_[BUG] rev1030 [GUI] No field of view

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Cablenexus
Sr. Colonel - Battleship
Sr. Colonel - Battleship
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_[BUG] rev1030 [GUI] No field of view

Post by Cablenexus »

In the current build my archers for example don't have their field of view displayed anymore with a yellow triangle. In FOG(RB) there was a shady color for their movement range and a yellow triangle for showing their field of view. This is gone for me completely in FOG(U).
cothyso
NewRoSoft
NewRoSoft
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Re: _[BUG] rev1030 [GUI] No field of view

Post by cothyso »

Fixed in rev1032 (v2.5.00.1032 GM2 build)
Cablenexus
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1691
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Re: _[BUG] rev1030 [GUI] No field of view

Post by Cablenexus »

cothyso wrote:Fixed in rev1032 (v2.5.00.1032 GM2 build)
Is the yellow triangle replaced by the red on green hexes now? Or are the red hexes (around the grey/white ones for moving) something else?
In FOG(RB) there was a yellow triangle representing the field of view.

Btw for colorblindess (like I have) the red on green colors are the most difficult to see. I hope there will be an option to change it in the future.
cothyso
NewRoSoft
NewRoSoft
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Re: _[BUG] rev1030 [GUI] No field of view

Post by cothyso »

the white hexes are the single movement ones
the light gray hexes are the double movement ones
the light red hexes are the area of ranged combat
the light yellow ones are the area of command

I've used the light red instead of light yellow for the area of ranged combat as the AORC will be more often used, and it contrasts better with the movement area already displayed.
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