Stream terrain effect bug

Moderators: Slitherine Core, FoG PC Moderator, NewRoSoft

Post Reply
batesmotel
Field of Glory Moderator
Field of Glory Moderator
Posts: 3342
Joined: Thu Mar 13, 2008 8:52 pm

Stream terrain effect bug

Post by batesmotel » Wed May 09, 2012 2:20 pm

Stream hexes appear to negate the + POA for pike/offensive spear who are not fragmented and are above 50%. This occurs whether or not the BG in the stream hex is disordered or not and is incorrect and should be fixed. this especially affects the Granicus scenario although I'm not sure the problem is new in the beta release. BGs in a stream hex do get their correct POA in melee. It is only the impact POA which appears to be affected.

Chris
....where life is beautiful all the time

kilroy1
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 411
Joined: Thu Nov 19, 2009 2:46 am

Re: Stream terrain effect bug

Post by kilroy1 » Wed May 09, 2012 6:05 pm

batesmotel wrote:Stream hexes appear to negate the + POA for pike/offensive spear who are not fragmented and are above 50%. This occurs whether or not the BG in the stream hex is disordered or not and is incorrect and should be fixed. this especially affects the Granicus scenario although I'm not sure the problem is new in the beta release. BGs in a stream hex do get their correct POA in melee. It is only the impact POA which appears to be affected.

Chris

I just played a quick test scenario in v1.7.2 and I got the same result.

kilroy

keithmartinsmith
Field of Glory Moderator
Field of Glory Moderator
Posts: 1557
Joined: Mon Mar 30, 2009 1:26 pm

Re: Stream terrain effect bug

Post by keithmartinsmith » Fri May 11, 2012 5:26 pm

It seems ok here. Will set up a test scenario for every possible combat option in stream and work through them. Will post again after testing. Keith

keithmartinsmith
Field of Glory Moderator
Field of Glory Moderator
Posts: 1557
Joined: Mon Mar 30, 2009 1:26 pm

Re: Stream terrain effect bug

Post by keithmartinsmith » Fri May 11, 2012 6:51 pm

I just tested every combat option and cannot see an issue. Any chance of a screen shot of a specific problem.
Thanks
Keith

kilroy1
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 411
Joined: Thu Nov 19, 2009 2:46 am

Re: Stream terrain effect bug

Post by kilroy1 » Fri May 11, 2012 8:09 pm

keithmartinsmith wrote:I just tested every combat option and cannot see an issue. Any chance of a screen shot of a specific problem.
Thanks
Keith
FoG v1.7.2

Example 1: macedonian HF hypaspist pikeman attacking (impact) seleucid HF pikeman.
Image

Example 2: macedonian HF hypaspist pikeman attacking (melee) seleucid HF pikeman.
Image

kilroy

batesmotel
Field of Glory Moderator
Field of Glory Moderator
Posts: 3342
Joined: Thu Mar 13, 2008 8:52 pm

Re: Stream terrain effect bug

Post by batesmotel » Fri May 11, 2012 10:58 pm

Hi Keith,

Just to be clear , the Hypaspist impact in figure 1 should have a +POA for Pike/Spear not fragmented, not a 0 POA as displayed.

In melee the Spear/Pike POAs are correct as shown in figure 2.

Chris
....where life is beautiful all the time

keithmartinsmith
Field of Glory Moderator
Field of Glory Moderator
Posts: 1557
Joined: Mon Mar 30, 2009 1:26 pm

Re: Stream terrain effect bug

Post by keithmartinsmith » Tue May 15, 2012 3:31 pm

Thanks for this and fixed as part of the next beta patch 1.7.5.

Keith

Post Reply

Return to “Old Beta Test”