Decline & Fall Beta - Get the latest version
Moderators: Slitherine Core, NewRoSoft, FoG PC Moderator
Decline & Fall Beta - Get the latest version
Hi guys
you can get the latest version of Decline & Fall here :
http://www.slitherine.com/files/fog/Dec ... -1.6.2.exe
Run the installer and enter the serial number you were mailed. These serial numbers are unique and private and must not be shared as we can trace them back to who we issued them to. Please note you will only receive a Decline & Fall serial if you applied for the beta!
You must already have a copy of the final released version of Field of Glory installed.
The Beta installs to a new folder. DO NOT install it on top of your existing game.
You can run the Beta as well as keeping your normal version live to continue existing multiplayer games. Any Beta games will be on the test server so not visible to players outside the beta.
Please post all feedback in the beta forum.
Initially we are interested in feedback on the DAG and the armies in it for single or multiplayer. Do you see any bugs in the lists? We'll be adding the battles later so for now focus on the armies.
If you have problems with your personal serial number when using the installer ensure you have not copied any blank spaces before or after the password/serial as this will cause it to fail.
If you are still having problems let us know and we will get you up and running ASAP.
you can get the latest version of Decline & Fall here :
http://www.slitherine.com/files/fog/Dec ... -1.6.2.exe
Run the installer and enter the serial number you were mailed. These serial numbers are unique and private and must not be shared as we can trace them back to who we issued them to. Please note you will only receive a Decline & Fall serial if you applied for the beta!
You must already have a copy of the final released version of Field of Glory installed.
The Beta installs to a new folder. DO NOT install it on top of your existing game.
You can run the Beta as well as keeping your normal version live to continue existing multiplayer games. Any Beta games will be on the test server so not visible to players outside the beta.
Please post all feedback in the beta forum.
Initially we are interested in feedback on the DAG and the armies in it for single or multiplayer. Do you see any bugs in the lists? We'll be adding the battles later so for now focus on the armies.
If you have problems with your personal serial number when using the installer ensure you have not copied any blank spaces before or after the password/serial as this will cause it to fail.
If you are still having problems let us know and we will get you up and running ASAP.
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- Corporal - 5 cm Pak 38
- Posts: 33
- Joined: Thu Jan 20, 2011 11:00 am
Hi:
Under 1.6.2 the program would not respond and I had to restart the game. The update to 1.6.3 went without difficulty and the game loaded fine. I played the first scenario as the Mamelukes and defeated the Ottomans 8 to 81, quite the rout. There were only two small problems I noticed so far. The first is the Ottoman reserve the Spahis of the Porte was only going back and forth and really did not engage in a decisive manner ( maybe an AI thing). The second issue was when a unit of the Ottomans routed, after it went through some of its units it continued to go through other units even though it had an open space to route through, causing more units to degrade or route than what was nescessary. Is its route path random path?
Thanks
John
Under 1.6.2 the program would not respond and I had to restart the game. The update to 1.6.3 went without difficulty and the game loaded fine. I played the first scenario as the Mamelukes and defeated the Ottomans 8 to 81, quite the rout. There were only two small problems I noticed so far. The first is the Ottoman reserve the Spahis of the Porte was only going back and forth and really did not engage in a decisive manner ( maybe an AI thing). The second issue was when a unit of the Ottomans routed, after it went through some of its units it continued to go through other units even though it had an open space to route through, causing more units to degrade or route than what was nescessary. Is its route path random path?
Thanks
John
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- Senior Corporal - Ju 87G
- Posts: 76
- Joined: Wed Jul 21, 2010 6:39 pm
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- Site Admin
- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am