Sanctus Reach v1.1.6 Released

There is no peace among the stars: the Imperium of Man is beset on all sides by all kinds of threats. Among them is the Orks, a barbaric and warlike xeno race. One of their fiercest leaders, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system...
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Benedict151
Major - Jagdpanther
Major - Jagdpanther
Posts: 1068
Joined: Wed Mar 02, 2016 9:46 am

Sanctus Reach v1.1.6 Released

Post by Benedict151 »

Hello everyone
v1.1.6 is another small update that hopefully addresses the issues that some of you have been reporting with performance in the Red Waagh Campaign, Sons of Cadia runtime errors and units losing experience between battles (with this in mind at the moment, please note you do have to take a new ability when it is offered, if you do not accept it before the battle end it will be lost)
With regard to experience loss, if you are still seeing this please let us know – in as much detail as possible and a save game would also be very helpful. As we always say (but really do mean), thank you for the continuing feedback and support for this title

You can download the from the members or public areas – please See the links below

Members Area
http://www.slitherine.com/members/publicDL.asp?gid=634

Public Area
http://ftp.matrixgames.com/pub/Warhamme ... v1.1.6.zip

Or simply via the check for update button on the launch menu.


v1.1.6 – January 15, 2018
Key changes:
- Fixes Runtime errors found in Sons of Cadia missions
- Addresses performance issues with the Red Waagh campaign
- Addresses issue of units losing experience points between battles
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