Multiplayer fixing time!

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visualrob
Heroes of Normandie
Heroes of Normandie
Posts: 301
Joined: Fri Oct 17, 2014 9:06 am

Multiplayer fixing time!

Post by visualrob »

Hi, guys!

Starting from tomorrow (even if it's a holiday here in Italy! :D) , and for the whole week, I'm going to dedicate a good part of my developing time to fixing some well-known multiplayer issues.

I will give you a more detailed list during the work, but basically here are the things I'd like to fix:

1) Give back all the points that the players claimed to have lost here
2) Understand why you have not been given said points (I think the "Resign" option is at least partially to blame).
3) Understand why some games simply don't end. This happens in custom missions, I currently have one open game of this kind myself and I'm very happy to experience the problem first-hand. It's much easier to fix it.
4) Fix the Sticky bomb bug in multiplayer.

Is there something else I'm missing?

Roberto
radar231
Senior Corporal - Destroyer
Senior Corporal - Destroyer
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Location: Quebec city, Qc, Canada

Re: Multiplayer fixing time!

Post by radar231 »

Hi Roberto,

Here is my pick :

- Throwing grenades out of building...

- Troops transport...

- Should line of sight goes through windows / doors while firing with tanks / guns / MGs etc ???

- Target name on Zundapp / jeep token...

J. 8)

PS If ever that sticky bomb bug thing could be fix, it will be a game changer, a big +.
CptAlatriste
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 308
Joined: Fri Jul 10, 2015 1:41 pm

Re: Multiplayer fixing time!

Post by CptAlatriste »

Bongiorno Roberto,

Here is my pick :

- Throwing grenades out of building...

- Troops transport...

- Should line of sight goes through windows / doors while firing with tanks / guns / MGs etc ???

- Target name on Zundapp / jeep token...

- Julie (You know what I mean)

- Foxhole giving NO protection against Grenade/R.Grenade and Mortar

The boss :D
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