Different skins

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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kondi754
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Different skins

Post by kondi754 » Thu May 17, 2018 1:26 pm

Below is the instruction how to create and add new camouflages for vehicles
There are several skins in the "Skins" folder, which Devs have forgotten to add to the "skins.txt" file - among others winter camouflage for all factions!
:wink:



Postby McLeoudX » 07 May 2018 21:09

Ok, this is a short explanation, for those who had'n't read the whole story above :D:
For adding new or modified camo's to your game of OOB you have to know, that this are small pictures in folder named skins in the game data folder.
you can find it simply by using the search function of windows (I don't believe that you are playing with a Linux-System :D):
Open the Explorer (Left Windows key + E). Look for the drive or partition you have installed your game (mostly in the steam folder (I have more than one)
Press and hold the "Ctrl"-Key plus "F" type in "skins" and let the PC work.
you should find a path like this:
C:\Steam\SteamApps\common\Order of Battle Pacific\64-bit\Order of Battle - WW2_64_Data\Content\Graphics\Skins
In my case I have taken my my most loved painting program "Paintshop Pro" and modified an existing but before cloned and renamed picture,
to get the right size and type (500x500 points and "png" format).

After you have cloned (copied and renamed and modified) one nearly right looking picture, you must add a line to the "skins.txt" file with a text editor of your choice (I prefer "Notepad ++" because it could handle different batch languages).
It would be found in the data folder, for example:
C:\Steam\SteamApps\common\Order of Battle Pacific\64-bit\Order of Battle - WW2_64_Data\Content\Data
For example a german camo:
[GERMAN_DESERT_2] <-- change this by adding 1
id = 12 <--- change this to the highest number of this (they are continuing from 1 to ... )
texture = german_3 <-- change this by adding 1
factions = germany, waffen_ss, <-- this not essently, I believe
category = land

I hope this will answer your question enough. You should have a little bit experience in changing ore making graphics, and how to use windows (OS) functions



Much easier way, Adherbal instruction below:

Tutorial: Create Unit Skins

Postby adherbal » 18 May 2018 00:18
For those interested in adding your own unit skins/camouflage patterns:

• Create a folder "Skins" in "<my documents>/My Games/Order of Battle - WW2/"
• Optional: Create subfolders in this Skins folder to group your skins (ex: .../Skins/Germany)"
• Create 512x512px PNG image files in the Skins folder or subfolder(s) using the following filename format:

<skin name>_<category>_<nation>.png

For example:
My Skin_land_germany.png = A skin called "My Skin" which will be available to land units for Germany
Another Skin_land_all.png = A skin called "Another Skin" which will be available to land units for all nations in the game
Last edited by kondi754 on Mon Jun 04, 2018 5:27 pm, edited 3 times in total.

kondi754
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Re: Different skins

Post by kondi754 » Thu May 17, 2018 3:59 pm

Screenshot with my "German's SUMMER 1943 SKIN" in action.
It's initial project, I'm not entirely happy with it.
I'm working on a more precise and better-fitting camouflage with tiny spots. :D

Andy2012
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Re: Different skins

Post by Andy2012 » Thu May 17, 2018 4:04 pm

@kondi: That looks like candy wrappers. I think you need to widen the colored stripes a lot more. But good job, I cant do that.

calmhatchery
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Re: Different skins

Post by calmhatchery » Thu May 17, 2018 4:22 pm

everything is working fine!! I have 18 different patterns yeah!!! thanks
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calmhatchery
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Re: Different skins

Post by calmhatchery » Thu May 17, 2018 4:23 pm

kondi754 wrote:Screenshot with my "German's SUMMER 1943 SKIN" in action.
It's initial project, I'm not entirely happy with it.
I'm working on a more precise and better-fitting camouflage with tiny spots. :D
army from HELL? :)

kondi754
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Re: Different skins

Post by kondi754 » Thu May 17, 2018 5:30 pm

calmhatchery wrote:
kondi754 wrote:Screenshot with my "German's SUMMER 1943 SKIN" in action.
It's initial project, I'm not entirely happy with it.
I'm working on a more precise and better-fitting camouflage with tiny spots. :D
army from HELL? :)
Maybe I exaggerated a little :lol:

calmhatchery
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Re: Different skins

Post by calmhatchery » Thu May 17, 2018 5:57 pm

wow!!!!! I didint see this before !!! :) I think you have to change brightness. try to 50 % down

Erik2
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Re: Different skins

Post by Erik2 » Thu May 17, 2018 7:02 pm

Yep, brightness down and maybe desaturate the colours a bit as well.

kondi754
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Re: Different skins

Post by kondi754 » Thu May 17, 2018 8:28 pm

Second try, I think it is better...
Tigers and Pz IVH look good.
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k2.jpg
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Andy2012
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Re: Different skins

Post by Andy2012 » Thu May 17, 2018 8:50 pm

@kondi: Too much orange, too bright. Looks like you want to hide your tanks in a bag of cheetos. :mrgreen:
But I guess we are getting there. Keep it going, I hope we will have a lot of skins to choose from soon. 8) :D

kondi754
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Re: Different skins

Post by kondi754 » Thu May 17, 2018 10:23 pm

I like when it is colorfully ... :D
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adherbal
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Re: Different skins

Post by adherbal » Thu May 17, 2018 11:29 pm

A note on how to "correctly" add your own skins:
viewtopic.php?f=374&t=85477

The idea is that you should never edit or add things into the game files directly.
Image

UweBlietschau
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Re: Different skins

Post by UweBlietschau » Fri May 18, 2018 1:10 am

Very nice ! Is there a way to use this system also for the Infantry units to change them from normal to desert or white winter cloth ?

kondi754
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Re: Different skins

Post by kondi754 » Fri May 18, 2018 7:41 am

adherbal wrote:A note on how to "correctly" add your own skins:
viewtopic.php?f=374&t=85477

The idea is that you should never edit or add things into the game files directly.
It works fine.
My "Kursk Summer" official skin for German faction below. :D

Andy2012
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Re: Different skins

Post by Andy2012 » Fri May 18, 2018 7:53 am

That last one looks great. The one before that, well, it does look like invasion of the bumblebees to me. But the most important thing is that you like it. Well done!

calmhatchery
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Re: Different skins

Post by calmhatchery » Fri May 18, 2018 7:58 am

kondi754 wrote:
adherbal wrote:A note on how to "correctly" add your own skins:
viewtopic.php?f=374&t=85477

The idea is that you should never edit or add things into the game files directly.
It works fine.
My "Kursk Summer" official skin for German faction below. :D
yes these looks very nice!!!

kondi754
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Re: Different skins

Post by kondi754 » Fri May 18, 2018 12:42 pm

Several new skins for Wehrmacht and Waffen SS
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kondi754
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Re: Different skins

Post by kondi754 » Sat May 19, 2018 8:20 am

Improved designs, I focused on these 4.
I also plan to do the British desert camo (below)
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terminator
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Re: Different skins

Post by terminator » Sat May 19, 2018 11:45 am

kondi754 wrote:Improved designs, I focused on these 4.
I also plan to do the British desert camo (below)
It seems that the skins do not work for the Great Britain tanks at the moment.

kondi754
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Re: Different skins

Post by kondi754 » Sat May 19, 2018 11:56 am

Only Mathilda II for me, Vickers or Crusader not at all.
This is a first concept.

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