Okay, so a switch unit after the move, that I get.terminator wrote:No, 2 differents units, 2 differents animations. Switching units ?
But I wonder if it could be done with one unit that automatically switches to that mode after moving. Maybe with some work-around in the effect-sequences files or just clever thinking outside the box...
...and it would finally eliminate the annoying "rifles-on-the-ground" bug...
Sorry, but I'm a bit "rusted" with OoB-modding right now to try it myself and be of any help here, but upgrading my mod is on my to-do-list...