?'', ''Angriff, Schutzen!'', ''URA!!!'', ''Da, komandir?'', ''pekhota gotova'', etc.

What do you guys think?
huckc
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Re: Unit voices upon selection, move, attack - like in RTS g

Post by huckc »

I like the idea and it will help identify the unit being selected.

It'll have to be handled a bit differently however since you're not issuing orders to individual soldiers in the field like an RTS but instead shuffling chess pieces around in the command HQ.
CroCop96
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Re: Unit voices upon selection, move, attack - like in RTS g

Post by CroCop96 »

Well, soldiers in RTS games usually speak in general, unit terms, as in ''squad, ready'', or even more general, they just state their army branch: ''infantry ready''. In that aspect, it is really the same, unit wise, whether they say ''infantry squad ready for orders'' or ''infantry regiment ready for orders'', don't you think?

If you've played Company of Heroes or R.U.S.E., you might have heard even more general terms: ''Pride of the Vaterland'', ''German steel'' (armor); or the more colloquial banter and comments like ''pack your asses and get ready to move!'' :lol:
I think it would be great to add some humorous banter like that!
Panzerpimp
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Re: Unit voices upon selection, move, attack - like in RTS g

Post by Panzerpimp »

CroCop96 wrote:Units should respond vocally when being selected or given orders, like in RTS games.
CroCop96 wrote:What do you guys think?
I don't want this feature. I think it will be very annoying.
Maybe it should be optional?
Make love, not war.
ptje63
Sergeant First Class - Elite Panzer IIIL
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Re: Unit voices upon selection, move, attack - like in RTS g

Post by ptje63 »

I guess thus will be funny in the beginning but annoying after a while, so I would also opt for an on/off option...
catholicryanite
Lance Corporal - SdKfz 222
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Re: Unit voices upon selection, move, attack - like in RTS g

Post by catholicryanite »

I agree, but it has to be diverse enough to not get boring after a while.
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leonette
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Re: Unit voices upon selection, move, attack - like in RTS games

Post by leonette »

i like very much your idea; hope you developpe it more !!

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