richfed wrote:Have attempted this battle at least a dozen times ... cannot win. Playing at the middle difficulty level w/ version 2.9.9. I always take Kiev, several times I have controlled & connected those 3 objectives in the east [but have failed to notice any benefit - other than the destruction of Russian units], a couple of times I have destroyed 40+ within 15 turns ... but no matter what I attempt, I cannot seem to destroy 100 units in time. Most I have gotten is about 85, so I'm not even close. I don't know the exact unit designations I am using from my core, but generically the composition is: 4 tactical bombers, 2 fighters, 2 heavy tanks, 2 light tanks, 1 howitzer, 2 AA guns, 3 heavy infantry, 2 engineers, 2 SS units, the rest are infantry. I have tried various incarnations of splitting my forces, massing my forces, trying to outflank and starve them out, etc. Constant fail.
Any strategy tips on this one? Would truly like to advance to Moscow. Seems to me, perhaps, that this scenario is too short. I don't know. It is also possible that I suck at this game!
TDefender wrote:You have to destroy 100 enemy units in just 30 turn with no extra money bonus at all ( ) against several enemy tanks and a strong air support... I'm experiencing problems too, once again I have to say the balance on this Blitzkrieg dlc has to be revised imho
... and unfortunately it's not that fun this kind of battles of this dlc where you have just have to destroy so many enemy units with little time, poor money , poor award for secondary missions etc.
Mhhh 464 points at begin with most of the forces with 4 or 5 experience stars and even SS troups acquired.... what difficult level? Cheats?
Asap wrote: I agree with you about the infantry, because this game is no tank game. You need infantry units, lots of infantry units!
Asap wrote:I had no problems with Kiev Andy2012, really. I wanted to try it with 4 StuG III (as artillery units) because they can advance fast. You don't need much of the expensive heavy artillery that cannot move and fire in the same turn. The 7.5 cm leIG 18 (a real & wicked "cacafuego" if you ask me) is a cheap, mighty fine artillery unit as well. My 4 elite Fw 190 did a great job and I needed all of my 3 tanks very badly during the whole mission, especially at the beginning. I agree with you about the infantry, because this game is no tank game. You need infantry units, lots of infantry units!
TDefender wrote:Asap wrote: I agree with you about the infantry, because this game is no tank game. You need infantry units, lots of infantry units!
Considering the screenshot you posted above I wouldn't say that , I see a lot of armored/tanks units!
Maybe the point is how you reach the final missions, I achieved the first 4-5 missions with no really problems and always achieved most of secondary goals but I don't know how you get Kiev mission with all that stuff with 3-4 experience stars too
In this dlc you almost never get extra points from secondary objectives how the hell do you get so much points for that
(never had such a problem with the 2 core game campaigns (Usa and Japan) but the issue began with the following dlc campaigns)
Asap wrote:I started the Blitzkrieg DLC with a poor core force, mainly regular and cheap infantry units and plenty of cheap 7,5 cm "cacafuegos", that's where I saved a lot of requisition points. I try to bring as many units as possible to a battle, for example, the infantry gets no trucks, never, they all have to walk, so I can deploy more combat units. I always try to kill all enemy units on every map without losing any of my own core units ever, that's where the experience comes from and a high experienced core saves you a lot of requisition points as well. If you look closely at my screenshot you will also notice some changes I did recently, I played Kiev without these changes (trucks don't require any command points, a more powerful 8.8 and so on..). I like the Stug III as artillery unit, in Minsk I used 2 of them and it was fine. I wouldn't use more than 4 StuG III in my core.
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