Historical&Demanding Mod by Kondi :)
Moderators: Order of Battle Moderators, The Artistocrats
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- Field Marshal - Elefant
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Re: Historical&Demanding Mod by Kondi :)
How did you do to make the Zundapp motorcycle available
Was it in an old version of OoB WWII ?
I have version 7.1.6 and Heroes of Normandy installed, but it does not appear in the Editor and impossible to buy it ?
Was it in an old version of OoB WWII ?
I have version 7.1.6 and Heroes of Normandy installed, but it does not appear in the Editor and impossible to buy it ?
Re: Historical&Demanding Mod by Kondi :)
I had access to the Zundapp in some earlier version of OOB.
Tried to reinstall both 7.1.6 and HoN and nuke my way through Morning Star, but the Zundapp has vanished.
Tried to reinstall both 7.1.6 and HoN and nuke my way through Morning Star, but the Zundapp has vanished.
Re: Historical&Demanding Mod by Kondi :)
I also recently uninstalled the game completely (maybe last week) and later installed a new version, but Zundapp is still there...
I didn't check the main game but it's in my Mod, it's also in unit.csv file (did't modify it, I have modified file in the folder with my Mod)
After installing Heroes of Normandy you should start Rising Sun campaign and this unit should be pre-deploy before first or second scenario.
I didn't check the main game but it's in my Mod, it's also in unit.csv file (did't modify it, I have modified file in the folder with my Mod)
It's impossible to buy and I suppose Zundapp have "no Editor"trait maybeby terminator » 27 Mar 2019 07:10
How did you do to make the Zundapp motorcycle available
Was it in an old version of OoB WWII ?
I have version 7.1.6 and Heroes of Normandy installed, but it does not appear in the Editor and impossible to buy it ?
After installing Heroes of Normandy you should start Rising Sun campaign and this unit should be pre-deploy before first or second scenario.
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- Field Marshal - Elefant
- Posts: 5848
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
-
- Field Marshal - Elefant
- Posts: 5848
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: Historical&Demanding Mod by Kondi :)
In 7.1.6, the Zundapp has "noPurchase" trait, there is NOT the" noEditor" trait but it does not appear in the Editor and impossible to buy if we delete the "noPurchase" traitkondi754 wrote: ↑Wed Mar 27, 2019 8:18 am I also recently uninstalled the game completely (maybe last week) and later installed a new version, but Zundapp is still there...
I didn't check the main game but it's in my Mod, it's also in unit.csv file (did't modify it, I have modified file in the folder with my Mod)It's impossible to buy and I suppose Zundapp have "no Editor"trait maybeby terminator » 27 Mar 2019 07:10
How did you do to make the Zundapp motorcycle available
Was it in an old version of OoB WWII ?
I have version 7.1.6 and Heroes of Normandy installed, but it does not appear in the Editor and impossible to buy it ?
After installing Heroes of Normandy you should start Rising Sun campaign and this unit should be pre-deploy before first or second scenario.
I have the Zundapp motorcycle in scenario I have made a long time ago with older version of OoB.
Re: Historical&Demanding Mod by Kondi :)
Oh I see, do you need a hint to deploy Zundapp unit on the map in the editor?
It's the only way - pre-deploy him (will not buy him for sure... )
It's the only way - pre-deploy him (will not buy him for sure... )
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- Field Marshal - Elefant
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- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: Historical&Demanding Mod by Kondi :)
I've just send you PM
Re: Historical&Demanding Mod by Kondi :)
This Sunday, I'll share the link with my Mod, I have no patience to wait until the devs fix the "unreliable" trait
I'll probably use Terminator's advice and reduce MPs for units which have this trait.
I'll probably use Terminator's advice and reduce MPs for units which have this trait.
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- Captain - Heavy Cruiser
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Re: Historical&Demanding Mod by Kondi :)
Im waiting !!! thanks
Re: Historical&Demanding Mod by Kondi :)
I'm going back to work on my Mod
I suspended it because of:
- unreliable trait didn't work
- later, when it was fixed, an error appeared in the textures of vehicle models
- and then there were summer holidays and 3 beta tests in which I participated or still participate
The change is that I decided to deal only with the Wehrmacht at this moment, so I finish Sandstorm and then will modify "historically" BK, PK and ES
[Information for those who are interested]
I suspended it because of:
- unreliable trait didn't work
- later, when it was fixed, an error appeared in the textures of vehicle models
- and then there were summer holidays and 3 beta tests in which I participated or still participate
The change is that I decided to deal only with the Wehrmacht at this moment, so I finish Sandstorm and then will modify "historically" BK, PK and ES
[Information for those who are interested]
Re: Historical&Demanding Mod by Kondi :)
Thank you very much for all your efforts towards the players
Re: Historical&Demanding Mod by Kondi :)
+1kondi754 wrote: ↑Wed Aug 21, 2019 10:20 am I'm going back to work on my Mod
I suspended it because of:
- unreliable trait didn't work
- later, when it was fixed, an error appeared in the textures of vehicle models
- and then there were summer holidays and 3 beta tests in which I participated or still participate
The change is that I decided to deal only with the Wehrmacht at this moment, so I finish Sandstorm and then will modify "historically" BK, PK and ES
[Information for those who are interested]
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- Sergeant - 7.5 cm FK 16 nA
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Re: Historical&Demanding Mod by Kondi :)
Kondi, verrrryyyy interested........
Re: Historical&Demanding Mod by Kondi :)
Thank you all of you for your support
Re: Historical&Demanding Mod by Kondi :)
Some corrections in unit.csv file:
- all halftrack for German infantry available only since 1/1/1943; DAK used SdKfz 250 and 251 only for HQs and recon (directing artillery fire) units, not for transport because there were too little this vehicles in North Africa; they will appear in Tunisia in greater quantity for the last stage of campaign
- Italian Sahariana scout car available since late summer 1942 (not 1940), but this vehicles have 47mm gun in my Mod (like in reality), and better anti-vehicle attack statistic
this equipment was available since 1942 in fact, its proper name was SPA-Viberti AS.42 - production date
- 1st scenario finally checked, I try second scn (Halfaya Pass) now
- all halftrack for German infantry available only since 1/1/1943; DAK used SdKfz 250 and 251 only for HQs and recon (directing artillery fire) units, not for transport because there were too little this vehicles in North Africa; they will appear in Tunisia in greater quantity for the last stage of campaign
- Italian Sahariana scout car available since late summer 1942 (not 1940), but this vehicles have 47mm gun in my Mod (like in reality), and better anti-vehicle attack statistic
this equipment was available since 1942 in fact, its proper name was SPA-Viberti AS.42 - production date
- 1st scenario finally checked, I try second scn (Halfaya Pass) now
Re: Historical&Demanding Mod by Kondi :)
Halfaya Pass and Crusader scn checked but there is small issue with Flammenwerfer auf Pzkw IA model, but this should be fixed soon
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- Sergeant - 7.5 cm FK 16 nA
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Re: Historical&Demanding Mod by Kondi :)
Hey kondi, I scrolled through this whole thread, and did not find a DL link for your mod. Did I miss it? Is it finished yet? Or are you still working on it?
Re: Historical&Demanding Mod by Kondi :)
Sandstorm is 80% ready but I didn't have time (and motivation ) to finish it. Maybe I will come back to this now.rafdobrowolski wrote: ↑Mon Apr 13, 2020 4:08 am Hey kondi, I scrolled through this whole thread, and did not find a DL link for your mod. Did I miss it? Is it finished yet? Or are you still working on it?