Order Of Battle - v5.2.9 - Open Beta
Moderators: Order of Battle Moderators, The Artistocrats
Re: Order Of Battle - v5.2.8 - Open Beta
Is upcoming patch going to break current MP games?
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- Order of Battle Moderator
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Re: Order Of Battle - v5.2.8 - Open Beta
Such a simple and innocent question, yet one fraught with anxiety. It's always a concern anytime they make changes and for anything that has been designed for OOB, even their own DLC.uran21 wrote:Is upcoming patch going to break current MP games?
- Bru
Re: Order Of Battle - v5.2.8 - Open Beta
The Two Bridges MP game doesn't end despite one team reaching the 50 VP count. This happened twice in a row while playing as team 1.
Edit: game doesn't end at turn end, nor at turn start the next turn.
Edit: game doesn't end at turn end, nor at turn start the next turn.
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- Two Bridges MP Map - Scenario Doesn't End.png (2.63 MiB) Viewed 2485 times
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- Lieutenant-General - Karl-Gerat 040
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Re: Order Of Battle - v5.2.8 - Open Beta
I was first! ("Green VP")13obo wrote:The Two Bridges MP game doesn't end despite one team reaching the 50 VP count. This happened twice in a row while playing as team 1.
Edit: game doesn't end at turn end, nor at turn start the next turn.
But you should be able to (minor) win as the other team until the update.
Last edited by GabeKnight on Sun Feb 18, 2018 5:35 pm, edited 1 time in total.
Re: Order Of Battle - v5.2.8 - Open Beta
Ah, thanks! Hopefully, this is fixed though in both games, the other player was honourable and conceded the game.
Re: Order Of Battle - v5.2.8 - Open Beta
5.2.9 should have an updated version with no green team
And it shouldn't break any ongoing games
And it shouldn't break any ongoing games
Re: Order Of Battle - v5.2.8 - Open Beta
Just a quick one, finished Maykop on medium, 5.2.8. 22 turns, works fine. Resources have improved markedly; however, I am also reinforcing differently now. Two star exp is fine and I try to maintain it. Right now, anything above that is just not worth it. Arty and air force have five stars, though.
Still, upgrade and unit costs are misaligned. I got that KV in Kalach and since it is just a lumbering piece of heavy armour I wanted to change it into a German tank. However: PzIIIN is more expensive than a powerful PanzerIV? Seriously? Also, Upgrading my Stugs to a new version is just absurdly expensive and 100 credits each (!) not worth one point of additional armour. Shepherding my core and letting them grow over various tank versions with discounted upgrades was one of the most motivating things in Panzercorps. Overpriced 'discounted' upgrades with incremental or even marginal gains kind of destroy this aspect IMO. Game is still fun, though.
Still, upgrade and unit costs are misaligned. I got that KV in Kalach and since it is just a lumbering piece of heavy armour I wanted to change it into a German tank. However: PzIIIN is more expensive than a powerful PanzerIV? Seriously? Also, Upgrading my Stugs to a new version is just absurdly expensive and 100 credits each (!) not worth one point of additional armour. Shepherding my core and letting them grow over various tank versions with discounted upgrades was one of the most motivating things in Panzercorps. Overpriced 'discounted' upgrades with incremental or even marginal gains kind of destroy this aspect IMO. Game is still fun, though.
Re: Order Of Battle - v5.2.8 - Open Beta
Release that thing already! Many OOB players like to play on with Panzerkrieg and other campaigns!
PS: My new Jagdpanther's gun is pointing on the devs and publishers!
PS: My new Jagdpanther's gun is pointing on the devs and publishers!
Re: Order Of Battle - v5.2.8 - Open Beta
It's coming!
p.s. Congrats
p.s. Congrats
Re: Order Of Battle - v5.2.8 - Open Beta
New versions still coming out 1 day before supposed release (given tournament starts tomorrow)- what could go wrong?
Best of luck!
Re: Order Of Battle - v5.2.8 - Open Beta
This is why we've been doing the Open Betas
FUN!!
FUN!!
Re: Order Of Battle - v5.2.9 - Open Beta
Final Open Beta update:
5.2.9
5.2.9
- Shader fixes
- Waffen SS II description fixed to reflect its effect
- Tweaks to some unit costs and stats
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- Order of Battle Moderator
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Re: Order Of Battle - v5.2.9 - Open Beta
Shards, unmanly or not, I will virtually kiss you (on the cheek) if this means what I think it means!Shards wrote:Final Open Beta update:
5.2.9(and removed Green Team from Two Bridges)
- Shader fixes
- Waffen SS II description fixed to reflect its effect
- Tweaks to some unit costs and stats
- Bru
Re: Order Of Battle - v5.2.9 - Open Beta
Sadly not
It's fixes to some shaders, but not your bête noire
It's fixes to some shaders, but not your bête noire
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- Order of Battle Moderator
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Re: Order Of Battle - v5.2.9 - Open Beta
Thanks. I will continue to lurk.Shards wrote:Sadly not
It's fixes to some shaders, but not your bête noire
- Bru
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- Field Marshal - Elefant
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Re: Order Of Battle - v5.2.9 - Open Beta
Su-152 with 5.2.9 not synchronized :
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- Field Marshal - Elefant
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Re: Order Of Battle - v5.2.9 - Open Beta
Hex Grid : straight line which deform. Am I reached of macular degenerescence due to age ?
Re: Order Of Battle - v5.2.9 - Open Beta
Sadly the latest engine updates are slowly and steadily frying our brains when it comes to irritating abnormalities like this. This was sadly the price of adding Music back into the game and fixing the artillery range UI!! Sometimes you have to choose slightly ugly over utterly horrid
We're going to keep digging away on this stuff, we will Make OOB Pretty Again!
We're going to keep digging away on this stuff, we will Make OOB Pretty Again!
Re: Order Of Battle - v5.2.9 - Open Beta
Yeah, same with the SU122 as well :/terminator wrote:Su-152 with 5.2.9 not synchronized :
We'll squash all of these soon!!