_[BUG] rev881 bRC7 [Gameplay] Odd evade behaviour

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TheGrayMouser
General - Carrier
General - Carrier
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Joined: Sat Nov 14, 2009 2:42 pm

_[BUG] rev881 bRC7 [Gameplay] Odd evade behaviour

Post by TheGrayMouser »

OK, I'll likely need to get screenies to highlight this but I played a few turns hotseat in both UNITY and VB Akragas scenario.
It is very easy to replicate but on turn one send your Syracusian skirmishers directly at the cartho heavy infantry and halt 2- three hexes away, switch sides , if you charge the skirmishers whith the left flank cartho medium foot:
in FOGVB
they evade obliquely back thru their own lines to absolute safety.

in Fog Unity
they charge absolutely parallel between the two lines, and of course then are 100% going to be caught by the cartho heavy infantry...

I cant know for sure but it seems to me Hexwar might have had programmed some consideration into the rout edge direction when figuring out evade paths??

regardless, the current evade is not right at all....


My bad some corrections, istly its Crimmissos Scenario not Akragas..., two, the evade behavior appears normal when the light feet are 2 hexes away but when one hex away and charged in the flank they evade parallel to the enemy battle line very consistently, its seems "off" somehow...
cothyso
NewRoSoft
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Joined: Tue Sep 13, 2005 7:32 pm

Re: _[BUG] rev881 bRC7 [Gameplay] Odd evade behaviour

Post by cothyso »

Modified for rev1032 (v2.5.00.1032 GM2 build)
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