I'm hesitant to even mention this, but I'll say it anyway.
I think there should be several partial failure conditions in the future, such as the retro-jettison stage, if it fails reduces the 'safety' of the re-entry stage. Just like on John Glenn's Mercury mission and Boris Volynov's Soyuz 5
Of course there are many other examples etc but this is the one I had in mind.
(I apologise if you didn't need reminding of this! which is probably the case... better safe than sorry )
Partial failures
Re: Partial failures
In a way, it is currently already built into missions. There is a chance of failure, but through the expert work of ground control and any astronauts on the spacecraft, there is a chance for a saving throw. Right now though, we just don't see it occurring, even if it is happening.
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- Corporal - Strongpoint
- Posts: 53
- Joined: Wed Aug 25, 2010 5:49 pm
Re: Partial failures
Thats a really good point
Re: Partial failures
Boris, our UI artist, is working on some changes to the mission simulation screen so that it becomes more clear what's going on (e.g., when does the flight controllers kick-in).
Originally, the game had lots of types of failures, such as critical, catastrophic, minor glitch, minor glitch that got solved, etc, but I had to strip all that away because maintaining the list of failures for each mission was proving to be too time consuming for me and it took me away from writing actual code Luckily, some players kindly offered themselves to give me a hand in order to create a big list of possible mission failures, so that will make its way as well into a future build.
Cheers,
Originally, the game had lots of types of failures, such as critical, catastrophic, minor glitch, minor glitch that got solved, etc, but I had to strip all that away because maintaining the list of failures for each mission was proving to be too time consuming for me and it took me away from writing actual code Luckily, some players kindly offered themselves to give me a hand in order to create a big list of possible mission failures, so that will make its way as well into a future build.
Cheers,
Re: Partial failures
Do you have more small projects like this that need to be done? Judging by the community here already, I imagine that as a group we would jump at the chance to provide similar help for no pay or credit at all.Nacho84 wrote:( Luckily, some players kindly offered themselves to give me a hand in order to create a big list of possible mission failures, so that will make its way as well into a future build.
Re: Partial failures
Yes, sure! PM me so we can have a chatHTower wrote:Do you have more small projects like this that need to be done? Judging by the community here already, I imagine that as a group we would jump at the chance to provide similar help for no pay or credit at all.Nacho84 wrote:( Luckily, some players kindly offered themselves to give me a hand in order to create a big list of possible mission failures, so that will make its way as well into a future build.
Cheers,
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- Corporal - 5 cm Pak 38
- Posts: 34
- Joined: Sat Nov 09, 2013 10:07 pm
Re: Partial failures
Count me in too!Nacho84 wrote:Yes, sure! PM me so we can have a chatHTower wrote:Do you have more small projects like this that need to be done? Judging by the community here already, I imagine that as a group we would jump at the chance to provide similar help for no pay or credit at all.Nacho84 wrote:( Luckily, some players kindly offered themselves to give me a hand in order to create a big list of possible mission failures, so that will make its way as well into a future build.
Cheers,
I'll gladly help...I've got a massive break off school coming up and need something to fill my free time.
Re: Partial failures
Excellent! PM me and I'll contact you during the week.NASAIsAwesome wrote:Count me in too!
I'll gladly help...I've got a massive break off school coming up and need something to fill my free time.
Cheers,