I'll be darned if that did not work just now! I had not even started Blitzkrieg but it searched, found the DLC, and opened up every scenario in that campaign. Much better than e-mailing each other our unlocked.dat files.Shards wrote:One that didn't get added to this thread yet:
#gimmeall
On the Main Menu to unlock all scenarios for individual play, even if you haven't completed the mission in the campaign yet
Cheat codes
Moderators: The Artistocrats, Order of Battle Moderators
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- Order of Battle Moderator
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- Location: United States
Re: Cheat codes
- Bru
Re: Cheat codes
question about changing dates in folder of units to get them early I changed to start date for tiger tanks but know the ai takes forever to finish move the red bar stays at the end of thinking did I maybe do something wrong hope I can get some help.its not a cheat code but modding so same thing for cheating I know I just wanted to use tigers in Poland.thanks to anyone for help
Re: Cheat codes
See my post in Scenario etc., but you can alter the MS Excel Specialisms to alter available dates. I have tried to alter the MS Excel Units file, to assign B29 bombers to the Axis - but that is proving problematic.
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- 2nd Lieutenant - Elite Panzer IVF/2
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Re: Cheat codes
Instead of cheating, there should be an option for players to have extended turn limits as an option when starting a campaign. Sounds like more turns is the main thing people are wanting.
Re: Cheat codes
At one time there was an option for this in the scenario editor.GiveWarAchance wrote:Instead of cheating, there should be an option for players to have extended turn limits as an option when starting a campaign. Sounds like more turns is the main thing people are wanting.
But it was removed for some reason.
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- Lance Corporal - Panzer IA
- Posts: 11
- Joined: Fri Feb 03, 2017 9:21 pm
Re: Cheat codes
I have tried using the cheats on rising sun they did not work
shift+c gives me command console
then i try, say
#warbonds<1000> and nothing happens
similarily if i try
#overtime<60>
what am i doing wrong
shift+c gives me command console
then i try, say
#warbonds<1000> and nothing happens
similarily if i try
#overtime<60>
what am i doing wrong
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- Lance Corporal - Panzer IA
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- Joined: Fri Feb 03, 2017 9:21 pm
Re: Cheat codes
re issue re not managing to get cheat to work i meant to say
morning sun
and NOT
rising sun
thanks
morning sun
and NOT
rising sun
thanks
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- Order of Battle Moderator
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Re: Cheat codes
What people often do is to put in those brackets; the devs really should not have posted cheat codes this way, but how else do you indicate in a list that a number follows the cheat code?vidzm7_slith wrote:I have tried using the cheats on rising sun they did not work
shift+c gives me command console
then i try, say
#warbonds<1000> and nothing happens
similarily if i try
#overtime<60>
what am i doing wrong
Anyway, try it this way:
#warbonds 1000
#overtime 60
I think you will see that these work. No brackets, but leave a space between the code and the number.
- Bru
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- Lance Corporal - Panzer IA
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- Joined: Fri Feb 03, 2017 9:21 pm
Re: Cheat codes
many thanks will try
Re: Cheat codes
You can use " - # to deduct resources, #warbonds -100
Usable if you want a limited amount of resources, but add too much the first time you run the code.
Usable if you want a limited amount of resources, but add too much the first time you run the code.
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- Sergeant - 7.5 cm FK 16 nA
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- Joined: Tue Jul 22, 2014 5:09 pm
- Location: Wilmington DE USA
Re: Cheat codes
Hey guys, is there anyway to apply a cheat code singularly? For example, I'm playing a custom scen that has British and US units. Say I want to give the British 100 more RPs but not the US. Whenever I apply the code, both get the 100 points. Any help gratefully appreciated
Re: Cheat codes
Navman2854
Not really.
You could add 100 points, spend all of it on British stuff, then deduct 100 points again. Not perfect, of course.
In the editor you can assign x resources to a specific nation on a specific turn.
Not really.
You could add 100 points, spend all of it on British stuff, then deduct 100 points again. Not perfect, of course.
In the editor you can assign x resources to a specific nation on a specific turn.
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- Sergeant - 7.5 cm FK 16 nA
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- Location: Wilmington DE USA
Re: Cheat codes
Thanks Erik. Thought I'd ask in case I just wasn't figuring it out. BTW, your reply got me interested in the editor so I spent a couple hours learning thatErik wrote:Navman2854
Not really.
You could add 100 points, spend all of it on British stuff, then deduct 100 points again. Not perfect, of course.
In the editor you can assign x resources to a specific nation on a specific turn.
Re: Cheat codes
i think there should be a code that forces the ai to end turn in events when the ai is stuck thinking for a lengthy period of time.
Re: Cheat codes
But would you really like to continue playing knowing that the AI didn't finish moving/attacking etc ...?WWII44 wrote:i think there should be a code that forces the ai to end turn in events when the ai is stuck thinking for a lengthy period of time.
Re: Cheat codes
In most cases no, but when the AI is stuck thinking for 30 minutes then yes.
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- Lance Corporal - Panzer IA
- Posts: 11
- Joined: Fri Feb 03, 2017 9:21 pm
Re: Cheat codes
i upgraded version (not 342 as i have trouble loading it) and the cheat codes recommended in this forum are not working
any suggestions?
any suggestions?
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- Sergeant - 7.5 cm FK 16 nA
- Posts: 231
- Joined: Tue Jul 22, 2014 5:09 pm
- Location: Wilmington DE USA
Re: Cheat codes
vidzm7_slith,vidzm7_slith wrote:i upgraded version (not 342 as i have trouble loading it) and the cheat codes recommended in this forum are not working
any suggestions?
How are you entering the codes? Show us the exact format and we can see if that may be the problem....
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- Corporal - Strongpoint
- Posts: 66
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Re: Cheat codes
What do you put in to TURN ON fog of war after you turned it off? Using the same command doesn't work.
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- Order of Battle Moderator
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Re: Cheat codes
Not possible, as far as I know. I even tried saving a "lit up" scenario and calling it back up to see if that would turn the lights off again but that does not work. I'm afraid that, if there is a cheat code for this, it's still in the developer's own fog of war.Der_Kuenstler wrote:What do you put in to TURN ON fog of war after you turned it off? Using the same command doesn't work.
- Bru