MOAB in testing

Afghanistan '11 changes the paradigm of wargaming and manages to bring Counter-Insurgency and guerrilla warfare to your screen, properly represented thanks to a revolutionary gameplay formula!
Post Reply
Every Single Soldier
Vietnam ’65 developer
Vietnam ’65 developer
Posts: 1770
Joined: Wed Jan 14, 2015 4:40 pm

MOAB in testing

Post by Every Single Soldier »

https://youtu.be/LU4MHA6FwYs

The mechanic will be dropping the MOAB will cost plenty PP (4000+) , will reduce the HM score of all villages by -1 or -2 , and as a benefit will suppress any enemy cave in the blast zone for a number of turns (8+), thereby forcing the enemy to start missions further away from the targets as well as preventing any additional enemy spawning at that cave, i.e. reducing overall number of enemy spawns for the duration.

Thoughts ?
zakblood
Most Active User 2017
Most Active User 2017
Posts: 16505
Joined: Thu Jun 12, 2014 6:44 pm

Re: MOAB in testing

Post by zakblood »

sounds like the mother of all bombs and ideas commander :twisted:
Every Single Soldier
Vietnam ’65 developer
Vietnam ’65 developer
Posts: 1770
Joined: Wed Jan 14, 2015 4:40 pm

Re: MOAB in testing

Post by Every Single Soldier »

Hey General, good to see you still kickin .... :D
zakblood
Most Active User 2017
Most Active User 2017
Posts: 16505
Joined: Thu Jun 12, 2014 6:44 pm

Re: MOAB in testing

Post by zakblood »

yes still alive, but holiday time now, so awol more than here atm :roll: :shock: :lol:
CCIPsubsim
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 21
Joined: Sat Nov 12, 2016 8:17 pm

Re: MOAB in testing

Post by CCIPsubsim »

I think it's great! We'll have to see what it does in balance terms soon, but it sounds like your solution is in no way a game breaker!

And as much as I hate to reduce it to that - honestly, is the kind of feature that WILL get press and probably nab a few extra sales. For that alone I think it's worth putting in :mrgreen:
darthun
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 9
Joined: Thu Apr 13, 2017 3:26 pm

Re: MOAB in testing

Post by darthun »

enemy caves ? is that new as well ?
Every Single Soldier
Vietnam ’65 developer
Vietnam ’65 developer
Posts: 1770
Joined: Wed Jan 14, 2015 4:40 pm

Re: MOAB in testing

Post by Every Single Soldier »

Currently Militia (and sometimes Taliban) missions are initiated from caves , you don't actually see them (until the end screen), but you can triangulate using the intel SO
Post Reply

Return to “Afghanistan '11”