Or maybe lvl 3 is just no longer a challenge for you because you are a better player than before? So lvl 5 next time maybe? I have thought of that myself because my approach also works well (tho it is different from yours) but being a wuss haven't dared to do it.
Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
Moderators: Order of Battle Moderators, The Artistocrats
Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
Thank you for all your AARs, Andy, and congrats for finishing the campaign with flying colours! Perhaps you could post your core at the end - would be interesting to see it.
Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
You are right and it is easy to see that behaviour in LP-videos. There definitely should be one additional cycle at the end of AI's turn to check out if there are new, earlier unrevealed attack opportunities there.GabeKnight wrote: ↑Sat Jan 12, 2019 11:04 pm I've noticed a rather strange behaviour of the AI many times, also apparent in the screenshot: moving its units into the FOW and not attacking an easy -high value- target. It's...as if the AI couldn't attack my units that it encounters in the FOW and that it didn't see before it moved.
This behaviour is especially exploitable with AI arty. I think some AI unit types should not move or be taken out of the computational cycle until the very last moment of AI calculations for the turn. So many vasted opportunities with idle AI arty positions when a valid target is seen only by some unit during the last cycle of a different AI team.
When I read that, my first thought was "what..." because the eagle owl in this game is not the one that comes in my mind first.GabeKnight wrote: ↑Sat Jan 12, 2019 11:04 pm And I've still got to find out how to use the "Uhu" unit properly...
Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
I do feel the AI gets its turn out of sequence often. Artillery should hit before and attack on that unit. Same with air. I haven't noticed the AI not attacking weak units in other DLCs though.
I don't have Endsieg because mistakes in availability and upgrades that haven't been patched is enough for me not to get it as they are very important.
I don't have Endsieg because mistakes in availability and upgrades that haven't been patched is enough for me not to get it as they are very important.
Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
I finished the current version and it works fine. The FW190F issue is definitely a big one - but I had a Panzerkrieg core with enough of them already.Mercutio wrote: ↑Mon Jan 14, 2019 11:49 pm I do feel the AI gets its turn out of sequence often. Artillery should hit before and attack on that unit. Same with air. I haven't noticed the AI not attacking weak units in other DLCs though.
I don't have Endsieg because mistakes in availability and upgrades that haven't been patched is enough for me not to get it as they are very important.
Oh yeah, my core is basically 4-5 AT Jadgtigers (former Stugs, former Jagdpanthers), 2-3 Kingtigers, 2 K17 long range arty, 3-4 Nebelwerfers (not Wurfrahmen!), rest regular inf and 2-3 engineers. Fighters is all Me262.
Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
You were not kidding with those SPATs. Attacking anything protected by a Jagdtiger is like initiating a self-destruct.
Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
@CoolDTA: Yeah, if you prevent them from getting flanked, they are nearly indestructible and hold reasonably well against infantry, too. My inf just does flank cover and finishes off weakened units. But the SPATs set the pace, everything else is just support or preparation (Nebelwerfers). I think that this approach is almost a bit too successful, even though I would not consider it an exploit or something in the range of that massive K17 group some players have shown here.
-
- Sergeant First Class - Panzer IIIL
- Posts: 389
- Joined: Fri Jan 05, 2018 10:13 am
- Location: Sweden
Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
Why are you referring to having alot of K17 as an exploit? The game let's us buy them and they are expensive but isn't that up to each and everyone to choose what units to play with Andy? The problem is probably that they are OP and has been discussed.Andy2012 wrote: ↑Wed Jan 16, 2019 2:38 pm @CoolDTA: Yeah, if you prevent them from getting flanked, they are nearly indestructible and hold reasonably well against infantry, too. My inf just does flank cover and finishes off weakened units. But the SPATs set the pace, everything else is just support or preparation (Nebelwerfers). I think that this approach is almost a bit too successful, even though I would not consider it an exploit or something in the range of that massive K17 group some players have shown here.
"They couldn't hit an elephant at this distance."
Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
@Halvralf: Easy, never meant any disrespect. But from what I read here, some players suggested that this was very and sometimes too powerful. Balancing this game is hard and players will find weak spots.
Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
I see no exploitation problem in any of them. They both have their strengths and weaknesses, and no more exploitable than in example all inf and AT, or whatever other nondiverse strategy a player could adopt. Neither are the one or the other absolutely necessary or a sure way to win all encounters. I like diversity and sometimes use a few (1-2) and sometimes many (5-6) of one or the other.
I rarely use self propelled artillery (but would like to) as I find them less efficient than the K17 and nebelwerfers simply because the self propelled are 5 CP´s.
I rarely use self propelled artillery (but would like to) as I find them less efficient than the K17 and nebelwerfers simply because the self propelled are 5 CP´s.
Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
The hummel is quite a good alternative to K17 as it has only 1 less inf/mech attack values and costs 1 more cp, but much more mobility, durability, and 5 hex range, making it a very versatile option for both the defensive and offensive scenarios that Endsieg offers.
Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
Yes, that and the self propelled nebelwerfer is what I rarely use, but they are 1 CP more, which means 5 K17 and nebelwerfers instead of 4 of the others.13obo wrote: ↑Thu Jan 17, 2019 12:34 pm The hummel is quite a good alternative to K17 as it has only 1 less inf/mech attack values and costs 1 more cp, but much more mobility, durability, and 5 hex range, making it a very versatile option for both the defensive and offensive scenarios that Endsieg offers.
They should have the same CP cost in my opinion, then I would use a mix of both.
Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
Many thanks for all who have contributed their tactics, strategies and tips. Really enjoyed following along. My only regret is Andy had been posting his set up screen shots for the various scenarios but seems like after Vyazma only the victory screen. Hoping to persuade him to publish the rest In any event well done and has added to my enjoyment of this DLC.
Re: Mistakes vere made, mein Fuhrer - Endsieg Review and Discuss
Appreciated. I will do a review and discussion thread for Red Star and will keep that in mind.marc33594 wrote: ↑Tue Jul 23, 2019 4:54 pm Many thanks for all who have contributed their tactics, strategies and tips. Really enjoyed following along. My only regret is Andy had been posting his set up screen shots for the various scenarios but seems like after Vyazma only the victory screen. Hoping to persuade him to publish the rest In any event well done and has added to my enjoyment of this DLC.