Wanted: more victory conditions in custom games

It is 1965 and the US ground war in Vietnam is in full swing. As a US Army commander, wage a counter-insurgency (COIN) war to secure the Ia Drang valley, on the border with Cambodia.
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RyansPlace
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Wanted: more victory conditions in custom games

Post by RyansPlace » Wed Sep 07, 2016 7:18 pm

I've been playing custom game with enemy forces set to Elite, but keep losing before getting a second base established. Is there a way to adjust the victory conditions aside from disabling political defeats (40-65 H&M is just too narrow)?

I'd like to see a third victory type option in custom games that will adjust the H&M win/lose conditions to perhaps 80/20, just to all for extended game play. So far, i've not been able to get a game to last beyond 70 turns without having a win forced on me.

Every Single Soldier
Vietnam ’65 developer
Vietnam ’65 developer
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Joined: Wed Jan 14, 2015 4:40 pm

Re: Wanted: more victory conditions in custom games

Post by Every Single Soldier » Thu Sep 22, 2016 2:48 pm

So you're asking for an unlimted turns game, no ending ?

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