iPad only one game at a time?
iPad only one game at a time?
Am I missing something, or are you only able to play one game at a time in ipad with no save game management? Starting a new game deletes any existing game and there is only continue. I presume this is unique to iPad as someone mentioned save game naming as a request on PC (although that could have been the Hell forum and I'm confused ).
If so, my first request is for a save/recall game function
If so, my first request is for a save/recall game function
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- Vietnam ’65 developer
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- Joined: Wed Jan 14, 2015 4:40 pm
Re: iPad only one game at a time?
Request noted
Re: iPad only one game at a time?
Thanks, it would be nice to try different tactical approaches / different difficulty levels without always having to play 45 turns or delete
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- Vietnam ’65 developer
- Posts: 1770
- Joined: Wed Jan 14, 2015 4:40 pm
Re: iPad only one game at a time?
True but also need to balance the whole ' undo' key debate, whereby every contact etc is replayed for a more favorable result, that's not in the spirit of this game
Re: iPad only one game at a time?
Ok - but reducing some fairly standard single player functionality because some people might save every turn and replay, seems to be developing for the lowest common denominator? I appreciate the purist view, but damn we're all adults! If someone wants to cheat anyways, I'm not sure where that gets them apart from a slightly hollower personal victory, I don't see any detriment to other players or community?
Anyway, thanks for considering, I'll be playing either way
Anyway, thanks for considering, I'll be playing either way
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- Vietnam ’65 developer
- Posts: 1770
- Joined: Wed Jan 14, 2015 4:40 pm
Re: iPad only one game at a time?
Got it , thanks
Re: iPad only one game at a time?
I agree with you about preserving the integrity and the "spirit of the game", so to speak. I like the fact that there isn't a LOAD feature: only the save and continue, quit or uniform buttons! This makes the game much more intense and suspenseful, imho! It's like having a mandatory "hardcore" mode baked ino the app, and, as a result, makes victory that much sweeter. If you must, patch the iOS version with different skill levels that could add a LOAD button, etc.. But, then change the victory screen to reflect the skill level chosen to allow for the proper kudos when one wins on the current, default "hardcore" mode!
Great app, love it!! Nice work!!
Great app, love it!! Nice work!!
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- Vietnam ’65 developer
- Posts: 1770
- Joined: Wed Jan 14, 2015 4:40 pm
Re: iPad only one game at a time?
i'm going to jump into this conversation without fully reading it, be warned.Vietnam65 wrote:True but also need to balance the whole ' undo' key debate, whereby every contact etc is replayed for a more favorable result, that's not in the spirit of this game
Two suggestions
if the undo key is for the ipad only to deal with putting something in the wrong place, rather then have the finger press do the action, it should select the tile that was pressed for the action, and then ask yes/no and if need be this could be disabled in the options
if the undo is for everything there is a very simple way to prevent such abuse (im stealing from unity of command) if a unit gets into combat you can undo, if not you can, and if that to free form, maybe you charge that unit one of its supply points to do a undo
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- Vietnam ’65 developer
- Posts: 1770
- Joined: Wed Jan 14, 2015 4:40 pm
Re: iPad only one game at a time?
Long debate ....
Too many rules around a simple issue, any undo in this game is ,according to me (so forgive me), is not alligned with the core of this game, which involves detection and hidden AI ops.
Rather we fix the UI to minimise the incidence of incorrect orders...
Too many rules around a simple issue, any undo in this game is ,according to me (so forgive me), is not alligned with the core of this game, which involves detection and hidden AI ops.
Rather we fix the UI to minimise the incidence of incorrect orders...
Re: iPad only one game at a time?
You're very right. So this game must have an excellent UI, not a just correct one.Vietnam65 wrote: undo feature is not alligned with the core of this game, which involves detection and hidden AI ops.
Rather we fix the UI to minimise the incidence of incorrect orders.