Landing Military Boats on Gaia Worlds

Polaris Sector is a sci-fi 4X game that offers exciting exploration, detailed resource management, unique research mechanics and intense tactical combat.
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Cassini
Senior Corporal - Destroyer
Senior Corporal - Destroyer
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Landing Military Boats on Gaia Worlds

Post by Cassini »

Simply put, can not do it (PC installed, non-Steam).

Had a number loaded within an invasion fleet, all other forces unloaded, EXCEPT the military boats.

Yet another 'bug' in this supposedly finished and highly polished program.
shawkhan2
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
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Re: Landing Military Boats on Gaia Worlds

Post by shawkhan2 »

Boats are only useful on Oceanic worlds. Why bother?
Cassini
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 115
Joined: Sun Dec 17, 2017 7:43 am

Re: Landing Military Boats on Gaia Worlds

Post by Cassini »

Boats work on both Oceanic and Earthlike worlds. They should work on Gaia type worlds.... since these worlds are essentially Earthlike worlds which have been 'perfected'... and presumably still possessing large bodies of water to float boats...

The whole ground combat model/system is essentially 'tacked on' as an after thought (no ground weapons upgrades, while ship weapon upgrades take up the majority of research goals). There is also no experience gains for ground combat, and a host of other issues relating to ground combat.... I thought I'd just mention that boats cannot be landed as part of an assault on a Gaia type world... when they SHOULD be able to be landed.

This game has so much promise to be something really good... it is just all these errors that are still present almost 2 years after its release are a bit.... troublesome to say the least.

Paying customers SHOULD NOT be forced to be Beta testers.... but it has been this way for a long time (playing these types of games for over 20 years, played the first Master of Orion a LONG time ago...).
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