- Screenshot 5.jpg (624.76 KiB) Viewed 10824 times
Some new stuff here... many has no new graphics yet,but WIP.
New units of the left
A-1H Skyraider (mock up Thud model, weapon mode: Rockets range 2, cannon/napalm range 0)
VC sniper
M102 105mm howitzer (range 10, NAM is in company scale)
US Supply truck (Provides supply, can build supply depot in 2 turns)
VC scouts (spec ops, demo)
US sniper
US Infantry '68 (with ability to fire suppressive fire to range 2)
ARVN M41 walker Bulldog (mock up with Chaffe atm)
on the right:
NVA Infantry '63
VC/NVA Militia '63
12.7mm DShK HMG dual AA/AT (both modes have range 2, AT mode is long range anti-inf instead)
NVA Heavy mortars (range 4 = company scale, salvo fire anim, strength is about a 122mm gun from stock game)
NVA Heavy Inf (range 3 with mortar, range 2 with LMG and single shot rifles. Will be reworked tho)
WW2 Units, right bottom:
German LK18 (reduced 3D model size, it looked too big)
Hungarian 40mm Bofors guns, both AT and AA (recoil anim with new effect and ROF.)
Czechslovak 75mm wz29 AA guns, AA/AT (recolored, data changed)
Czechslovak Truck (redone 3D model to resemble a Tatra truck)
Czechslovak 105mm LK wz35 gun (ported from polish wz29, recolored)
Hungarian Nimrod 40mm SP gun both AA/AT (currently uses Landsverk Anti, new model WIP)
Soviet 37mm M1939 AA (recoil, new effect/ROF, vietnamese version has Range 4 =company level)
Soviet SMG Infantry (uses stock models, but added new PPSh sound)
Hungarian Labour Unit (very weak worker/penal unit with traits: bridgeBuilder,concealable,entrenchSupport,quickRetreat,noCapture,hexRepairer. Note the guy with the bottle is NOT a molotov thrower...