Admiral's Alternate Arsenal (3A) The Prodigal Son :D

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Navman2854
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by Navman2854 »

Admiral, don't know if you saw this yet but in your mod - Blitzkrieg camp - Yugoslavia scen : All of the Yugoslav Mountaineer units are "amped up" ......
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terminator
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by terminator »

No word from Admiral Horthy since this year :(

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Admiral_Horthy
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by Admiral_Horthy »

I did not disappear :) I was out for holidays. I try to get back to business soon...

Re; YUG Mountaineers... no idea because I did not touch them. YUG units were not done yet.

I suppose the movement type is mismatched. There are two unit scaling - infantry and everything else.
Infantry is 5 times bigger than everything else - but normally the programming scales it down if it sees it's an infantry type.

Edit In my version which is V0.6 - basically the same of 0.5 but with Endsieg support - there is no such bug. Sorry for the mistake! When I release 0.6 - end of January it will be fixed.
Fabio3110
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by Fabio3110 »

Navman2854 wrote: Thu Jan 10, 2019 1:26 am Admiral, don't know if you saw this yet but in your mod - Blitzkrieg camp - Yugoslavia scen : All of the Yugoslav Mountaineer units are "amped up" ......
I can remember from my little war scenario that the same issue exists for hungarian mountaineers if i remember correctly. Also they had a insane movement speed and could cross the entire 30 hex map in one turn. :o I replaced them with other country’s Mountaineers in the official scenario because of that.
Ill try to find a screenshot for it later today.
GabeKnight
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by GabeKnight »

Admiral, I've been going through your mod again the last days, and you've really done a fantastic job with both the models and the stats of the new units. Greatly appreciated and a big KUDOS from me!

Hopefully you'll be back, soon. :D
Admiral_Horthy
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by Admiral_Horthy »

Thanks... I'll try. Let's hope I'll get more time. I learn IT while still struggling at the current workplace... spending 12hours every day
Admiral_Horthy
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by Admiral_Horthy »

Hi Everyone!

I am very sorry for disappearing, but I'm not gone. My workplace (..and duty amount due to the virus) and my exam in C# took all my time. I hope to get back next month or so. I just noticed we have a soviet campaign. Good, as I have tons of new soviet units, especially BIG GUNS ehehehe.

Take care, avoid getting sick and keep up. And in the USA.. stay safe!!

Yours
Zoltan
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by Zekedia222 »

Would that be Zoltan, King of the Gypsies, or another unrelated Zoltan?
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kondi754
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by kondi754 »

Admiral_Horthy wrote: Fri Jul 10, 2020 1:12 pm Hi Everyone!

I am very sorry for disappearing, but I'm not gone. My workplace (..and duty amount due to the virus) and my exam in C# took all my time. I hope to get back next month or so. I just noticed we have a soviet campaign. Good, as I have tons of new soviet units, especially BIG GUNS ehehehe.

Take care, avoid getting sick and keep up. And in the USA.. stay safe!!

Yours
Zoltan
Hi Admiral, I'm glad you're alive and coming back soon :)
GabeKnight
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by GabeKnight »

Welcome back, indeed. :D

Thank god you're back, finally someone with real modelling skills...

And thanks again for your help with the Armoured Train and all your other models I'm using in my mod! 8) :mrgreen:
Mascarenhas
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by Mascarenhas »

Wow! Maybe he can help with new units for the Korean scenario!
terminator
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by terminator »

Hi Admiral,
Glad to know you’re still here. I hope we’ll see you again soon with some novelties :)
LNDavoust
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by LNDavoust »

Hi Admiral, great to read you again! :mrgreen:
Admiral_Horthy
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by Admiral_Horthy »

Hello again!!
Thanks for the nice words!! It really gives me motivation.

Well, my first step will be to get the soviet game first, look at it, and after then bring AAA to the latest patch level. Then I plan to finish hanging projects, half-complete stuff and catch up with skills. Hell I have forgotten a LOT!! While I was away I learned C# and got a grade from development ( I want to continue more) - but I almost forgot 3D and anims..(

Second, I'd like to give support to complete "mods", I mean to such scenarios which need new or modified units to function as a complete expansion set.

Third, I'd like to help the Devs, if they agree on some cooperation.
terminator
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by terminator »

You disappeared for a very long time and now how long will you stay?
Admiral_Horthy
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by Admiral_Horthy »

Let's hope I wont, get massively disappointed... or frustrated with the stuff... :lol: :lol:
Everything is about time.
Mascarenhas
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by Mascarenhas »

Admiral, if you could use a Padawan, I,d volunteer!
Admiral_Horthy
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by Admiral_Horthy »

Just a check in, I did not disappear! :D I have hard time catching up with things, and also this virus madness make my life more difficult at workplace. - namely I can't change ((
Chema_cagi
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by Chema_cagi »

First of all thanks for your work.

I would suggest to add some extra info in the first OP: is this a mod like Gabe's, playable with other campaigns? or is it a mod with his own campaigns and scenarios?
And depending of it, where should it be extracted, into Campaigns or into Mod (<-my guess)?

Thank you
Admiral_Horthy
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Re: Admiral's Alternate Arsenal (3A) V0.5 Released!

Post by Admiral_Horthy »

Status Report

Version 0.7 in progress.
- Converting mod to Red Steel standard. Details to follow


@Chema_cagi: Yes it is a mod, it contains modified/new units and entire OOBs of minor nations. No campaings (yet) or scenarions though... I'm poor in scenario design, I am rather the weaponsmith not the swordmaster. :mrgreen:
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