PM'ed you back, bro.gwinn wrote:possum,
Hi. Thank you for the very quick response.
I've sent you a note via PM with information about the SaveGame file.
Huh, who knows? Software glitches (shrug) I'd still like to see the savegame.gwinn wrote: I've tried re-fighting the first three scenarios tonight and a) I do slightly better and b) I don't see the problem of disappearing troops. So whatever it was is not easily reproduced.
Glad you did a bit better second time around. I've played the campaign through 5 or 6 times since I released it, and there seems to be quite a bit of randomness in those first 4 scenarios. So much so that I might in fact be strongly tempted to start again if I did badly in the first scenario.
Something I noticed in my work-in-progress Rise of Carthage campaign, in which the player's starting forces include some heavy infantry. It seems to cost 5 fame to replace a light infantryman, but 10 fame to replace a heavy infantryman.
Yes, you must have the patch or the engine will not "see" any mods installed.gwinn wrote: I am running version V1.0101 which is also useful for me to know.
OMG, don't I wish!gwinn wrote: I'm intrigued by your reference to "Rise of Carthage". I'd rather assumed that Slitherine must have hired you as a scenario designer by now.
Thank you, sir, thank you very much. I did attempt to present a sort of "graduate course" in Legion Arena. The campaign is tricky, and intended to be so. Of the first 4 scenarios, "Bandits" is a slugging match, and mostly just about getting the right matchups. The other 3 are all about correct use of terrain, although "Traitor" requires some careful juggling to make certain the engagement with the Bodyguard swordsmen takes place in the stream.gwinn wrote: One thing I particularly like about Britannicus is how well it follows from the two standard campaigns. Having to fight with such limited resources (and replacements) is forcing me to think more about what I'm doing and how best to use different troops. In the standard scenarios I had a tendency to use heavy cavalry and infantry as a battering ram and I usually got away with it, even if it meant a lot of recruiting afterwards. On the other hand if I'd encountered this as the very first campaign I might have given up.
In retrospect, I think "Visiting the Neighbors II" is just too hard, and the last three scenarios need to be more difficult by a moderate amount. Perhaps one day I'll re-work it with some additional material and release Britannicus V2.0
Ohh, those Picts, those dirty Picts.....gwinn wrote: Anyway, if this helps you I'm happy to do whatever I can at this end.
And now to sort out the Picts ...
Best wishes,
Geoff.