Collection of issues
Posted: Thu Dec 11, 2014 7:13 pm
I will try to collect the issues from the forum. In this post.
If some of them fixed, please change my post. I hope, Alex, Kerensky, Iain.. have administrator rights.
Version 1.03
Jan 13th
Crashes, freezes
B. Repeatable-------: Crash bug when deleting saved games viewtopic.php?f=235&t=54824
B. Reported---------: MP dont start after 1.02 patch viewtopic.php?f=235&t=54824
C. Reported---------: MP game, error message viewtopic.php?f=324&t=54659
C. Reported---------: OS: 32-bit XP viewtopic.php?f=324&t=54365
C. Reported---------: Garbled terrain and unit graphics viewtopic.php?f=324&t=55032
could be a hardware / driver problem:
A. Reported-----------: crash at start of the game after patch 1.02 (steam) viewtopic.php?f=324&t=54803
A. Logs & Screenshot: crash at a battle viewtopic.php?f=324&t=54548#p510232
A. same as above?---: viewtopic.php?f=324&t=54716
not happened again:
A. Reported-----------: crash in turn 15 "Final stand.." as ork attacks viewtopic.php?f=324&t=54454
Work around: crash at the start (folder name) viewtopic.php?f=324&t=54450
Done: game freezes at the grid switch from none to soft after patch 1.02 viewtopic.php?f=324&t=54798
Done: not able to load a game viewtopic.php?f=324&t=54726&p=511230#p511230
Done: crash after loading a game viewtopic.php?f=324&t=54726
bugs
A. Reported---------: Ork units with strenght 0 or < 0 viewtopic.php?f=235&t=54722
B. Reported---------: MP game Option show opponents move dont work viewtopic.php?f=324&t=54530
B. Reported---------: no deploy turn after "Shuttle rescue" viewtopic.php?f=324&t=54426
C. Repeatable-------: icons in UI (left lower corner) flickers when orks starts her turn
Z. .....................: Old bug with the inability to upgrade, because the gray button viewtopic.php?f=324&t=54831&p=511648#p511648
Z. .....................: Old bug. You can replacement the unit and do not lose experience if not enough points requisition. viewtopic.php?f=324&t=54831&p=511648#p511648
Done: landing pod strenght is 0 after turn 14 viewtopic.php?f=324&t=54782
Done: range 48 & accuracy 85% bug viewtopic.php?f=235&t=54838
Done: passive AI when it not spotting an enemy viewtopic.php?f=324&t=54442#p510008
Done: transport vs. unit strenght after scenario ends viewtopic.php?f=235&t=54799
Done: sometimes: loss information showed (strength bar flickers), also when no target is selected
new feature..: hotseat bug - not a bug, it would be a new feature viewtopic.php?f=324&t=54911
program dont run without steam client: error when steam client not run (or virtual drive) viewtopic.php?f=324&t=54382
scenario issues
C. Repeatable-------: Strange hex (14.3) in the scenario 1A viewtopic.php?f=324&t=54831&p=511648#p511648
C. Reported.........: Final Stand at Archeron: scenario ends to early in case of holding all VH before reinforcements arrives. viewtopic.php?f=324&t=54875&p=511629#p511590
C. Suggestion-------: Obedience to Orders: victory conditions dont fit with mission objectives (capturing VH with core units, loosing the Steelhammer) viewtopic.php?f=326&t=54672#p510003
C. Suggestion-------: Relief Operation: # of core unts to small (player has Captain Tycho from previous scenario as core)
C. Suggestion-------: Seeking Yarrick: victory conditions dont fit with mission objectives (Yarrick could die and the player wins) viewtopic.php?f=326&t=54672#p510003
C. Suggestion-------: Final Stand at Archeron: randomized position of Captain Tycho (core) viewtopic.php?f=326&t=54672#p510003
much better, but not perfect as it could be: Shuttle Search: randomized selection of "found survivor" hexes dont work proper viewtopic.php?f=326&t=54672#p510003
Done: Final Stand at Archeron: victory conditions dont fit with mission objectives (# of hold VH) viewtopic.php?f=326&t=54672#p510003
I tried to rework some scenarios (version 1.02) (not Slitherine official) at
viewtopic.php?f=326&t=54672#p511638
.. next Patch ??-----: Defending Mios Crossing: Problem when changing VH in turn 7 viewtopic.php?f=235&t=54844#p511454 - It looks like, the scenario messages will been changed in the next patch
units & weapons
C. Repeatable-??----: LR Annihilator viewtopic.php?f=324&t=54831#p511378
C. Repeatable-------: Warboss not shows damage in battle preview viewtopic.php?f=324&t=54831&p=511648#p511648
.. next Patch--------: Venerable Dreadnoughts have gained the Leadership trait, increased stats, and increased prices viewtopic.php?f=235&t=54928&sid=89bf334 ... 8e#p512047
If some of them fixed, please change my post. I hope, Alex, Kerensky, Iain.. have administrator rights.
Version 1.03
Jan 13th
Crashes, freezes
B. Repeatable-------: Crash bug when deleting saved games viewtopic.php?f=235&t=54824
B. Reported---------: MP dont start after 1.02 patch viewtopic.php?f=235&t=54824
C. Reported---------: MP game, error message viewtopic.php?f=324&t=54659
C. Reported---------: OS: 32-bit XP viewtopic.php?f=324&t=54365
C. Reported---------: Garbled terrain and unit graphics viewtopic.php?f=324&t=55032
could be a hardware / driver problem:
A. Reported-----------: crash at start of the game after patch 1.02 (steam) viewtopic.php?f=324&t=54803
A. Logs & Screenshot: crash at a battle viewtopic.php?f=324&t=54548#p510232
A. same as above?---: viewtopic.php?f=324&t=54716
not happened again:
A. Reported-----------: crash in turn 15 "Final stand.." as ork attacks viewtopic.php?f=324&t=54454
Work around: crash at the start (folder name) viewtopic.php?f=324&t=54450
Done: game freezes at the grid switch from none to soft after patch 1.02 viewtopic.php?f=324&t=54798
Done: not able to load a game viewtopic.php?f=324&t=54726&p=511230#p511230
Done: crash after loading a game viewtopic.php?f=324&t=54726
bugs
A. Reported---------: Ork units with strenght 0 or < 0 viewtopic.php?f=235&t=54722
B. Reported---------: MP game Option show opponents move dont work viewtopic.php?f=324&t=54530
B. Reported---------: no deploy turn after "Shuttle rescue" viewtopic.php?f=324&t=54426
C. Repeatable-------: icons in UI (left lower corner) flickers when orks starts her turn
Z. .....................: Old bug with the inability to upgrade, because the gray button viewtopic.php?f=324&t=54831&p=511648#p511648
Z. .....................: Old bug. You can replacement the unit and do not lose experience if not enough points requisition. viewtopic.php?f=324&t=54831&p=511648#p511648
Done: landing pod strenght is 0 after turn 14 viewtopic.php?f=324&t=54782
Done: range 48 & accuracy 85% bug viewtopic.php?f=235&t=54838
Done: passive AI when it not spotting an enemy viewtopic.php?f=324&t=54442#p510008
Done: transport vs. unit strenght after scenario ends viewtopic.php?f=235&t=54799
Done: sometimes: loss information showed (strength bar flickers), also when no target is selected
new feature..: hotseat bug - not a bug, it would be a new feature viewtopic.php?f=324&t=54911
program dont run without steam client: error when steam client not run (or virtual drive) viewtopic.php?f=324&t=54382
scenario issues
C. Repeatable-------: Strange hex (14.3) in the scenario 1A viewtopic.php?f=324&t=54831&p=511648#p511648
C. Reported.........: Final Stand at Archeron: scenario ends to early in case of holding all VH before reinforcements arrives. viewtopic.php?f=324&t=54875&p=511629#p511590
C. Suggestion-------: Obedience to Orders: victory conditions dont fit with mission objectives (capturing VH with core units, loosing the Steelhammer) viewtopic.php?f=326&t=54672#p510003
C. Suggestion-------: Relief Operation: # of core unts to small (player has Captain Tycho from previous scenario as core)
C. Suggestion-------: Seeking Yarrick: victory conditions dont fit with mission objectives (Yarrick could die and the player wins) viewtopic.php?f=326&t=54672#p510003
C. Suggestion-------: Final Stand at Archeron: randomized position of Captain Tycho (core) viewtopic.php?f=326&t=54672#p510003
much better, but not perfect as it could be: Shuttle Search: randomized selection of "found survivor" hexes dont work proper viewtopic.php?f=326&t=54672#p510003
Done: Final Stand at Archeron: victory conditions dont fit with mission objectives (# of hold VH) viewtopic.php?f=326&t=54672#p510003
I tried to rework some scenarios (version 1.02) (not Slitherine official) at
viewtopic.php?f=326&t=54672#p511638
.. next Patch ??-----: Defending Mios Crossing: Problem when changing VH in turn 7 viewtopic.php?f=235&t=54844#p511454 - It looks like, the scenario messages will been changed in the next patch
units & weapons
C. Repeatable-??----: LR Annihilator viewtopic.php?f=324&t=54831#p511378
C. Repeatable-------: Warboss not shows damage in battle preview viewtopic.php?f=324&t=54831&p=511648#p511648
.. next Patch--------: Venerable Dreadnoughts have gained the Leadership trait, increased stats, and increased prices viewtopic.php?f=235&t=54928&sid=89bf334 ... 8e#p512047